Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Modding, Customising, Editing » Changes in Mapeditor ?
Changes in Mapeditor ?[message #272861] Mon, 07 February 2011 10:29 Go to next message
Tiler_Durdan

 
Messages:18
Registered:February 2009
Location: orbiting planet mindless
Being just lurking for quite some time I now decided to do some mapping again and installed the latest SCI 113Beta_r4057_20110116 over a clean JA2 1.12.

I remember when placing debris and trees I could mark an area and the tiles were scattered acording to the chosen density and randomly among the chosen tiles.
But this doesn't work anymore. The scattering is fine but it only places one kind of tile.

Wazzup?

Could someone shed some light please? Bug or feature?

Creating interesting landscapes was really quick with this random thing.

Thx.

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Private
Re: Changes in Mapeditor ?[message #272880] Mon, 07 February 2011 13:11 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2704
Registered:June 2008
Location: Bremen, Germany
Use shift+R when you have selected all the things you want to be placed. The editor will then enable random placement.

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Lieutenant

Re: Changes in Mapeditor ?[message #272889] Mon, 07 February 2011 14:44 Go to previous messageGo to next message
Tiler_Durdan

 
Messages:18
Registered:February 2009
Location: orbiting planet mindless
Ah, thank you.

good to know

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Re: Changes in Mapeditor ?[message #276402] Tue, 22 March 2011 17:29 Go to previous message
PasHancock is currently offline PasHancock

 
Messages:718
Registered:February 2011
Location: Estonia,Tallinn
I have question.

I try to edit some sectors in my Map Editor and i encounter 1 problem.When i put my Militiaman on Roof they just simply climb down and never climb up again.What do i have to do to make them stay in there.How to put Militia/Soldiers on roof so that they won't climb down?Tried all attitudes and orders.Nothing helps.

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First Sergeant
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