Home » SIRTECH CLASSICS » Jagged Alliance 2 » The A.I.M. Library » SURVIVING DRASSEN - A guide!
SURVIVING DRASSEN - A guide![message #156862] Wed, 12 September 2007 01:31 Go to next message
TrashMan is currently offline TrashMan

 
Messages:61
Registered:November 2005
Location: Croatia
Given that many newbies complain about it, here's a little guide to help them out.

First things first, you generally DON'T want to trigger that attack early by capturing all 3 Drassen sectors, but leave ti for later when you got better equipment (unless you either have a deathwish or your a really, REALLY good JA2 player). Capture Chitzena first, Drassens airport and mine sectors (LEAVE the middle alone for now)the SAM sites, Cambria. Hoard money for good equipment and use mercs like Dimitri, Ira and Maddog (which don't cost you nothing) for repairing and training milita.
You might want to consider chaning the JA2Options.ini file to allow training Veteran milita.


Let's refer to the map:
http://img528.imageshack.us/img528/9422/drassenmassacreuv0.th.jpg
This should help you planing your own strategy, since that's the beauty of this game - there is no ONE way to beat it. Be creative!

Now I marked the most important strategic positions on it. The red circles represent the areas where most of the enemy soldiers will come from, and usually be in very clustered groups.. The reder(?? correct expression?) the circle, the more dangerous it is for your helth. A1 and A2 are the main invasion points so you best keep a good look at them. The ones marked orange are also heavy in activity, altough much less compared to the first two.
Purple arrows represent the best locations for someone with a mortar. Since it has great range, somewhere in the middle of the map, on a roof is the best place to rain death on boht sides.

Cyan arrows represent good places for snipers. :rifle: If you notice the lines that show just how good a angle of fire a sniper on the bahroom can have, alltough in the end I harldy used snipers in the assault. Explosives FTW. Very Happy
Putting a sniper on the roof of the mining building will also give you a good view at the attacking force from A2, but that it's a dangerus place to put anyone. Enemy comes clsoe and from 3 sides (around the mine entrance too) so I decided not to put anyone there.



So what do you need to know to survive the slaughter?
Firstly, RDX, Remote Detonators(+TNT, or C1) & Mortars - the Holy Trinity that turns the queens troops into bloody stains without any danger to you.
Grandes and granade launchers are allways nice to have. Mines are overpriced and innefective, at least in my experience. I mined the whole A2 sector (around 30 mines or so) and only one was triggered..maby a bug? Still, a mortar shell can trigger them too, so no big loss.

Tactical Milita Control - place your milita carefully...can be tidios to keep running around the map and giving the "come to me" & "hold position" command to all of them, but it will help you greately.



In the above scenario I placed a lot od rdx jars on the ground (white dots) and C1's with remote detonators in the middle (big blue dots). Made sure they are spaced apart nicely, but close enough to cause a chain reaction. Then once it's your trun, just activate them and watch the fireworks. Thanks to that little gimmick the whole attack from the west side was defeated in 3 turns.

However I did underestiamte the attack from the east and only my 2 mortars pounding and activating mines saved the eastern side from being overrun before all the milita could get back (from the west).

You got 2 options - spread your forces to all attack points, or focus on one and let the milita slow the enemy on the other attack points untill you're done. Both approaches have pros and cons so it's up to you to decide.
Focusing on one point means youll make bloody sure all enemies from that side are dead...and FAST. But you milita could be overrun from the other side unless you help out.
Then again, spreading your forces you cna help the milita fight and thin down enemie numbers from all sides, but there's a bigger chance that the enemy will break trough your defenses a one point.

Whichever approach you chose, making preparation can negate those cons and make your victory assured.


-----------------------
You'll notice the yellow dots representing the placement of my mercs.
My IMP and Shadow on the roof of the bar, mowing down anyone with eitehr precise head-shots, atuo-fire bursts or granades.
Ira was sniping from the bathroom.
Grizzly was alone on the roof in the centre giving mortar support.
Barry and Bull where on the house south-east of A1 - Barry to observe and trigger the explosions, Bull to mop up whats left with a good MG and a Commando Mortar (in case not all of hte RDX jars exploded).
Wolf and Flo were on the house east of that and that was my biggest placement faliure. Very few enemies came from the orange zone, let alone few they could actually see and shoot, so I moved them forward during hte battle.
Steroid is that yellow dot hiding behind the house east of them. He waited with a SAW to dart around the house, throw some supressive fire at zone A1 to pin the enemy down for the milita to pick off.
MD and Dimitri were on the house below the bar, mostly to mop up whats left after the explosions. Dimitri had to be clsoe due to limited granade throwing range. Nedless to say I put too much firepower on the west side of hte map Razz
Last and by no means least, Vince and Maddog on the house above the church, also to slow dwn the enemies till the milita can finish them off.

