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Re: *.sti editing / creating new graphics[message #224454] Tue, 30 June 2009 20:44 Go to previous messageGo to previous message
Lexx is currently offline Lexx

 
Messages:62
Registered:June 2009
Location: Germany
Of course I edited the JA2Set file for the tileset and yes, it is placed in my Binary Data folder.

Example of work:

- I use tileset 16
- I open JA2Set.dat with ja2tse
- I go to tileset 16, search the position I want to overwrite with my new file
- write in it "truck.sti" (as example) and also in the sub-point "trucks.sti".
- I save the file
- My new sti and jsd files are now palced in tileset/16/
- I start the mapper, see the new file, but it has wrong colors. (the color palette from the original truck.sti- but keep in mind, I created a new sti file with a new color palette and only saved it as truck.sti)
- I open the sti file with sti-edit to check if colors are correct and yes, they are.

My only problem is that the colors are wrong ingame.

/Edit: Screenshots. Smile

http://img3.imagebanana.com/img/jj6vxdtv/thumb/Bild6.png http://img3.imagebanana.com/img/7teodno/thumb/Bild8.png http://img3.imagebanana.com/img/vi80892s/thumb/Bild7.png

[Updated on: Tue, 30 June 2009 20:50] by Moderator

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