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Re: 3 Questions: Indicators stats - Male Recruiting - I.M.P. Traits[message #320683] Fri, 24 May 2013 23:07 Go to previous messageGo to previous message
Thor is currently offline Thor

 
Messages:423
Registered:February 2007
Location: Belgium
@Sam: Think there are 4 good working ones (the 4th coming from Unfinished Business). Can't say anything about the 5th and 6th

@ Flugente, now that you designed the option to add enemy/militia backer profiles in the game:
We currently have 10 male faces, 10 female faces...

Let's say we assign numbers to each (M)ale and (F)emale ones (0-9)
So we would have M0, M1, M2,... M9 and F0, F1, F2... F9:

My question now:
Would it be easy to link these short codes to your xml sheet with the backer profiles, so that if we type M0 as a code that we would get a random male IMP profile from this list (possibly with the corresponding hair type, possibly skin type)? As I showed above, the voice sets get allocated anyway...

This way we would have the option to recruit "random" mercs from your list.









[Updated on: Fri, 24 May 2013 23:30] by Moderator

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