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Re: Questions about Map-Editor and XML-Tilesets[message #359906 is a reply to message #359905] Sun, 03 May 2020 11:35 Go to previous messageGo to previous message
Hawkeye is currently offline Hawkeye

 
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Registered:October 2005
Location: Australia
Using the XML tilesets is the way to go, it frees you from the limitation of the old JA2SetDat. Basically you can have a unique tileset for each and every map, if you wish.

Probably good to start off a stable base, have a bit of experimentation and then see if it encourages for you to go further or try something more ambitious. Vanilla has plenty of scope, but even 1.13 has some further expansions and you will probably want your mod or map set to be compatible with 1.13. Expanded tiles from UB will also provide more of a lushness in-keeping with Vietnam's jungle, though Vanilla had palm and bamboo tiles.

Cows are placed using the Civilian tab, or at least they are in the editor I use. You need to check 'appearance' and choose the 'Domestic Cow' bodytpe.

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