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Re: Experienced or Expert?[message #303870]
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Tue, 24 April 2012 23:32
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FelixDrake |
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Messages:33
Registered:September 2008 |
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With NCTH, barring save abuse, there will almost always be a chance to miss, though application of more bullets can overcome this. Point is, no 100% chance of critical head shot point in the game without significant limitations.
I generally advise a tweaked expert or tweaked insane, depending on how much ordinance you want to be spending amongst other things. With normal BR and drop all off, unless you are planning on planting serious boots to the back of various heads by night then stealing everything, expert is probably about the right level of weapons escalation.
Either way, on those settings, making sure you get the longer range weapon from the guy by the west sandbags (preferably by knocking him out and stealing gun and ammo) in A9 will make getting to better weapons a lot less painful.
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Private 1st Class
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Re: Experienced or Expert?[message #303890]
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Wed, 25 April 2012 10:17
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Fozzie |
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Messages:183
Registered:April 2010 Location: Germany |
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I play mostly expert or insane but twiddle with the .xml-file, anyway. Most of the time I reduce the "economic" pressure a little, to concentrate more on tactical combat. I just don't like a random mine running out of ore and things as such, don't want to pay too much for militia or chopper fares, etc. And I never give the queen unlimited troops, it kind of takes out a certain feeling of accomplishment. I do like big garrisons and elite enemies, though.
What I'd really like is an option to remove tanks from the game. They are more a problem of logistics than anything, forcing you to haul along mortars and/or rocket launchers and the respective ammo just in anticipation of the march on Meduna.
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Staff Sergeant
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