Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » JA2 Renegade Republik » Artwork, graphics, audio, video
Artwork, graphics, audio, video[message #127258]
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Wed, 09 August 2006 02:38
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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The thread is about any sort of artwork meaning graphics, audio and video particuliarly stuff that deosn`t fall into other categories
small info:
the new strategic map is being worked on, i haven`t yet received the latest version though
loadscreens are being worked on
Sound, especially recorded speech is being worked on too
what hasn`t yet been designed is video, intro outro stuff as well as custom sounds outside the normal dialgoue
that`s by the way how the main menu currently looks like
Pretty old shool, but the topic on the spot :ok:
i`m not going to release the custom music though, as it`s most probably not everybody`s :bravo: taste :bravo:
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127259]
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Wed, 09 August 2006 03:06
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Marlboro Man |
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Messages:1156
Registered:October 2005 Location: USA |
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Well as long as your music is not country, opera, bluegrass, new age, yodeling, rap, hiphop, elavator music, latin, then i am all ears.
Your intro music could be the "Ace of Spades" by Motorhead. :rulez:
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Re: Artwork, graphics, audio, video[message #127260]
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Wed, 09 August 2006 20:20
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AZAZEL |
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Messages:750
Registered:February 2004 |
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Grrr...fresh meat.
Hope you like that angelic type girl, marble carnation,that I sent as 211.
Yes, the latina-type girl you sent looks great, and has just about the right "pissed-off, don't mess with me" attitude!Helas, the picture is not fitted at all for any of the female IMP coordinates,I made the re-offset/adjustments and result is rather bad.210 was the primary candidate for replacement for me.I'll see what I can do,but she must be deformed slightly, which is...
The blonde sais nothing to me though,and I can't imagine her with any of the 3 voices.
BTW, is the "mainmenubackround" looking ok in game?Looks a little garbled towards the top left corner,did I miss that or it's just that it is in higher than 640x480 dimension?
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Re: Artwork, graphics, audio, video[message #127261]
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Thu, 10 August 2006 00:22
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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Az
the RPC`s are taken, faces made, so coordinates don`t matter too much as only bfaces are needed, which can be adjusted in proedit
off course AE faces...
the girl you sent me is a bit weird because of the upper part of the head missing in the bface...
the problem in the top left corner is the 256 colours and the jpeg. For me it`s acceptable the way it is now, but we can always improve it and see how mcuh of the improvement transforms into the game.
the blonde`s face is nowhere as matching as the other one, i agree
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127264]
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Thu, 10 August 2006 03:24
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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gypsy char bface would be cool
daVillan
thx for the offer. However this is something i better leave to the players. I think it`s possible to listen to music in the background and shut off game music...
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127266]
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Thu, 10 August 2006 18:24
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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lol girl pics loadscreens... now that would be a crowd pleaser no?
however these loadscreens are limited to 256 colours so i guess even the nicest chick would look like having skin problems on such a loadscreen ;-(
no the latina girl might become an NPC
did i already mention i made it possible to have sex with some female NPCs?
do people have moral objections against that?
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127267]
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Thu, 10 August 2006 21:41
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AZAZEL |
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Messages:750
Registered:February 2004 |
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Mrr,of course you can do it,is it worthy?
Optional is the middle way.
Just to keep you guys salivating.
These are currently working and tested IMP faces(bigfaces shown here), but mind they might still not make it into the game as they are now.
Scorp,I promise to make a very interesting girl NPC face, just leave the latina as 209 IMP girl, I think I'm in love.
There's been a discussion about photo-style images not being fit to the JA2 game.I'm sure(with some help) we could even achieve images like the original ones,comparable texture and style;
The Scorpion already went to extensive lengths in that direction,to achieve that for RPCs.
And basicly said that he' ready to make a little compromise for the babes, as there are so few of them in the game.
Opinions?
Hints?
