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Re: Standard Enemy equipment for a "Drop All" experience.[message #215458] Wed, 06 May 2009 03:43 Go to previous messageGo to previous message
Off_Topic is currently offline Off_Topic

 
Messages:997
Registered:January 2009
Quote:
Double the BR guns' value, halve the enemy guns value. See if that works, and if not, revise. With this game, achieving balance through debate is pointless unless you've got a working model in place. \:\)


Your probably right about the debate... Ammo type would prob be the most straight forward approach.

Your economics are refreshingly simple Cool ...i might have a bit of fun and see what complex formula can be made with Merc cost, Ammo, and Mine income.

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