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Re: Demo - Hired Guns: The Jagged Edge![message #154494] Sun, 26 August 2007 13:04 Go to previous messageGo to previous message
Sofos is currently offline Sofos

 
Messages:5
Registered:November 2002
Location: Greece
Downloaded the game and played till my fingers hurt. NO CRUSHES WHATSOEVER

The graphics are very good. A step at the right direction. The stance of standing and holding a smg or a shotgun needs some twinking because it DOESN'T LOOK GOOD.
Controls can be a bit of a pain to get used to.
Spotting is also difficult at times. Although there is the "tab" function that can help deal with the problem.
Sounds are not fully implemented so cannot judge, but from what i heard so far, sound will most likely be ok.

There are some camera movement issues. Angles should range from 0-90 so that we can be able to judge cover and line of sight. Since this is a 3D game there have been instances where I could spot someone but I was informed by the game that I didn't have LOS to shoot him. Go figure.

Another MAJOR issue is path finding. I understand that this is a demo but there were areas that although looked visually accessible in practice they proved to be the opposite. i.e getting over a porch by the steps when a body was lying on the top of the stairs, or getting under a guard tower or moving between two trees that were 2 steps apart.

The strategic map seems not to offer the freedom of JA2 but looks like movement will be restricted between points (towns, camps, villages, outposts, harbors ets).

The single and auto figures as well as aiming could benefit a lot if it moved along the path of JA2 1.13 ver.


NEVERTHELESS

this looks like it is going to be a good effort if it is not rushed out the door.

My 2 cents

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