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Re: AIMNAS WF2011 Part 9[message #288885]
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Thu, 11 August 2011 22:09
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Galwail |
Messages:2
Registered:August 2011 Location: Czech Republic |
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Hi, I've been playing AIMNAS for few days now and I have to say that it's awesome!
But few things confuse me:
1) How are laser sights working now? In 1.13 they had some kind of effective range, but now they only have "to hit bonus" ... yet they still have some range effects mentioned in their descriptions (like that rifle LAM should have longer range than the basic ones).
2) Mining income seems bit too high. I have now Drassen, Chitzena and Alma (50% loyalty) and I make 60k each day. It
[Updated on: Thu, 11 August 2011 22:47] by Moderator Report message to a moderator
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Civilian
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Re: AIMNAS WF2011 Part 9[message #288889]
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Thu, 11 August 2011 22:46
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Galwail |
Messages:2
Registered:August 2011 Location: Czech Republic |
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DepressivesBrotWelcome to the Pit, Galwail :wave:
Thanks!
Gorro der Gr
[Updated on: Fri, 12 August 2011 18:49] by Moderator Report message to a moderator
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Civilian
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Re: AIMNAS WF2011 Part 9[message #289174]
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Tue, 16 August 2011 16:39
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mazgier |
Messages:1
Registered:October 2009 Location: Poznan, Poland |
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Long-time lurker finally surfacing to the forum so let's start with "hello everyone"
Then, the obvious: Smeagol - a big THANK YOU for your mod. Simply put, I dropped almost all other games I used to pay since I discovered this piece of beauty.
OK, now something I discovered in this version:
- 40mm mustard gas grenade somehow got type & stats cloned from 40mm stun grenade.
- MG43 and HK 121 both accept trigger groups yet are still marked as "full auto only" so you can't set them burst mode (which part is wrong BTW?)
And finally - anyone has any idea how to make my mercs throw grenades/breaklights at least half as far and precise as militia/army does? Not even to mention throwing them through the windows or over fences... (I have the "high angle" option enabled).
[Updated on: Tue, 16 August 2011 16:40] by Moderator Report message to a moderator
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Civilian
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Re: AIMNAS WF2011 Part 9[message #290038]
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Mon, 29 August 2011 23:13
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GMV |
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Messages:79
Registered:August 2010 Location: The Netherlands |
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[edit] Okay, first problem solved - I am an idiot apparently. :s
Rephrasing another question: when is the DCA supposed to happen? The first time I had it was right after I conquered Drassen, however, now in the lasts games that did not happen. Also Deidranna only states to send her elites - and I do get a small squad. Need I conquer Drassen as 2nd city to get the massive counter attack. I did notice that as I allow for reinforcements out of town to appear, she uses up two reinforments battalions (though not such great in number as the DCA) when you attack the harbor and/or mine.
Another thing I noticed which I can not explain. I have a IMP Machinegunner. He is equiped with an M4 Ares Strike. I found myself a Bren LMG. The later one has the greater damage and distance, so I added it to his gear and gave it even better attachements than the Ares Strike (as in better laser sight) back peace is of course different and rest the same. Now I have almost 50% chance to hit with the Bren LMG in comparison to the Ares Strike trying to hit something at a distance the better laser sight should work. Any idea what is causing this, as in what am I missing?
[Updated on: Wed, 31 August 2011 15:19] by Moderator Report message to a moderator
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Corporal
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Re: AIMNAS WF2011 Part 9[message #290171]
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Wed, 31 August 2011 23:11
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GMV |
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Messages:79
Registered:August 2010 Location: The Netherlands |
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SearryGMV
Another thing I noticed which I can not explain. I have a IMP Machinegunner. He is equiped with an M4 Ares Strike. I found myself a Bren LMG. The later one has the greater damage and distance, so I added it to his gear and gave it even better attachements than the Ares Strike (as in better laser sight) back peace is of course different and rest the same. Now I have almost 50% chance to hit with the Bren LMG in comparison to the Ares Strike trying to hit something at a distance the better laser sight should work. Any idea what is causing this, as in what am I missing?
Did you check how good your IMP sees? Also remember that CTH is an estimation, as your IMP is a rookie, he doesn't really know if he can hit or not. When they get experience and wisdow they'll know better. Also the best avg laser range modifier is hidden at the moment because of a bug, so you don't know them without looking outside from the game.
Check this link.
I tried the two different guns from the same position firing at the same enemy. I simply switched the guns and tried this several times. The Bren almost never hits, whereas the Ares Strike hits about 50% or more even, despite the 150% larger range of the Bren LMG.
As he is a rookie I assume him being off with one gun is about the same as the other, but the difference is just too large. And he seems to estimate it pretty close to the real deal (he is lvl 4, wisdom 76 - so certainly no pinpoint accuracy).
Your link leads out to night goggles by the way.
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Corporal
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