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The way JA2 is meant to be played[message #104282] Wed, 01 September 2004 21:54 Go to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
I've been playing this version for over a month now and I have to say that I truly worship this version. As a die hard fanatic of the JA series, I've always liked the challenge (Iron Man plus Expert without reloads, no cheats). But now, add the fact that you cannot just waltz into a town and claim the profit - hehehe - now I challenge those people who always boasted they can finish the game in Day7 - hah! :digit:
And I've been reading some threads here that complains about the complexity of this version. Some even went to the extent of applying a so-called "absolute" patch just to ease-up the game engine - hehehe :rifle: - talk about "babies"
TRULY, WILDFIRE (without a baby patch) IS THE WAY JA2 WAS MEANT TO BE PLAYED!

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104283] Wed, 01 September 2004 22:00 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
No kidding?!?
By who?Psycho whachos?Brain-splatter fanatics?
I finished the game on all diifficulty settings.I DID NOT have as much fun as in normal JA2!
Seriously,just because some of us like it that way,"they" sould not generalise!
Play Wildfire if the only thing you like in JA2 games is the frigging battles and guns...

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First Sergeant
Re: The way JA2 is meant to be played[message #104284] Wed, 01 September 2004 22:16 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Quote:
Originally posted by AZAZEL:
Play Wildfire if the only thing you like in JA2 games is the frigging battles and guns...
If I were you, I would watch my mouth - I've seen your threads and you all you blab about is making the game easy ... strategy you say ??? well, here's one for you - my merc (night ops + stealthy, without any stat enhancing cheat or mod) with only hamous as a backup took out the whole town of Chitzena without the enemy firing a single shot. Oh, and did I mention it was in Iron Man + Expert level.
And don't talk about reality in this game. It is a game. If you want reality, go to Baghdad and I'm quite sure that with the way you post your threads, you would not survive real combat because there is no "easy mod" out there.

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104285] Wed, 01 September 2004 23:53 Go to previous messageGo to next message
Seabee is currently offline Seabee

 
Messages:51
Registered:February 2004
Location: USA
Blackmac,

AZAZEL is the guy that finished the game with only a hand to hand expert using no guns in one day. There is no way you can top that.

Seabee

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Corporal
Re: The way JA2 is meant to be played[message #104286] Fri, 03 September 2004 02:10 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Thanks for taking my defense,Seabee.
But I did exagerated.I admit it.
Sorry- to all Wildfire lovers.
I like the game.I guess if I'd have started with Wildfire,not JA1,I'd think like some of the guys here.
But no apologies to guys that tell me to watch my mouth.I do have a big one,yes.Mouth,hand,gun,whatever! Wink

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First Sergeant
Re: The way JA2 is meant to be played[message #104287] Sat, 04 September 2004 20:03 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Quote:
Originally posted by AZAZEL:
Thanks for taking my defense,Seabee.
But I did exagerated.I admit it.
HEY, HEY, HEY - we got ourselves some lovers here :luckystrike: - HEHEHE.

If AZAZEL finished the game as you described it, I don't have any doubts about that - 'coz he probably did it in 'BABY-MODE' :digit:

NUF SAID !!!

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104288] Sat, 04 September 2004 20:07 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Quote:
Originally posted by AZAZEL:
I do have a big one,yes.Mouth,hand,gun,whatever! Wink
A lawyer from Romania ... HEHEHE ... well, that figures :biglaugh:

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104289] Sun, 05 September 2004 07:30 Go to previous messageGo to next message
Aecho is currently offline Aecho

 
Messages:261
Registered:August 2003
Location: The Netherlands, Europe
Let's keep it friendly people. Sort out personal issues by E-mail or other means. No one here is waiting for flames and/or namecalling.

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Master Sergeant
Re: The way JA2 is meant to be played[message #104290] Mon, 06 September 2004 03:53 Go to previous messageGo to next message
Seabee is currently offline Seabee

 
Messages:51
Registered:February 2004
Location: USA
blackmac,

A braying jackass from MNL....HEHEHE.....well that figures.

Seabee

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Corporal
Re: The way JA2 is meant to be played[message #104291] Mon, 06 September 2004 15:12 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Hey Seabee ... don't take out your frustration on me. Just because your idol AZAZEL admitted to cheating and exaggerating, it doesn't mean that you can bury the fact that YOU KISSED HIS ASS ...

