Home » ARCHIVES » JA clones and likes » Demo - Hired Guns: The Jagged Edge!
Re: Demo - Hired Guns: The Jagged Edge![message #154659] Mon, 27 August 2007 22:36 Go to previous messageGo to previous message
Mauser is currently offline Mauser

 
Messages:756
Registered:August 2006
Location: Bavaria - Germany
after playing some more, this is my verdict:

the 3D graphics are actually less practical than JA2 2D graphics. of course, they allow for some neat things like guard towers and real hills and trenches and stuff, but you seem to be unable to climb on rooftops. it is more difficult to properly place your mercs behind cover and to determine, when you have a clear LOS on the enemy.

the trees are a real nuisance, since they become very transparent, so you have a hard time figuring out, when you actually are behind one.

the whole tactical UI is quite small and uncomfortable, especially in higher resolutions like 1280x1024. buttons and text are very small. too small.

weapons are 100% like JA2 originals like it seems, with different stats.
quite hard to differentiate them properly. burst fire seems to be much more effective than in JA2, but there seems to be no full auto fire.

the "always max aim" button is quite practical for your snipers, as is the AIM commander thingie.

it

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