Faster Game via Compiler Optimizations[message #100969]
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Sun, 28 March 2004 15:38
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lt411 |
Messages:3
Registered:March 2004 Location: Grand Rapids |
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Here is an idea to make the game faster. Try to compile it under the Visual C++ compiler that ships with Visual Studio .NET. That compiler supports optimizations for the latest processors. Visual Studio 6 is limited to Pentium Pro.
I don't know how much processor advancements since the Pentium Pro would speed up the game, but it might be worth a try?
--Leto
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Civilian
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Re: Faster Game via Compiler Optimizations[message #100971]
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Tue, 30 March 2004 12:33
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lt411 |
Messages:3
Registered:March 2004 Location: Grand Rapids |
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Thanks for letting me know it compiles ok under VC.Net. Now I don't have to install VC6, but can go right to .NET.
I was thinking of porting the .c code to .cpp. I've done it before, just change the extension and work through the compiler errors.
Anyway, thanks for the response.
--Leto
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Civilian
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