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104292] Mon, 06 September 2004 15:39 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Quote:
Originally posted by Mr. Headshot:
Let's keep it friendly people. ... No one here is waiting for flames and/or namecalling.
Mr. Headshot, in honor of your intervention, I will stop the hostility.

But just for the record, I wasn't the first one who started the "flames and/or namecalling". I guess the days of "respecting other people's point-of-view" are long gone in this Forum. This is my first thread since two years, and fellow JA-gamers were more respectful back then :armsfolded:

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104293] Mon, 06 September 2004 19:09 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Hey,blackmac!For your simple information...I started playing Wilfire on experienced,saw how the game works,and restarted to finish the game on expert.Figured that if the game is meant to be played hard and have "power-battles",I might just as well play it the way "it was meant to be played"...
It's not really that(!) hard with a night ops expert(camo and UVgoogles on).The only thing I didn't use in normal JA2 was...the "radar" device,available much sooner in WF than in normal,(also)like the robot.
Only used the X device because it is BORING to look up on the roof all the time and to deal with 23 ennemies in a Drassen sector!
Also,I never used an editor,never felt a need for them. Or cheat,except the times when I wanted to see how they work.

I was really pissed off because of the bugs in WF at the moment of that post!

And please,I don't remember saying anything about how other guys here earn their living!Also,what's this nonsense about lovers?Seabee and I exchanged saves and he liked my posts and way of playing.That's all,except maybe the fact that he sent me a disk with WF(didn't found it in Romania).Things that not everybody in this forum is disposed to do,for any...unknown username...
Plus..."what's your problem",dude?Are you too good for some members here?Doubt it.
Let's talk about weapons and tactics in WF,maybe we could both learn a few things, one from another.That would be a better use of both our times...

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First Sergeant
Re: The way JA2 is meant to be played[message #104294] Tue, 07 September 2004 22:44 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Quote:
Originally posted by AZAZEL:
... Are you too good for some members here?Doubt it. ...
I'm just an average joe trying to earn an honest pay. No cling to fame, no world contribution, no nothing ... except that I have an knack for sniffing out phonies.

But enough of this ... I came back to this Forum after two years not to pick on you but to share my view about Wildfire - which you blasted right away. I've never been known to back down from a fight - so I better stop this now before everything goes all out. No apologies neccessary.

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104295] Wed, 08 September 2004 06:16 Go to previous messageGo to next message
Tyco is currently offline Tyco

 
Messages:188
Registered:September 2001
Location: Be'er Sheva, Israel
Don't know whats so fun about fighting against opponents armed with Minimis with all the trimmings on day 1 of the game. Okay, so I wasn't sopposed to get to Drassen. My bad, I shifted to auto-pilot and went through the motions once the game started. But since this is a pay-to-play product, I would have expected them to do just a little bit of teawking in the history log at the very least so I would have a better idea of what to do. They could have also removed some needless quests as well, since you can't complete the Maria and Walker quests.

I like the grenades, though. They're a lot more potent now. Even the smoke grenades drain a little stamina.

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Staff Sergeant
Re: The way JA2 is meant to be played[message #104296] Wed, 08 September 2004 14:53 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Quote:
Originally posted by Tyco:
I like the grenades, though. They're a lot more potent now. Even the smoke grenades drain a little stamina.
Also, any direct hit can cause a leak in whatever gas grenades you or the enemy are carrying. This is a cool feature. This caused me to change my strategy from letting everyone carry at least a tear or mustard grenade to having only my grenadier carry them. Sure, I still do provide the standard grenades (plus smoke grenades) for my frontal assault team (FAT), while my main grenadier (Dimitri, Carlos or Sidney) carries the potent gas grenades :diabolical:

So far, this has done wonders for me as the only thing I have to worry about whenever a grenade is thrown at me is that my FAT survives it enough for my medic to attend to the situation.

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104297] Wed, 08 September 2004 17:15 Go to previous messageGo to next message
The NumbNuts is currently offline The NumbNuts

 
Messages:75
Registered:May 2004
Location: Keuruu, Finland

Ain

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Corporal
Re: The way JA2 is meant to be played[message #104298] Wed, 08 September 2004 18:45 Go to previous messageGo to next message
Bane is currently offline Bane

 
Messages:201
Registered:May 2000
Location: Vancouver, BC, Canada
Quote:
Originally posted by Tyco:
They could have also removed some needless quests as well, since you can't complete the Maria and Walker quests.
I've completed the Maria quest and the Walker quest. That is, I rescued Maria, got the deed to the leather shop (and the kevlar leather), traded it to Kyle for $10,000 etc. And I had Ira talk to Father Walker and get the supplies to Omerta. Mind you, the Father Walker quest *might* be pointless since you start with Dimitri, but I have heard that completing the quest will free up Miguel and Carlos. I haven't checked that myself though...

