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Last message |
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Facility training bonuses? By: SharkD on Thu, 06 June 2013 |
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4488 |
Thu, 06 June 2013 19:47 By: Flugente  |
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Trainer/student By: SharkD on Wed, 05 June 2013 |
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8833 |
Thu, 06 June 2013 04:59 By: SharkD  |
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All mods in one copy of JA 2? By: nero45 on Wed, 29 May 2013 |
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6403 |
Thu, 30 May 2013 16:14 By: dinglehopper  |
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Announcement: LOBOT 3D By: Bio on Wed, 06 February 2013 |
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34528 |
Tue, 28 May 2013 20:49 By: Mauser  |
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Generic militia recruits By: Cboen on Wed, 18 July 2012 |
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19261 |
Sun, 19 May 2013 07:25 By: Hawkeye  |
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Ja 1.13 unstable german exe |
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2543 |
Sat, 27 April 2013 15:18 By: Khargoth  |
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What should the AI consider? ( 1 2) |
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51695 |
Mon, 15 April 2013 10:38 By: Gambigobilla  |
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Some bug hunting of mine:) By: merc05 on Sat, 16 March 2013 |
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9388 |
Sun, 17 March 2013 01:17 By: merc05  |
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newest 1.13 features |
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14798 |
Wed, 06 February 2013 02:09 By: Sam Hotte  |
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Explosive skills and disarming TNT |
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5720 |
Sun, 03 February 2013 10:36 By: dfwerwolf  |
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Images for v1.13 recent New Features (scuba gear, prisoners, etc) By: Shanga on Thu, 03 January 2013 |
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10694 |
Sun, 20 January 2013 03:48 By: Thor  |
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usCurfewValue By: JAsmine on Sat, 19 January 2013 |
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5586 |
Sat, 19 January 2013 17:52 By: JAsmine  |
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Suggestion: EnemyGunChoices.xml etc. specific to enemy type |
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3374 |
Fri, 28 December 2012 02:34 By: Flugente  |
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Suppression Fire |
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4283 |
Sun, 02 December 2012 20:11 By: Sam Hotte  |
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JA2 random missions ? By: luk3Z on Thu, 05 July 2012 |
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12278 |
Tue, 27 November 2012 03:12 By: markmid  |
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How to make Ambidexterity more viable. |
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16492 |
Tue, 13 November 2012 01:31 By: Taro_M  |
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HAM Enemy AI features in 4870? |
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3441 |
Wed, 24 October 2012 09:18 By: JAsmine  |
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AI-sounds from Demise of man By: Machete on Mon, 22 October 2012 |
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5441 |
Mon, 22 October 2012 23:22 By: Machete  |
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Menptr, MercPtrs & MercSlots Question By: haydent on Tue, 16 October 2012 |
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2277 |
Tue, 16 October 2012 13:12 By: haydent  |
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Discussion: Bobby Rays redesign By: Acces on Tue, 18 September 2012 |
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10414 |
Sat, 22 September 2012 12:43 By: deknegt  |
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Real Recoil for NCTH By: Cyborg on Tue, 18 September 2012 |
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6459 |
Wed, 19 September 2012 00:29 By: DepressivesBrot  |
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Dual Wielding limitations |
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7950 |
Sun, 16 September 2012 03:52 By: NewAgeOfPower  |
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DESPERATELY NEED HELP WITH INSTALLATION PROCESS |
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9640 |
Mon, 10 September 2012 20:09 By: JAsmine  |
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Some notes |
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4198 |
Wed, 29 August 2012 22:29 By: NewAgeOfPower  |
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EnemyGunChoices.xml for latest 1.13/NCTH? ( 1 2) By: Ryft on Fri, 24 February 2012 |
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90356 |
Thu, 23 August 2012 20:08 By: sorca_2  |
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New main menu background |
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13008 |
Thu, 23 August 2012 18:51 By: Wil473  |
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Using / degrading parts of items for merges By: leyon on Fri, 03 August 2012 |
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5513 |
Fri, 03 August 2012 23:42 By: leyon  |
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change max mercs per vehicle? |
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13985 |
Fri, 03 August 2012 21:40 By: Slax  |
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Target velocity impact on hit probability By: Karma on Sun, 15 July 2012 |
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7093 |
Thu, 26 July 2012 19:25 By: Karma  |
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A question regarding AIMNAS / 1.13 By: leyon on Sat, 21 July 2012 |
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39385 |
Tue, 24 July 2012 17:10 By: dinglehopper  |
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[Project] Firing From Hip x From Shoulder ( 1 2) By: Sandro on Wed, 05 October 2011 |
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76194 |
Tue, 10 July 2012 00:20 By: Sandro  |
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Animated 3d Models By: Bio on Thu, 21 June 2012 |
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17158 |
Sat, 30 June 2012 17:29 By: Acces  |
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Sandbags on roof |
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15594 |
Thu, 28 June 2012 22:31 By: Starchris  |
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JA 2 - Further game development funding ( 1 2) |
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73249 |
Thu, 21 June 2012 07:29 By: Rust_Knight  |
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A bug after release 5304 |
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5131 |
Tue, 19 June 2012 09:32 By: Crador  |
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Inventory bug. |
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13855 |
Thu, 17 May 2012 21:31 By: JMich  |
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A bug appeared after 4870 version. |
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15347 |
Tue, 15 May 2012 23:18 By: cnagorneac  |
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Patch to add a new shortcut to Swap Blade |
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2864 |
Mon, 14 May 2012 08:23 By: MrGreen  |
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Questions about adding new mercs which have not been answered by the other 'new mercs' threads. |
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6606 |
Thu, 03 May 2012 01:18 By: DarkDogg  |
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C#-XNA port anyone? |
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39001 |
Tue, 01 May 2012 22:33 By: KeldorKatarn  |