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Re: Artwork, graphics, audio, video[message #127272]
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Sun, 13 August 2006 04:30
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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azazel
nothing compared to the voice samples of some of our higher quality recordings. plus, we can have loadscreens as a special optional download for those who don`t have any bandwith issues (like 1.13 they did that there as well, not a bad idea)
those look damn great i think
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127277]
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Tue, 15 August 2006 18:42
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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both slots taken. you want him hostile?
one of kingpin`s assassins or goons?
else, some sort of bandit? would need to make a new character then
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127280]
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Wed, 16 August 2006 00:20
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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hey, disordered way of working is my second name...
Khor
thus far, we have some 50+ custom faces kept in very close similarity to original ja2 faces
exceptions are for girls obviously, characters from other games (cameo appearances) and for the stuff AZ sends me, cuz even from photos pics can still "fit in" to a great extent
Olmos seems to be an actor looking similar to our tsigane
i have the opinion that on loadscreens, photos look better than on faces or tiles because no other graphics interfere. I`ve found some mods to use awful faces of actors or from movie posters while around them, they had a map loaded with those 256 color - stylized tiles... that was just... not fitting
but loadscreens don`t conflict with tiles or faces or guns/ items so they are perfect for hi-res beatiful nature pics
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127282]
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Wed, 16 August 2006 04:34
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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Khor
that would be a huge favour you`re doing me. That is an offer i can`t ever refuse, you know that?
btw, honeymoon? Some sort of a joke that i don`t understand due to language barrier or did you get married recently? if the latter`s the case, congrats to you.
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127284]
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Wed, 16 August 2006 23:33
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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indeed that could help. on the other hand you might want to record more of your own?
there`s still some females without speaker if you`d like
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127286]
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Thu, 17 August 2006 08:21
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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i sent you my picks. feel free to disagree, but remember that we`re still out to changing the maps
oh, and the map you sent me works, we can start redoing those particuliar maps
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127287]
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Fri, 18 August 2006 01:42
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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i received your pics, will pick some of them and tell you which ones i`d like to have in hires too
need some time for that
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127293]
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Sat, 19 August 2006 20:36
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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Grik
the hair and eyes and nose look like "Al Bundy"
in fact that would make a fun character. A trader who'd sell shoes and curse about his wife and kids all the time. hehehehehe
Khor
congrats. Don't work too hard in the next days, your wife might get a bit dissapointet if you're too much into ja2 so shortly after honeymoon. But that you know better yourself. Congrats again.
yes, atm i don't think they can add another bodytype so i did them for an existing bodytype. They're not as perfect as the original ones and need tweaking here and there, but they're for sure a change once in a while.
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Sergeant Major
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Re: Artwork, graphics, audio, video[message #127296]
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Sun, 20 August 2006 05:57
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AZAZEL |
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Messages:750
Registered:February 2004 |
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Yeah,knew about the technique,and saw that,
I'm just not interested in it.Only texture-colour bynome.
Fact is some of my mouth animations are still a little approximative, coming from the picture itself.
Though I bet you didn't guess "Mr. Almost" was biting his mustache in the original photo!Elementary, now that you were told,isn't it?
Wander if the voice matches such a mouth.
Buying Photshop still looks an overkill for me, using the freeware "PhotoFiltre"(Antonio da Cruz) at the moment.
Just about the same features, much less resources eaten that in all of Adobe's products-absolutely comparable results.
A great viewer and image editor, if only a new STI editor could have half its functions and not screw colours all the time, we could make images like the original without having to use those kind of manoeuvres.
About Al...I think one has to be American or of a different cut in order to actually like that kind of humour.No offense meant, yeah,it might even be fun for some quick seconds.
Ah yes,welcome to the club of freshly tamed horses that also got horseshoes()Saturday night is no more "the loneliest night of the week", eh?
PS:About release date:it is not even close as far as I know, but you can be sure there's no planning on delivering prematurely.
Not without much playtesting anyway.
What, could I miss on the chance to be one of the first to bitch about pretty much everything that The Scorpion does?
It is his mod, from what I hear it may well be a masterpiece.
Personally, I find it very hard to work with him, to be half kept in the dark.Many pieces of the puzzle are still unknown to me, subject to changes all the time(as you can see, he can be transparent and still keep his stuff camuflaged)Seems in high gear all the time,too.
I'm just steping on it and making waves around here before September comes, and RL work begins.
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