[Updated on: Wed, 12 September 2007 01:33] by Moderator

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Corporal
Re: SURVIVING DRASSEN - A guide![message #157189] Thu, 13 September 2007 10:52 Go to previous messageGo to next message
Wounded Ronin is currently offline Wounded Ronin

 
Messages:74
Registered:August 2006
It was entertaining to read. This strategy is far more complex than the ones I use. Usually I just have a few mercs but I invest in sniper rifles and dyneema armor, and I go straight to Drassen. That way there are pistol-wielding hoardes but they all die before they get in range to attack for the most part.

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Corporal
Re: SURVIVING DRASSEN - A guide![message #157202] Thu, 13 September 2007 12:54 Go to previous messageGo to next message
TrashMan is currently offline TrashMan

 
Messages:61
Registered:November 2005
Location: Croatia
Interesting. How many attacked you BTW - coause I get HORDES and HORDEs of enemies and sniper rifles fire slowly - no way to stop them with just sniper rifles (especially hores of elites Razz )

I find Remote C1 + RDX an incredibly effective tactic.. It takes 2 AP's to activate the remote trigger for one bomb, so I can activate all 4 in a single turn. RESULT: About 40 dead, dying or critical enemies!

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Corporal
Re: SURVIVING DRASSEN - A guide![message #157231] Thu, 13 September 2007 16:29 Go to previous messageGo to next message
SpaceViking is currently offline SpaceViking

 
Messages:751
Registered:January 2004
Location: Rochester, Minnesota, USA
If you just take over the mine and the middle sector and have reasonable miltia settings you can win this without using "cheesy" tactics. I've even seen the miltia win it almost by themselves (60 veteran militia versus 120+ attackers with Buns and Ira taking out 5 or 6 attackers and wounding about that many more)! That said, I find as long as you have some rifles with reasonable range or some launched grenades of some sort the fight really isn't that hard. Inevitably the bad guys clump up and that is always the mark of doom if you have a grenade launcher.

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First Sergeant

Re: SURVIVING DRASSEN - A guide![message #158214] Wed, 19 September 2007 17:37 Go to previous messageGo to next message
Rednight is currently offline Rednight

 
Messages:103
Registered:April 2004
Location: United States
Well I just took Drassen the other night boys and I had a lot of fun with it. I used my IMP of coarse Ira, Bull, Buns, Hitman, and Steriod.

It is up to you if you want to deal with the squad on the road to Drassen.

My Advice on the Airport

I ususally cut through the back fench with wire cutters and work my way through the airport. Most of the time they are rallied around the entrance or between the plane on the runway and the hanger. Use two man teams and head down along the buildings. In the early stages you don't have rifles so you need to get damn close. They like to rally around the gate and sometimes are pretty hard to hit. After you defeat them make your way along the gate and collect items and keep water.

I have had enemy soldiers hide in the trees around the airport and the building outside the gate. Most likely though they are taking cover by the airplane.


Best all around advice I can give is a lot of running and hitting the ground and firing. Try not to exhaust your action points.

Now if you have taken the airport see what shape your squad is in after the assault. Any wounded should be tended too and left behind with a doctor. If the wounds aren't serious head in at night with your full squad otherwise take your #1 draft choices and head in at night.

Some like to hide on the abandon part of the air field or along the fence line. Be very careful. Night attackes without night vision have to be take very slow and if you have brake lights use them. Whether you go at night or during the day most of the soldiers will be in the center of to the sector and move towards you....so make your advance towards the bar.

Often when I am clearing a sector I kill most of the enemy troops in bulk. The problem is there is often one trooper left who knows it is kill or be killed and he/she will put up a hell of a fight.