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Sergeant 1st Class
Re: The way JA2 is meant to be played[message #104299] Wed, 08 September 2004 18:58 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
[quote]Originally posted by Bane:
Quote:
... but I have heard that completing the quest will free up Miguel and Carlos. I haven't checked that myself though...
yeah man, this is true. unlike in the original, miguel and carlos joins in early Cool

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104300] Wed, 08 September 2004 20:24 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
There's no quest that can't be completed!Maria seems easier to me,but Kyle only gave me 8000something dollars!
Except maybe that Father Walker quest,Tyco,like you I rushed in to Drassen for the first time,and he didn't offer "assistence to Miguel",not even speaking with Raider...
Miguel and Carlos didn't joined untill the food arrived to Drassen(history log updated).

Had to conquer Chitzena,and talk to the priest again!Guess it is not a bug after all,but a "line" that doesn't allow players to play in another way but...how the game-maker(s) wanted us to play!Not a nice thing,hm.
Could be wrong,but I had no problems when I restarted(harder!) and have taken Chitzena first!
There's an immediate benefit from taking Chitzena first,you escort the Kulbas,and in a week you get those great HK MP9,given to Ira by me!That's exactly the time to train militia in Drassen,escort Skyrider and deal with 2-3 patrols,in order to raise the damn loyalty...

Another observation:20 blue militias ,also having 2-5 veterans,are no match for a 12-16 attack team,with 2-4 elites,on experienced or expert.I don't like this!Unbalanced!Having to play with guarnisons,cheap ones like those from MERC,is not my idea of speeding things up.It promotes a somehow slow type of playing,that is...stay in town,raise loyalty point of percent by point of percent,hm?

PS:1)is this true,blackmack?Or it's coming from me,and it MUST be phony?
2)what do you think the best time to deal with the "bad civilians" is?Dealt with them after all cities,except the capital were mine!Guess you have to take Cambria by daytime...
So much to talk about,and I don't like long posts.

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First Sergeant
Re: The way JA2 is meant to be played[message #104301] Wed, 08 September 2004 20:29 Go to previous messageGo to next message
Tyco is currently offline Tyco

 
Messages:188
Registered:September 2001
Location: Be'er Sheva, Israel
So how come I can't finish the Maria quest? I put her with her brother, they are right next to each other, and the "reunion" sequence isn't triggering. Is it because I went to Drassen before San-Mona?

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Staff Sergeant
Re: The way JA2 is meant to be played[message #104302] Wed, 08 September 2004 20:46 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Certainly not!
I did it,first timer,coming from Drassen.Reload and retry,that's the best I can think of right now...
BUG?!?

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First Sergeant
Re: The way JA2 is meant to be played[message #104303] Wed, 08 September 2004 21:24 Go to previous messageGo to next message
Tyco is currently offline Tyco

 
Messages:188
Registered:September 2001
Location: Be'er Sheva, Israel
It worked itself out. Just had run around the store till he noticed her. Some brother.

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Staff Sergeant
Re: The way JA2 is meant to be played[message #104304] Wed, 08 September 2004 22:34 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
tyco,
it could be that you got her out first from the whorehouse before even talking to angel. this happened to me before and i wasn't able to complete this quest. angel wasn't even talking about her sister anymore - so i did the next best thing, hired maria and sent her to the bloodcats - just kidding :silly:

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104305] Wed, 08 September 2004 23:04 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Quote:
Originally posted by AZAZEL:
... Another observation:20 blue militias ,also having 2-5 veterans,are no match for a 12-16 attack team,with 2-4 elites,on experienced or expert.I don't like this!Unbalanced!...

PS:1)is this true,blackmack?Or it's coming from me,and it MUST be phony?
2)what do you think the best time to deal with the "bad civilians" is?Dealt with them after all cities,except the capital were mine!Guess you have to take Cambria by daytime...
So much to talk about,and I don't like long posts.
1.) what you're saying is true. i know it can be annoying at times. this also led me to a change of strategy. i station at least two mercs in one 'hot' town and defend it myself with the help of blue militias. then i gather all veterans in one safe sector. once i have enough veterans, say around 15 plus, i leave the town and leave the defense to the veteran militias. if one sector is not defended enough, then i reload and pour in all of my veterans :wrysmiley: if that is still not enough, then no choice but to battle it off again.

