Home » MODDING HQ 1.13 » v1.13 Bug Reports » Stalker makes IMP run twice as far
Stalker makes IMP run twice as far[message #365671] Sat, 19 August 2023 23:03 Go to previous message
Bullpup is currently offline Bullpup

 
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Registered:December 2020
I created 4 identical IMPs with only difference being background. Athlete, wrestler, daredevil & stalker. I tested them in bunch of different ways but one that surprised me was that the Stalker IMP can move twice as far in turn based mode compared to others two move all half of the distance that Stalker can.

I am usinng the latest unstable 1.13 version where they transferred grenade buffs from Demolition skill to Throwing. I also
use  latest Wildfire maps and thats all, no crazy mods and mostly default INI settings.


EDIT: Did more testing, athlete now runs twice as far too. Stalker with athletic trait (not to be confused with athlete background) runs far shorter distance than stalker + bodybuilder.

The game is unplayable, every fight gets stuck in creatures turn forever. Game keep crashing with the object 920 error. NPC hit sounds keep looping forever in strategic screen, yesterday I got 2 IMPs from single IMP character creation, the bugged second IMP had no name and lower stats but looked identical, I love this game but this is like pre-alpha or Cyberpunk 2077.

[Updated on: Sat, 19 August 2023 23:38]

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