Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 XML Customization » How to enable Militia training in newly created cities.
Re: How to enable Militia training in newly created cities.[message #235737] Fri, 23 October 2009 02:50 Go to previous messageGo to previous message
sunnymite is currently offline sunnymite

 
Messages:16
Registered:May 2006
2Headrock.

I've done it in regular 1.13 before, it worked just fine (in older versions with EXE 2124 for example, and even older). No crashes when right clicking on sectors. I found WF6 for 1.13 on the internet, and installed it just for the new maps only (just tired from the same landscape all the time I'm starting a new game).


2Logisteric.

I've changed in Ja2_Options.ini MIN_LOYALTY_TO_TRAIN to zero, so, "townrebelsentiment" shouldn't be an issue. Btw, I enable training militia in Omerta as well, and for some reason in Omerta it works perfect, but in new cities it doesn't wanna work Sad
I guess I just forgot to change some numbers in some xml's or ini's.
Anybody created new towns with trainable militia in EXE_3042 + WF6 maps?

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