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| Re: Ja2 Multiplayer mod for 1.13 & NIV, beta[message #181079]
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Sat, 12 April 2008 17:56 
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| redgun |
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Messages:190
Registered:March 2007 Location: Austria |
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TBH, since the last three releases it is more 'playing' then 'testing'. nearly everything works as it is intented to and it is a lot of fun.
of course there are a few issues, that need to be solved, but hayden & roman managed do get rid of all gameplay-breakers. very gj again.
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Staff Sergeant
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| Re: Ja2 Multiplayer mod for 1.13 & NIV, beta[message #181222]
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Sun, 13 April 2008 17:50 
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TheBlink |
Messages:1
Registered:April 2008 |
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Hey Haydent, I registered just to tell you how awesome a thing it is you are doing. Jagged Alliance is my favorite game all time and I just now discovered you were making a Mplayer mod. Seriously, thanks man.
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Civilian
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| Re: Ja2 Multiplayer mod for 1.13 & NIV, beta[message #181414]
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Tue, 15 April 2008 04:19 
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formigahenrique |
Messages:2
Registered:April 2008 |
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Oh... Oh... Thats soo... beutiful...
I couldnt belive-it when i had a glypmse on this thread by accident...
Could it be true? A true MP JA2 mod??
I had to check it out... so i messed this forum upside down in order to test 1.13 first
(since i never had tried it before)
And it was fabulous mod (including new inv mod)
Now im reading this thread, and about ur DM experiences... oh man! thats awesome!!
I just wanted to know how exactly the gameplay is right now...
Someone could stick a 'news' thread, that only the developers could post, about the gameplay, and actualizations.
I've tried to read the 8 pages, but i couldnt (my english is not that good)
So im gonna be some lazy ass and ask, if is not to much to ask of course:
1) How is gameplay? Do you join by TCP/IP? Do players can see each others mercs? Its possible to fight against computer on coop-mode?
2) i know it still beta, but what are the worse bugs that come in the gameplay fun?
3)Where can i find a FULL tutorial step by step of how install 1.13 mod with this beutiful mod?
Someone volunteers? ;D
Because i've spent about 3 hours to find a topic whit a .EXE file containing the mod and new inv. mod.
4) after battle ends, people gat kicked from the game, or can they get another mercs an keep pumping ?
5)custom mercs are operational?
6)How money and buying stuff works?
7) when there are no enemies around, seeing anothers players merc starts a battle? or someone have to spit the beans out first?
Anyway... i gotta tell, im really happy and excited about this mod... I live in Brazil, and the game besides of not beeing very popular, is loved beetwen the fans! Its play-and-get-adicted.
Congratulations for averyone behind this mod, and i wish the best...
As soon someone post a step by step noob neophite guide of installing the 1.13 mod i shall give a try, and become a nice tester... ;D
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Civilian
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| Re: Ja2 Multiplayer mod for 1.13 & NIV, beta[message #181442]
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Tue, 15 April 2008 12:32 
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| redgun |
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Messages:190
Registered:March 2007 Location: Austria |
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MusadriffOh... Oh... Thats soo... beutiful...
I couldnt belive-it when i had a glypmse on this thread by accident...
Could it be true? A true MP JA2 mod??
I had to check it out... so i messed this forum upside down in order to test 1.13 first
(since i never had tried it before)
And it was fabulous mod (including new inv mod)
Now im reading this thread, and about ur DM experiences... oh man! thats awesome!!
I just wanted to know how exactly the gameplay is right now...
Someone could stick a 'news' thread, that only the developers could post, about the gameplay, and actualizations.
I've tried to read the 8 pages, but i couldnt (my english is not that good)
So im gonna be some lazy ass and ask, if is not to much to ask of course:
welcome to the forums. welcome to Ja2MP
Quote:
1) How is gameplay? Do you join by TCP/IP? Do players can see each others mercs? Its possible to fight against computer on coop-mode?
IP. Mercs from other players work like enemies in SP gameplay wise. Coop is not possible yet, b ut it is being worked on, iirc.
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2) i know it still beta, but what are the worse bugs that come in the gameplay fun?
the gameplay-breakers are gone. a few minor bugs still exist.
Quote:
3)Where can i find a FULL tutorial step by step of how install 1.13 mod with this beutiful mod?
Someone volunteers? ;D
Because i've spent about 3 hours to find a topic whit a .EXE file containing the mod and new inv. mod.
Use SVN:
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=56723&page=1#Post56723
it takes 5 minutes to install and it is the best possible solution as updating is very easy.
4) after battle ends, people gat kicked from the game, or can they get another mercs an keep pumping ?
Quote:
5)custom mercs are operational?
Not yet, i guess. but you wont miss them 
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6)How money and buying stuff works?
money is set by the host. AIM, MERC & BR work.
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7) when there are no enemies around, seeing anothers players merc starts a battle? or someone have to spit the beans out first?
Anyway... i gotta tell, im really happy and excited about this mod... I live in Brazil, and the game besides of not beeing very popular, is loved beetwen the fans! Its play-and-get-adicted.
Congratulations for averyone behind this mod, and i wish the best...
As soon someone post a step by step noob neophite guide of installing the 1.13 mod i shall give a try, and become a nice tester... ;D
I'm writing a guide for JA2 and i try to keep it really simple. I'll also include my gameplay observations so its easier for new players to pick up. Maybe i can finish it during this week.
If there are questions, you best ask them here or in either of the IRC channels in my signature.
The Dev Team and the regulars and arouund there pretty often.
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Staff Sergeant
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| Re: Ja2 Multiplayer mod for 1.13 & NIV, beta[message #181457]
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Tue, 15 April 2008 14:30 
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formigahenrique |
Messages:2
Registered:April 2008 |
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That's wonderful, thank you, really.
I will get on it this night. Im on GMT -03:00, so... maybe soon i will be able to rock with someon online ;D
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Civilian
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