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Forum Icon Only registered forum members can track read & unread messages 4753 57 Sun, 16 July 2023
By: manimal Re: Experimental Project 7

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  sticky: 1.13 Stock Data Overhaul ( ... 6 7 8 9 10)
By: Strohmann on Tue, 22 January 2013
379 555894 Fri, 29 September 2023 01:42
By: Kitty
  sticky: Play 1.13 Unfinished Business and MODs ( 1 2)
By: wanne (aka RoWa21) on Tue, 28 August 2012
50 111399 Mon, 13 April 2020 22:50
By: Elvis_A
  sticky: IoV (Current version: Revised 929v008) ( ... 5 6 7 8 9)
By: zwwooooo on Wed, 09 November 2011
320 526750 Thu, 09 March 2017 17:40
By: bsquared
  sticky: New Animations ( ... 15 16 17 18 19)
By: PasHancock on Sun, 10 July 2011
750 1211355 Sat, 14 January 2017 13:21
By: Hawkeye
  sticky: HAM 5 Alpha - You know it!! ( ... 7 8 9 10 11)
By: Headrock on Sat, 26 November 2011
437 735640 Sat, 08 June 2013 20:57
By: Maalstroom
  Update to Merc Stat Growths
By: rftr on Thu, 10 August 2023
3 4088 Sat, 30 May 2026 19:49
By: vota dc
  New feature: ARC
By: rftr on Sat, 21 August 2021
25 31497 Sun, 08 June 2025 19:08
By: chadics
icon2.gif JA2 + JA2:UB
Combining JA2 with JA2:UB
By: Hunter Thompson on Mon, 26 September 2022
1 3404 Mon, 23 December 2024 08:57
By: tacoman5000
  New: Alternative IMP Backgrounds Selection
show IMP backgrounds based on choices made in skills/character/disability
By: Kitty on Wed, 20 March 2024
2 3283 Fri, 22 March 2024 11:45
By: Shanga
  backgrounds overhaul planned
there is the idea of overhauling the backgrounds
By: Kitty on Mon, 21 August 2023
4 3791 Wed, 20 March 2024 01:21
By: Kitty
icon1.gif Logical Bodytypes code added into the trunk (WIP) ( 1 2)
By: Asdow on Sat, 15 February 2020
55 68393 Sun, 03 March 2024 23:15
By: Randok
  Variable camo body usable area
By: Bullpup on Fri, 01 September 2023
2 2880 Fri, 01 September 2023 20:23
By: Bullpup
  New: Extra Items - sector specific and difficulty based xml
a forgotten feature revived
By: Kitty on Tue, 22 August 2023
0 2026 Tue, 22 August 2023 04:30
By: Kitty
  Split extended ear
By: Flugente on Mon, 30 May 2016
9 14086 Sat, 05 August 2023 13:36
By: todd0001
  Need help to make some chickens.
By: todd0001 on Sun, 23 July 2023
0 1760 Sun, 23 July 2023 00:08
By: todd0001
  New feature: Strategic Transport Groups
By: rftr on Wed, 05 July 2023
0 2260 Wed, 05 July 2023 06:41
By: rftr
cloud107.png Split the 'Ranger' trait
By: Flugente on Thu, 26 February 2015
23 40978 Sun, 12 February 2023 06:31
By: Warp_2568
  New Feature: Upgradeable Robot
By: rftr on Thu, 03 March 2022
1 4315 Mon, 03 October 2022 02:25
By: Cerhio
  Town Loyalty
How determined and its effect on mine income
By: harveson on Mon, 15 August 2022
4 4796 Fri, 26 August 2022 01:56
By: Colt .45 Peacemaker
  16:9 interface
By: Asdow on Thu, 02 September 2021
8 8547 Fri, 04 February 2022 21:06
By: Asdow
  New Meta-Feature: In-Game Feature Toggling
By: rftr on Wed, 17 November 2021
0 2509 Wed, 17 November 2021 10:22
By: rftr
  Mini events feature
By: rftr on Thu, 08 July 2021
0 3416 Thu, 08 July 2021 07:30
By: rftr
  Melee combat thoughts
remarks and suggestions on melee combat
By: Shadooow on Mon, 26 April 2021
15 16442 Wed, 05 May 2021 20:08
By: Victor_Tadeu
  Robots added to the ASD
beep boop
By: rftr on Sat, 03 April 2021
1 4283 Sat, 03 April 2021 20:31
By: Deleted.
  JA2 1.13 with Upscaled HQ Textures
Looking to see if its possible.
By: MrStitch on Thu, 25 February 2021
4 7072 Thu, 25 March 2021 08:10
By: nrmmyth
  Ideas for New Mercs
I already had a entire topic in the feature section, But seeing that this is the proper place to put it. I was inspired by Aruclo Vacation new mercs and Flugente's workshop to come up with more member
By: BlueWarrior on Fri, 18 December 2020
5 8437 Tue, 09 March 2021 18:17
By: luk3Z
icon3.gif Victory system overhaul, to make Covert Ops possible
Sneaking through enemy lines = defeat...
By: Kurt on Sun, 08 November 2020
0 3367 Sun, 08 November 2020 17:17
By: Kurt
icon1.gif Sector water type
Montezuma's Revenge in Arulco
By: Kurt on Tue, 03 November 2020
0 2836 Tue, 03 November 2020 20:49
By: Kurt
  Random thoughts while playing
By: winehouse on Sun, 29 July 2018
2 6160 Mon, 26 October 2020 16:05
By: Colt .45 Peacemaker
  "Forgiving" Merc Incapacitation mechanic
By: Morbo513 on Wed, 25 February 2015
12 17726 Mon, 26 October 2020 15:55
By: Colt .45 Peacemaker
  Mae's Builds
By: Deathwyrm on Thu, 20 November 2014
5 16056 Fri, 02 October 2020 04:59
By: Kitty
  Table top inspired from 1.13
Roleplay
By: Wolfe on Mon, 17 August 2020
2 5284 Thu, 03 September 2020 02:37
By: Wolfe
  MikeĀ“s "Second Coming"
Possibility of reviving Mike (?!)
By: jofffre on Fri, 31 July 2020
3 6440 Thu, 13 August 2020 10:41
By: Julix
  Improved Interrupt System ( 1 2 3)
By: Sandro on Sat, 17 September 2011
107 173621 Fri, 17 July 2020 16:05
By: sun_alf
icon1.gif Tutorial for rendering and creating animations for LOBOT [OUTDATED]
By: Asdow on Sat, 16 May 2020
0 4273 Sat, 16 May 2020 22:59
By: Asdow
delivery7.png Mounted Guns and Player Tanks
drivable vehicles feature expansion
By: merc05 on Wed, 22 January 2020
14 18390 Mon, 27 April 2020 17:50
By: Zaphod
  MERCProfile.xml extensions?
By: Vritran on Thu, 16 April 2020
0 3061 Thu, 16 April 2020 11:26
By: Vritran
  Idea on fixing traits for rifles
Rifles, Assault Rifles, Sniper Rifles, LMGs ..
By: CptMoore on Mon, 03 February 2020
7 10388 Mon, 03 February 2020 23:42
By: DepressivesBrot
  Logical Bodytypes ( 1 2 3)
By: Bio on Fri, 30 July 2010
109 171556 Thu, 23 January 2020 22:12
By: merc05
  Delete MOBILE_MILITIA
By: Flugente on Fri, 02 March 2018
13 20603 Thu, 28 November 2019 18:04
By: LoTeK_
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