Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Modding, Customising, Editing » A semi-useless explenation about WeaponClass.xml?!? (It turns out it was a mistake from my part... Also, editing magazines is HELL.)
A semi-useless explenation about WeaponClass.xml?!?[message #366017]
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Tue, 02 April 2024 00:10
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Marcus |
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Messages:110
Registered:November 2014 |
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I implemented 43 weapons that are almost half of what I need: I don't want to say it out too loud but EVERYTHING works as intended. I can order my weapons from BR without crashes, rifles are in BR rifles section, SAWs are in the SAWs one, what must be single shot only is single shot and so forth..
Now, I mostly copy and paste existing stuff from Items and Weapons .xml's to speed things up. Lately I made a line of SMG, Assault, DMR, SAW out an smg and I discovered a thing: I must set my weapons WeaponClass as "2", IE Submachinegun. If I use another weapon class my weapons spawn with no ammo and cannot be loaded. Are my weapons going to give bonuses to snipers/machinegunners? Is this an issue that only happens when turning a given class of weapons into another? Just wandering..
[Updated on: Tue, 02 April 2024 20:11] Report message to a moderator
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Sergeant
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