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JA 2 Stracciatella for OS X 10.8 troubleshooting[message #312449] Sun, 25 November 2012 09:53 Go to next message
bivymack is currently offline bivymack
Messages:1
Registered:November 2012
Once I found out it was possible, it became my goal to get JA2 up and running on my new Macbook Pro. My knowledge of the workings of computers is VERY minimal, but after a great amount of trouble I have successfully installed XCode 4.5 (and GCC), XQuartz 2.7.4 and SDL 1.2. I downloaded the precompiled package from http://ja2.monkeyphysics.com/home/osx that Tron put together, but after trying to run the application I get "JA2 cannot be opened because of a problem" it goes on to tell me to check with the developer to makes sure JA2 works with this version of OS X etc.

I really hope to hear that there is an easy solution to this! Any help will be greatly appreciated!

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Civilian
Re: JA 2 Stracciatella for OS X 10.8 troubleshooting[message #312954] Tue, 11 December 2012 16:13 Go to previous messageGo to next message
quartercast is currently offline quartercast

 
Messages:50
Registered:May 2009
The developer would be bbun who posted just below

http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/290604/Stracciatella_on_OSX_Lion.html#Post290604

That being said I'd like to get Stracciatella working on Mountain Lion too! Its been a while...

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Corporal
Re: JA 2 Stracciatella for OS X 10.8 troubleshooting[message #315619] Thu, 21 February 2013 19:46 Go to previous messageGo to next message
Dogbarian is currently offline Dogbarian

 
Messages:17
Registered:February 2013
I'm using 10.6 here at work, and 10.7 at home, I would like to get this running too (since my current solution is running it within a XP virtual machine under Parallels). On the page, there is a note about the 800x600 mod, and the need for some specific data files for that, those links are stale. Does anyone has a fresh place to download that mod's data files?

I'm downloading XCode now to compile the one from the page that the OP listed. My Mac is 64 bits, so I'm wondering whether it will work. Guess I'll see in about an hour or so.

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Private
Re: JA 2 Stracciatella for OS X 10.8 troubleshooting[message #315624] Fri, 22 February 2013 00:09 Go to previous messageGo to next message
Dogbarian is currently offline Dogbarian

 
Messages:17
Registered:February 2013
Well, it doesn't. Sad

Specifically, it fails at the "make install" step of the SDL libraries, saying that ~/Applications/ja2 is not a file or a directory and Error 127. If I create a folder named "ja2" in the ~/Applications folder, and run the make install again, now it complains that it is a directory, Error 126.

If I ignore that and do a make on the Stracciatella: compile, that runs until the last step, which says:

===> LD ja2
ld: library not found for -lSDLmain
collect2: ld returned 1 exit status
make: *** [ja2] Error 1

Any help out there? The other links I have found for pre-compiled wrappers are all stale.

I'll just keep playing in Parallels until someone can offer some guidance. Or see if I can get it running in Cider.

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Private
Re: JA 2 Stracciatella for OS X 10.8 troubleshooting[message #315909] Mon, 04 March 2013 14:07 Go to previous messageGo to next message
Gennady is currently offline Gennady

 
Messages:14
Registered:March 2013
Location: Russia
I successfully compiled the sources on Mac OS 10.6 and 10.8 (virtual machines).
You can find sources here: JA2-Stracciatella Continued
See instructions in COMPILATION.txt

I hope it will help.

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Private
Re: JA 2 Stracciatella for OS X 10.8 troubleshooting[message #315935] Mon, 04 March 2013 21:40 Go to previous messageGo to next message
Dogbarian is currently offline Dogbarian

 
Messages:17
Registered:February 2013
Thanks Gennady. Downloaded what you have and tried it. I'm still having a problem, some of which may just be not understanding some of the steps. I got further by changing directories to the folder with the project build I downloaded from your site and doing the Make command from there, that gives me similar results to what I got last week, but now succeeds. So, the "make" works. Then the next step of "make install" fails, even as a sudo. The error message is

/bin/sh: git: command not found
===> INSTALL
install: ja2.6: No such file or directory
make: *** [install] Error 71

Is it looking for a file or folder called ja2.6? There is a file called ja2 that is a result of the make step, it's in the directory, but the ".6" part is not there. And the "git" command is failing.

Or is it failing because the data files are not present yet?

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Re: JA 2 Stracciatella for OS X 10.8 troubleshooting[message #315939] Tue, 05 March 2013 00:14 Go to previous messageGo to next message
Gennady is currently offline Gennady

 
Messages:14
Registered:March 2013
Location: Russia
Dogbarian

/bin/sh: git: command not found
===> INSTALL
install: ja2.6: No such file or directory
make: *** [install] Error 71


So, you managed to built the project with "make".
Just type ./ja2 in the project's folder and it should start.

"make install" doesn't work at the moment (I broke it by moving files into another folder).

[Updated on: Tue, 05 March 2013 00:32] by Moderator

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Re: JA 2 Stracciatella for OS X 10.8 troubleshooting[message #315976] Tue, 05 March 2013 20:45 Go to previous message
Dogbarian is currently offline Dogbarian

 
Messages:17
Registered:February 2013
Ah, okay. Cool, it launches if I double-click on the "ja2" file that it made in the project folder. Have to experiment, can I move that file around and have it still find the folder where it builds the INI file? That folder is hidden, which I guess is okay, but less optimal (I un-hid it, moved the data files in there, set up the INI file, re-hid it, and am off and running).

And it doesn't appear to read my saved games that I pulled over from Parallels, but that's fine, I can use this install to start my next game.

Большое спасибо!!!


Hmm, looks like it ate the Cyrillic letters. Bolshoe spasibo then!

[Updated on: Tue, 05 March 2013 20:47] by Moderator

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