2.) the bad civilians really took me by surprise. it took me one big gulp before i realized i had to kill the bloody bastards. i had specific problems at grumm. i was taking out the last sector when one civilian attacked me. of course, he was killed but the town loyalty dropped to a measly 5% - and all militia training went to a grinding halt. but i was saved by the 'chalice' quest at chitzena and grumm loyalty was up again (but not before losing the mine once). so the best time? avoid them while you are still training militias. otherwise, hose 'em down

:cheers:

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104306] Wed, 08 September 2004 23:32 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
So,is M9 stash as rare in WF as in normal JA2?
Started 3 games,in different settings-they all have it!
Or am I just a lucky bastard? Wink
Found RPK and Abakan and tones of high power ammo for the instant headshot kill!

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First Sergeant
Re: The way JA2 is meant to be played[message #104307] Mon, 20 September 2004 00:03 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Quote:
Originally posted by AZAZEL:
Found ... Abakan and tones of high power ammo for the instant headshot kill!
Is the Abakan really that powerful? Actually, I don't find it as impressive as the FN-FAL on an aimed shot ... sure it does have its advantage on burst but none otherwise. I'm thinking of having Meltdown use it, maybe it makes a difference ... btw, Igor is dead already that's why the gun is free for the taking.

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104308] Mon, 20 September 2004 04:40 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Buzz or Maddog(why do I put them side by side,she's still not worthy of his proximity! Very Happy ) go psycho with the Abakan and plant the whole burst in a target at 30+ squares,in day time!
Three bullets to the head at 25 range,when Buzz goes psycho?For 7 a.p.?Just one more?
I'm in!
But I still don't like that person.Even if she's damn efficient with the benefit of AW and psycho bonus at that weapon.
Some say G11 or AN94 have no burst penalty,but I'm sure there's a range penalty,that is somehow compensated by the AW skill.
That's what makes the AN94 so good.Made for Buzz!That merc loves WILDFIRE!
Can't imagine myself using her in another game...

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First Sergeant
Re: The way JA2 is meant to be played[message #104309] Mon, 20 September 2004 23:28 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Hmmmm ... you make Buzz sound really interesting :naughty:

Guess, I'd have to fire Lynx/Thor and compensate with Scope/Buzz tandem :rifle: But it would be such a real shame as my Alpha-Strike Team includes Wolf, who really likes Lynx.

BTW, who's your grenadier?

Sidney died already. Blood lost eight point of dexterity. Carlos - well, so-so. Dimitri, he's good but irritating whenever he "forget, I forget again".

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104310] Tue, 21 September 2004 20:07 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Anybody,grenade throws are-or just look to me this way- so much more acurate,long and powerful in WF than in normal JA2.
I don't use them often,and certainly not in towns,where the silencers an smokes are more advisable.
Dimitri fills that position with grace,for me.
Try Fox,with that dex. she always hits the target,even if she doesn't throw far.Hope you didn't have her killed too.
She makes a nice contrast with Buzz.

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First Sergeant
Re: The way JA2 is meant to be played[message #104311] Tue, 21 September 2004 20:43 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Fox is still alive. She's part of my sentry team in Balime (with Grizzly, Steroid, Barry and Robot, Meltdown).

After nearly 120 days, here are my casualties:

Raven (assault on sector with weapons cache southwest of Alma ... after a 2-week renewal of nearly 100T - argh! :angel: - twice even ... suffered -2 penalty from my health as my medic was not close enough, bummer!

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104312] Thu, 23 September 2004 19:15 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Oh,man,I don't think you'll be able to hire too many mercs from AIM in the near future.Contract extensions problematic?
With that casualty rate...
Did you have an insurance policy on the mercs? Very Happy
Buzz might go with you-she'll join anything where there are males to be shot!
But I think you can forget about Scope,she has kids,and Sidney was her close friend.Time might solve this problem. Wink

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First Sergeant
Re: The way JA2 is meant to be played[message #104313] Fri, 24 September 2004 06:18 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Nope, actually up until now, nobody has denied my employment - except when I first tried to hire Blood. He didn't give any specific reason - but no worry, he's in my payroll now.

But you did raise an interesting point about Scope. I was actually planning a Sidney-Scope tandem for my Alpha Team - but Sidney swallowed some serious mustard gas.

