Weapons list for interested parties[message #285966]
|
Fri, 08 July 2011 18:17
|
|
hecho |
|
Messages:6
Registered:July 2011 Location: Netherlands |
|
|
Hi all,
I recently picked up the latest v1.13 game. Being somewhat obsessed with finding the ultimate weapon, I made a big overview table that lists all of them. You can find it on my own website weapons table here. Use as you see fit.
Report message to a moderator
|
Private
|
|
|
|
|
|
|
|
|
|
|
|
Re: Weapons list for interested parties[message #286389]
|
Tue, 12 July 2011 21:56
|
|
hecho |
|
Messages:6
Registered:July 2011 Location: Netherlands |
|
|
Hi Istrebitel,
In reply to your remarks:
1) Indeed I haven't taken ammunition into account. I didn't go into looking up possible ammo types and their damage potential.
2) It could be that I made a mistake here and there. I'll load a savegame and double-check the G11 again.
3) Indeed I don't count stock attachments in AP cost, I just list the basic (= no attachments) stats. Attachments can radically change the effective values. Hmm .. maybe I should double some columns, one each for basic stats and one for stats with the best possible attachments. The latter can be difficult though, because some attachments prohibit the use of others.
About your question: I searched my bones off for AP stats in the weapons.xml file and other files, but could not find them / find out how to calculate them. The cost to ready a gun is easy (listed as "ubReadyTime") but the others are quite obscure. That's why I resorted to manually put them in a file of my own. If you know which stats to use and how, or know somebody who does, I'll have the xslt updated in no time and then the weapons_rl.xml can be discarded completely.
Xml by the way is easy to edit, any text editor will do. Xml is quite readable both for humans and computers. If you want to change only the stats, look up the weapon in the weapons_rl.xml file by its identifier (listed in the leftmost column of the html file) and change the "attack" (single shot), "burst" or "auto" value. If you've never worked with xml, the hardest part will be to install a parser and run it on the xml files and the xslt file.
Report message to a moderator
|
Private
|
|
|
|
|
|
|
|
Re: Weapons list for interested parties[message #305067]
|
Mon, 21 May 2012 20:59
|
|
hecho |
|
Messages:6
Registered:July 2011 Location: Netherlands |
|
|
My weapon table has been updated for the 4870 build. The developers have lowered the AP costs for many auto-firing weapons and changed the stats for a handful of weapons significantly. You can find the updated table at the same location: here.
Report message to a moderator
|
Private
|
|
|