Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Stracciatella Project (Platform Independent JA2) » Streamlined JA2. Could use some help making it
Streamlined JA2. Could use some help making it[message #232401] Wed, 02 September 2009 18:55 Go to next message
Centurion

 
Messages:80
Registered:April 2009
Location: E.U.

I wanna make a clean and small JA2 install without all the manuals/voice/video and unecessary files. JA2 streamlined and stripped down to the maximum

I've decided to use the code from stracciatella since it seems to have been cleaned up from the original code.

Can someone please give me some pointers:

- I have downloaded "ja2-0.12.1-ENGLISH.zip" for english win32.
- I have a regular gold JA2 1.12 install


how do I go about making stracciatella work?

how can I go about deleting voice and video files without breaking the game?

what else can I remove from the installation? would I be able to make a ja2 install under 500 megs (my current one is 2G)?

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Corporal 1st Class
Re: Streamlined JA2. Could use some help making it[message #232569] Fri, 04 September 2009 20:57 Go to previous messageGo to next message
mgl is currently offline mgl

 
Messages:255
Registered:December 2007
Location: France
There's a thread somewhere on how to make stracciatella work. Roughly, you need to install it on Windows an get its "Data" folder from there.

It already doesn't play the intro (commented out in the code I think, maybe in the file "Build/Init.cc") and you can run it with the "-nosound" command line option to disable sound. I believe the command line options are dealt with in the source file "sgp/SGP.CC". Start there to look what "-nosound" does. Then remove the appropriate ".slf" archive files from your "data/" folder (or "Data/" in v0.12).

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Master Sergeant
Re: Streamlined JA2. Could use some help making it[message #232575] Fri, 04 September 2009 21:36 Go to previous messageGo to next message
Centurion

 
Messages:80
Registered:April 2009
Location: E.U.

yeah you have to compile the code to make straciatella work... I'm now reading the thread on how t do it.

The purpose is just to delete that desn't affect gameplay like music and voices, the un sounds I'm goig to leave it there

I've actually experimented with a wildfire install that was 870 megs and it's now 500 megs Smile if I could edit the .slf files it would even e smaller


a question tho, I'm still not sure about using this or just the vanilla one

is his version optimized for linux? like will it run slower in windows? how did you convert the direct x that the game uses?

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Corporal 1st Class
Re: Streamlined JA2. Could use some help making it[message #232577] Fri, 04 September 2009 23:42 Go to previous messageGo to next message
mgl is currently offline mgl

 
Messages:255
Registered:December 2007
Location: France
Your question is more for Tron who, AFAIK, is the only member of the stracciatella team. I'm only a user although I sometimes patch the code to adapt it to my needs.

Tron ported the source code to use the SDL graphics lib instead of Direct X. SDL is available on many platforms while Direct X is only for Windows. SDL 1.2 can be roughly seen as a wrapper to Windib or Direct X on Windows, as a wrapper to XLib on Unix and as something unfinished on Mac. stracciatella is not optimized for Linux or for any machine, although it is known that it runs slower on Mac because of SDL.

Generally, Tron's code is better and smaller than the original one and a lot of bugs have been fixed and are still being fixed. On a 640x480 screen (the resolution of JA2), I doubt you would notice the loss of speed of the stracciatella C++/SDL port against the vanilla C/Direct X one even on an old computer.

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Master Sergeant
Re: Streamlined JA2. Could use some help making it[message #232610] Sat, 05 September 2009 13:43 Go to previous messageGo to next message
Centurion

 
Messages:80
Registered:April 2009
Location: E.U.

640x480? I thought it had been edited to allow 1024 by now


hmmm...

I think directx makes a difference since I can set the fsaa and vsync and anisotropic and they manage to get 2d games looking better


re considering using straciatella now, I guess in the windows platfom it's just not the best option

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Corporal 1st Class
Re: Streamlined JA2. Could use some help making it[message #232614] Sat, 05 September 2009 19:30 Go to previous message
mgl is currently offline mgl

 
Messages:255
Registered:December 2007
Location: France
SDL uses Direct X on Windows.

Bigger resolutions are on JA2 1.13, not stracciatella.
There's a 800x600 mod for stracciatella but it requires to install an extra data package.

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Master Sergeant
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