Home » MODDING HQ 1.13 » v1.13 Feature Requests » Decoupling damage from gun
Re: Decoupling damage from gun[message #359330 is a reply to message #359329] Tue, 31 March 2020 15:26 Go to previous messageGo to previous message
edmortimer is currently offline edmortimer

 
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Registered:January 2015
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But can you actually remove damage in weapons.xml and move it to ie. magazines.xml?

You would have to have a base damage assigned to the weapon, and have the ammotype modify it -- as it does now, but in a different formula to suit your intention. It will work as you intend. I've done a bit of what you suggest, making "medium" and "large" calibre ammotypes for HP, AP, etc, and grouping several calibre sizes within the original (now "small") and 2 new designations.

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