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Quality[message #266069] Mon, 01 November 2010 04:55 Go to previous messageGo to previous message
RRT_877 is currently offline RRT_877

 
Messages:59
Registered:May 2010
The up to 5 Kits are very nice, but who we are going to use them, I'll deliver you some interesting methods.

Method 1, the Quality uprise.


http://www.abload.de/img/qual_001_pmmenqt.jpg

The first Kit, will give the Merc only the Items of the very need, a Pistol and some magazines. This Kit can be used for the early games and when you are recruiting a merc for services behind the front. The Kits shouldn't cost more then 1000.


http://www.abload.de/img/qual_002_zsm4u4y.jpg

The second Kit will give you much more combat ability, Merc with the second Kit, will get a machinepistol, a early armor and maybe some camo. This Kit is for use in the early game, for player who prefers technical superior by manpower, in the middle of the game and for extra protection for service mercs.


http://www.abload.de/img/qual_003_akms6nqv.jpg

The third Kit contains a common soldier equipment. The mercs who's choice fells on this Kit, are getting an standard assaultrifle, a standard army type armor and an army common gear. This Kit is thought for the most time of the Game.


http://www.abload.de/img/qual_004_pkmc6v1.jpg

For the fourth Kit, it was taking a while to came to an acceptable theme, first, I want to turn it into a Shotgun Kit, but then all none Shotgun Merc would be disappointed, so tried out machine guns but its to not very fair against people who don't like them. So I turned to a generally support class Kit, the MG Guys get there MG's and the Sniper Guy's get their Sniper Kits. But hey, a moment please, when I'm already adjust my choices, my the Mercs Skills, why I don't set an totally Class Kit.

Ok, This ( 4 ) is the Class Kit, the items are forced by the mercs choise, Igor got the Automatic Skill witch gives a squad light machine gun to him, he also got a night skill witch let him get a nvg and finally he is a stealth guy witch brings him sub ammo and a silencer, here you got is a stealth night squad machine gunner, these russian and there special combat ideas.


http://www.abload.de/img/qual_004_svd76st.jpg

The last ( 5 ) Kit, used to be the sniper Kit but I decided to move the snipers into the Class / Skill Kit above, so this Kit becomes the DMR Kit. This Kit will give a DMR or scoped battlerifle to the merc, but a less well armor then the assault ( 3 ) Kit. This Kit will bring it's best benefits to day time players who can afford this kinda special firepower.

/edit

Sorry I just forgot the Scour code

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