The mine sector of Drassen can be a messy affair. My suggestion is come in from the middle sector of the town and start using the building for cover right away. Do the two man teams again and cover each other. As the enemy begins to reveal themselves cut them down from different directions. The two most dangerous areas I find are the big own area by the mine and the outhouse by the bar. In the open area a enemy soldier can reak havoc with a long rifle and near the bar soldiers have high grass to hide in and plenty of building to hide behind. Bottom line close fast.

I ususally take Drassen in one day with a good squard...Attack all day and into the night if you have too and then start training the militia once you get the mine going. I like to see the militia battle the army so I do stick around and help. Also when your tuning up your first squad hit some of those units patroling around the city. Word of warning though the sector directly south of the city which has a bridge can be brutal. Even if you get the enemy be prepared to fight blood cats and enemy soldiers. A few times some of the blood cats killed some of the enemy other times I had to kill the whole squad of ten and still fight almost all the blood cats.

You take Drassen you get the food to the rebels...and a chance to meet Carmen and/or the guy buying animal parts. In time you'll get the explosives guy.

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Sergeant
Re: SURVIVING DRASSEN - A guide![message #158438] Thu, 20 September 2007 18:16 Go to previous messageGo to next message
foij is currently offline foij

 
Messages:227
Registered:February 2007
Location: in a van, down by the riv...
The OP needs to clarify, this is in regards to the 1.13 drassen counterattack, where you'll face 100+ enemies in the battle. The strategies posted do not apply to the original JA2, where taking Drassen is a piece of cake.

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Sergeant 1st Class
Re: SURVIVING DRASSEN - A guide![message #158486] Thu, 20 September 2007 22:54 Go to previous messageGo to next message
TrashMan is currently offline TrashMan

 
Messages:61
Registered:November 2005
Location: Croatia
Well, "taking it" isn't the problem...holding it...might be a problem.

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Corporal
Re: SURVIVING DRASSEN - A guide![message #158490] Thu, 20 September 2007 23:02 Go to previous messageGo to next message
foij is currently offline foij

 
Messages:227
Registered:February 2007
Location: in a van, down by the riv...
Taking and holding Drassen in vanilla JA2 is a piece of cake. Holding Drassen in the v1.13 counterattack is not.

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Sergeant 1st Class
Re: SURVIVING DRASSEN - A guide![message #158614] Fri, 21 September 2007 18:00 Go to previous messageGo to next message
Rednight is currently offline Rednight

 
Messages:103
Registered:April 2004
Location: United States


I gave advice based on my experience...perhaps I will try to mod after I finish this current run. Though I did have some pretty good battles in WildFire even though it was really buggy.

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Sergeant
Re: SURVIVING DRASSEN - A guide![message #166232] Sat, 01 December 2007 18:56 Go to previous messageGo to next message
texmith is currently offline texmith
Messages:2
Registered:December 2007
- open Ja2_Options.ini (in Data-1.13 folder inside jagged alliance program folder)
- set STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN = FALSE
- save

yay, no more ridiculously one sided battle so early in the campaign. Why Drassen (which is the obvious first town to take) should be so stupidly hard is beyond me. Even on novice you get assaulted by legions of troops. Really, there is no way to beat it this early in the game without prior knowledge and using game-breaking strategies which ruin any illusion of realism (for me at least).

I can't understand why this option is enabled by default.. any new player will likely take the obvious root to drassen, and then no matter how well they have fared so far they are rewarded by being faced with an unwinable battle which does not reflect what is to come in the rest of the game.

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Civilian
Re: SURVIVING DRASSEN - A guide![message #166234] Sat, 01 December 2007 19:08 Go to previous messageGo to next message
cougar

 
Messages:254
Registered:March 2000
It is not THAT hard, nowadays I find it pretty easy (try going to san mona first, more commandos and 5.56 magazines than you can carry), but quite boring and time consuming so I just let them take the mine sector and invade them later, or I go out and "greet" them in the surrounding sectors.

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Master Sergeant
Re: SURVIVING DRASSEN - A guide![message #166510] Mon, 03 December 2007 23:58 Go to previous messageGo to next message
Finsdale is currently offline Finsdale

 
Messages:32
Registered:July 2006
Location: Sunny Southern California
I wish there were more of these take-back battles. Maybe one for each city, or one whenever the Queen alludes to it in her dialogues.

Oooooh!