I will try Scope very soon as Lynx's contract is going to expire in 5 days - not to mention your favorite - Buzz :naughty:

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104314] Fri, 24 September 2004 22:45 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Somehow,I don't think you'll have the time to train Buzz to doctor Buzz,and her dexterity to 100 like I did,at your style of playing. Wink
Too bad the robot knifing works slower,cause she's giving it a -15 damage with the knife,not
-1 like in normal JA2.
It was fun!
Though I think the guys acting like her patients would get better sooner,just to escape the Dr.Psycho presence.
And Foxy had serious comments,something like:"Don't you touch my Wolfy!-Sir,I'm leaving,and I'm seriously considering taking Wolfy with me.You have to do something about that..."
PS:"let's just save/load wildly 'till we are the first to spot".With Buzz. Smile

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First Sergeant
Re: The way JA2 is meant to be played[message #104315] Sun, 26 September 2004 15:36 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
HEHE ... forget the Scope/Buzz tandem ... I'm going for the kill and get Reaper/Buzz instead.

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104316] Wed, 29 September 2004 20:44 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Yeah,help yourself with some "real mercs"!If you think WF is meant to be played only for the shooting and killing,that is...

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First Sergeant
Re: The way JA2 is meant to be played[message #104317] Fri, 01 October 2004 19:55 Go to previous messageGo to next message
Corporal Clegg is currently offline Corporal Clegg

 
Messages:8
Registered:October 2004
Location: Belarus

About the AN-94 - the creator of the WF is Russian so it's not suprise that AK-74 and AN-94 designed to be the best weapons in this version. The key feature is reability and possibility to repair it fast. And Abakan is quite good with burst fire.. Personaly I prefere FN-FAL (It came from original JA2, but gotta admit that those soviet guns are good.

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Private
Re: The way JA2 is meant to be played[message #104318] Fri, 01 October 2004 20:54 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
And it is also quite obvious where his (merc)sympathies lie,who were his favorites:some mercs only got better!
Others gained some skills,so mercs I never used(except to hear/see their lines and capabilities in normal JA2) are more than worth giving a try in WF.
And about the FAL-the burst is not as controlable as in normal JA2,I used it only for aimed shots to the head,where it definitely is better than the 5.45 russian weapons.

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First Sergeant
Re: The way JA2 is meant to be played[message #104319] Sat, 02 October 2004 18:31 Go to previous messageGo to next message
blackmac is currently offline blackmac

 
Messages:91
Registered:July 2002
Location: MNL
Quote:
Originally posted by Corporal Clegg:
... Personaly I prefere FN-FAL (It came from original JA2, ...
Kudos, Corporal Clegg :luckystrike:

Although in WF, FN-FAL without Rod+Spring doesn't become such an efficient weapon. The AP is quite high. I prefer the H&K36 in WF :rifle:

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Corporal 1st Class
Re: The way JA2 is meant to be played[message #104320] Sun, 03 October 2004 04:59 Go to previous messageGo to next message
Bane is currently offline Bane

 
Messages:201
Registered:May 2000
Location: Vancouver, BC, Canada
Yeah the AN-94 is great but there arn't that many of them. The first time I played WF, I found 2 or 3. In my current game, I have found none.

The G-36 is good and I give it to the support and marksman troops who in JA2 would have gotten a FN-FAL (Barry, Fox, Dynamo, Scope etc.). The lead troops are usually equipped with M4s since they have a faster rate of fire (important at short range). One good thing about WF is that Lynx is now NO/AW so that I can get 3 NO/AW mercs to lead my teams (Lynx, Raven and IMP).

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Sergeant 1st Class
Re: The way JA2 is meant to be played[message #104321] Mon, 04 October 2004 00:33 Go to previous messageGo to previous message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
I really can't see why would you need 3 NO-AW mercs to lead,you're joking,right?.
You can still take them out one by one,just like in normal JA2,with a headshot from a SVU,eventually followed by a shot to the body.
You can still steal a sniper scope and a laser scope from the Hicks on day one to avoid low hit percentage/nerves.Before doing anything else!
Too bad there is no decent 4 ap weapon to lead with,I'd like a range 30+,damage 30+ weapon.Somehow,the G36 doesn't make it in my team's equipment-don't know why,but never quite found it satisfactory in performance.
But the M4 certainly is a "kick-ass weapon",and available very soon.

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First Sergeant
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