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Re: lots of compile warnings in 7063[message #251136]
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Sat, 08 May 2010 13:27
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Ddass |
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Messages:26
Registered:April 2010 |
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This is what i get
Build/Laptop/Laptop.cc: In function "ScreenID LaptopScreenHandle<>":
lines 1047,1051,1446,1460:
warning: converting to "INT32" from "double"
Build/Laptop/Laptop.cc: In function "Boolean DisplayTitleBarMaximizeGraphic...":
lines 2291,2294,2297:
warning: converting to "Int16" from "Float"
Build/Laptop/Laptop.cc: In function "WWaitDelayIncreasedIfRainin":
lines 3634,3638:
warning: converting to "Int32" from "Float"
Build/Strategic/Strategic_Movement.cc: In function "Boolean PlayersBetweenTheseSectors...":
lines 2406:
warning: converting of negative value"-0x0000000001" to "unsighned int"
Build/Tactical/Los.cc: In function "Boolean BulletHitMerc...":
lines 2190:
warning: passing "Float" for converting 6 of "void WeaponsHit..."
warning: passing "Float" for converting 7 of "void WeaponsHit..."
Build/TileEngine/Physics.cc: In function "void HandleArmedObjectImpact...":
lines 2239,2245:
warning: passing "real" for converting 2 of "void IgniteExplosionXY..."
warning: passing "real" for converting 3 of "void IgniteExplosionXY..."
Build/TileEngine/Radar_Screen.cc: In function "void RenderRadarScreen<>":
lines 277,278,284-287,315,316,345,346
warning: converting to "Int16" from "double"
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Private 1st Class
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