Multiple takebacks for each town! That would be hilariously hard and fun. Would probably have to default it to disabled in the ini file for any new players, but would be combat candy for some of us. Smile

I wonder how hard it would be to set up a 300 or 400 soldier takeback. Say, for Alma or Cambria.

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Private 1st Class
Re: SURVIVING DRASSEN - A guide![message #166511] Tue, 04 December 2007 00:00 Go to previous messageGo to next message
Finsdale is currently offline Finsdale

 
Messages:32
Registered:July 2006
Location: Sunny Southern California
Yeah I'm only truly happy when I'm being forced to retrat due to excessive lead in the air.

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Private 1st Class
Re: SURVIVING DRASSEN - A guide![message #166777] Thu, 06 December 2007 18:06 Go to previous messageGo to next message
aelfewulf is currently offline aelfewulf

 
Messages:20
Registered:December 2007
Location: Singapore
Im playing on Experienced, ver 1.13, without modifying starting cash. Tried 3 short games, first 2 was successful at holding off the assault rather easily, but the 3rd I was bloody slaughtered.

In all 3 tries, this was my strategy:
1. First, capture airport, rest and train militia.
2. Then fight your way through the middle of Drassen to reach the lower mine map. Very important: do not kill all enemies or occupy it. A less stressful way would be to sneak past after dark.
3. Once reaching the mine map, kill all and occupy. Rest and train militia goons.
4. After enabling the mine income, watch your income carefully. Budget what you want to buy, shop once you have the money. Then once your toys arrive, fight/sneak back to the airport to re-kit.
5. Once fully rested and kitted out, move down to mop up the town.
6. Immediately move down to the mine to occupy defensive positions.

All these, including holding off the eventual counterattack, should happen on the first 6-7 days. Thats when my mercs end their contracts and go off on some well-deserved R&R. If they survive.

On the first try, stupid enemy decided to attack at night, so it was quite a disappointment. I had a sniper with a Mauser + Battle Scope, the rest of my 6 man squad carried SAR21, no attachments, no grenades either. I positioned most of them on the toilet rooftop in the middle of the map. MD was hiding in 1 of the houses, which turned out to be a big mistake cos the door got locked and he couldnt get out! So he was left out of the action without ever firing a single shot.

For the second try, it was a day attack. Again, successful, no casualties. This time everyone had M14s, no scopes (Hey, I'm on a tight budget, OK?). The venerable M14 is one fine rifle. Bought grenades too, but didnt have a use for them in the end. It think my militia was pretty commendable in the actions during this particular battle.

On my 3rd try, I only had 2 Mosint-Nagants, an AK47, an M14 + Battle Scope, 1 SKS, 1 SMGs, plus TWO miserable mini-grenades. Let me tell you, the Mosint-Nagants are damn overrated. Slow-firing bolt action. Can't even fit BattleScopes on them. I also varied my defensive positions, by splitting up my team instead of holding one location. BIG mistake. Very soon each of my rooftop sentries got surrounded, and even Kevlar helms+vest cant save them.

So I think having the right equipment and NOT splitting up your guys are the keys to defending well.

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Private 1st Class
Re: SURVIVING DRASSEN - A guide![message #166780] Thu, 06 December 2007 18:55 Go to previous messageGo to next message
foij is currently offline foij

 
Messages:227
Registered:February 2007
Location: in a van, down by the riv...
aelfewulf
the Mosint-Nagants are damn overrated. Slow-firing bolt action. Can't even fit BattleScopes on them.


Battle scopes no longer fit the Mosin. You'll have to buy the russian WW2 scope to fit it.

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Sergeant 1st Class
Re: SURVIVING DRASSEN - A guide![message #166836] Fri, 07 December 2007 05:18 Go to previous messageGo to next message
Kindred is currently offline Kindred

 
Messages:121
Registered:September 2006
Location: Australia, baby!
Grrrr! The Mosin is a damn fine rifle! It just has very limited application in horde battles.

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Sergeant
Re: SURVIVING DRASSEN - A guide![message #166846] Fri, 07 December 2007 07:21 Go to previous message
aelfewulf is currently offline aelfewulf

 
Messages:20
Registered:December 2007
Location: Singapore
Well ok i must add, the Mosin is perhaps the best sniper rifle in WW2, but in JA2 its use as a sniper rifle is limited because of the 4x scope. Hmm, I must research carefully before I place my next order at BR!

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Private 1st Class
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