Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Modding, Customising, Editing » I can't get MovementCosts.xml to work.. (SOLVED for good by The Scorpion!!!)
I can't get MovementCosts.xml to work..[message #366078] Thu, 16 May 2024 01:57 Go to previous message
Marcus is currently offline Marcus

 
Messages:109
Registered:November 2014
After 10 days of work I haven't a working file yet. I set ground types for my maps, I adited my file and made a TON of mistakes. I spent a few days cleaning the file and I got to the point that I'm positive there are no more mistakes, still the games crashes when hitting New Campaign (I'm positive I edited the correct file, at first it worked).

I get this error message:

Runtime error
Assertion Failure (Line 3462 in file D:a\source\source\strategic\strategic movement ccp)

Now D:\ should be the CD ROM drive.. Is the game actually looking for the game CD?!? The first thing that came to my mind was I should edit my vfs.config, but all other files I edited do work.

Also, most mistakes I made were about mismatching ground pairs. Is the message above about mismatching pairs at least? Or is it about something else?

One last thing about this string:

<BadSector>1</BadSector>

As far I can understand in the vanilla files it is only used for sectors where all entries are set as EDGEOFTHEWORLD. I had a look in other mods files and it is mostly ignored. Is it mandatory and/or actually used by the game?

[Updated on: Wed, 29 May 2024 15:56]

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