Mechanics skill[message #12252]
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Wed, 23 August 2006 08:21
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-CHAZZ- |
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Messages:83
Registered:August 2003 Location: Croatia, Europe |
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Could someone, please, explain how does the MECH skill work? As for now, my imp has about 85 DEX and 36 MECH. When he is on repair items job, his mugshot says 7/7. He can repair about 7 repair 'points' every hour (weapons). Sometimes less, like 6, but i guess that goes along with the 'hard to repair' perk of certain guns, like the FN P90 etc.
Any insight?
Thanks.
Also, same goes for the 'medical' skill. no idea what those numbers in the mugshot mean.
C.
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Corporal 1st Class
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Re: Mechanics skill[message #12254]
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Thu, 24 August 2006 07:53
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-CHAZZ- |
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Messages:83
Registered:August 2003 Location: Croatia, Europe |
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Thanks for the reply, Sunshine. So, basically: for repairing, what counts is exp lvl, DEX and MECH. For doctoring is: WIS, DEX and MED. No wonder some of the best doctors out there have awesome WIS.
So, a low WIS merc will never be a top notch medic, compared to someone who already starts as a very 'smart' guy, no matter how hard i am forcing his MED training.
Btw, does the fatigue level have any impact on rep/med skills? Does a rested merc perform better than a winded one? (in rapair and doctoring, that is)?
c.
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Corporal 1st Class
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Re: Mechanics skill[message #12261]
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Sat, 26 August 2006 08:17
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-CHAZZ- |
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Messages:83
Registered:August 2003 Location: Croatia, Europe |
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This is way more than i hoped for. Thanks again. i'm really pleased to see that our o'l JA2 lady still has some juice in her *pun absolutely intentional*
C.
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Corporal 1st Class
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