Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 XML Customization » Creature Gas Weapon
Creature Gas Weapon[message #194210]
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Sun, 17 August 2008 10:10
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Chiko |
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Messages:6
Registered:August 2008 Location: Santiago, Chile. |
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Hi, I'm new to Ja2 113 and its simply great. I have been using the XML editor and I'm making some new stuff with the creepy bugs from the mines.
One of them is the posibility to make a creature gas grenade.
you only have to merge a creature organ with a glass jar and the result item is a "Jar of Acid"
I have made the description, the stats, even a new explotion and sound but the problem is that when I use "creature gas" type in the explosives stats it works different from the mustar gas or the others. And Something I can't change is the duration. The creature gas doesn't go away and stay there until you leave the sector.
Is there a way to edit it? or if changing that could affect the bugs, is it posible to add a new type in the explosives stats?
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