Home » SIRTECH CLASSICS » Jagged Alliance 2 » Jagged Alliance 2 General » Some questions
Some questions[message #131714]
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Mon, 05 March 2007 13:59
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Jeronimo |
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Messages:7
Registered:August 2006 |
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1. Once upon a time I read somewhere that you can sell the stuff you don't need to the locals at a lower price. How is that done?
2. Does stealth increase the chance of someone not spotting you or is it just for silent walking? If stealth is increased with merc's level, isn't it pointless to choose it as a skill in the beggining, sinse you'd get better at it anyway? Are there more skills that improve with level?
3. What is the point of the camoflague skill, if you can buy tons of camo kits and now even the armor is camoflagued and has camo armor upgrades? Besides it only gives you one type of camo and you'd need different types in different terrains? Has anyone picked "camoflagued" skill for his IMP ever?
4. There is a penalty for using two weapons simultaniously. The ambidextrous skill lowers that penalty, but does a second level of the skill (expert) give you a bonus to hit with two weapons or just lower the penalty some more?
5. Does the heavy throwing knife have a better chance of instant kill and what exactly does it mean "it's not for begginers"? It requires some stats or the throwing skill?
6. I made an expert martial artist and in the starting inventory he had 2 brass knuckels. Does it make any difference if I equip them both? Does the ambidextrous skill apply for HtH combat too?
[Updated on: Mon, 05 March 2007 15:03] by Moderator Report message to a moderator
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