Home » SIRTECH CLASSICS » Jagged Alliance: Unfinished Business » Vanilla Modding » multiple mods
multiple mods[message #100716]
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Wed, 17 March 2004 01:51
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FireMissiles |
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Messages:31
Registered:February 2003 Location: UK |
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one of the things i've been thinking about is the ability to install multiple mods independant of each other, which is not possible with the current system. In UB the only real difference is in the maps because that is all that is in the campaigns folder (i believe correct me if i am wrong).
what we need to do is to put all the files for the mod, weapons, mercs, maps, speech etc etc etc in one place and get the program to load up the correct mod with the correct data.
I might be thinking ahead of myself at the moment but just wanted to bring this up now ehile i'm thinking about it (ie before i forget it again, darn brain).
F.
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