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Re: weaponmod discussion[message #134604]
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Mon, 02 April 2007 00:25
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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without looking it up, the double barrell's show primarily up in the hands of rogues who don' care much about gun sales regulations. BR doesn't sell any junk anymore, he's more on the expensive stuff on which he gets good margins (The Expensive stuff like SIG, HK, FN and also other common nato stuff like m16's and such)
other local dealers... maybe tony sells them, again, without looking it up. I can edit the description so it sais "modified" i guess that would make sense then
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Sergeant Major
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Re: weaponmod discussion[message #134659]
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Mon, 02 April 2007 14:29
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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thanks for the help. I think i also figured a way to have the bad guys primarily use buckshot on their shotties again. Makes much more fun if a hailstorm of buckshot hits a wall right next to some of your mercs compared to one single bullet.
The single bullet thing is what the bad guys have rifles for
will need to test that though.
[Updated on: Mon, 02 April 2007 14:29] by Moderator Report message to a moderator
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Sergeant Major
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Re: weaponmod discussion[message #137726]
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Sat, 05 May 2007 19:41
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LCJr. |
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Messages:83
Registered:November 2001 |
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Will Gates The pain with a dbs is the long manual reload which should in reality take a whole turn to complete. That's why police dudes use the pump type or those semi-auto monsters.
Not really. You can hit the release with the thumb of your firing hand and a flick of the wrist and gravity will open the breech and eject the empties. At the same time you can be reaching with your offhand for two more shells.
Looking at your inventory screen, nice to see the Schmidt-Rubin made it.
[Updated on: Sat, 05 May 2007 19:45] by Moderator Report message to a moderator
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Corporal 1st Class
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Re: weaponmod discussion[message #137749]
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Sat, 05 May 2007 23:24
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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yeah, i added quite a bit of vintage stuff for the early game stages. the m1 carbine, m2 carbine, m1 garand, k31, k31 sniper providing gp-11 ammo, some guns using 8mm mauser (m98, mondragon) ammo so the player has a second source for this ammo type apart from the zastawa and so on.
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Sergeant Major
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