Home » MODDING HQ 1.13 » v1.13 Idea Incubation Lab » M.O.L.L.E Pocket Poll
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Re: M.O.L.L.E Pocket Poll[message #326728]
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Fri, 18 October 2013 00:40
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Off_Topic |
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Messages:997
Registered:January 2009 |
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My problem with that is, if, like in your example you can put a foregrip etc.. in an AR mag or SMG pocket, why would you buy the small or general pocket?
With regards the ammo, i can see where you are coming from but you'd have to be wary of being able to put 6 pistol mags into a triple SMG pocket, again why would you buy the Triple Pistol pocket when you can fit 6 in the smg one?
Also, this is probably a good place to raise items size, some are a bit random but i was surprised to find that Mini Grenades and MK 2 Grenades are the same size (14). My original plan was to have a cheaper Grenade pouch that could only hold 2 minis, but since they are the same size that wasn't possible. I was going to change the size of the MINI to 13 in order to do this but didn't get around to it.
Same goes for knives, they're all pretty much the same size. That's why i put in two Knife sheaths, i presumed the Rambo knife would be bigger than the combat knife but they are the same (24)... now they are just an aesthetic choice.
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Re: M.O.L.L.E Pocket Poll[message #326745]
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Fri, 18 October 2013 12:29
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silversurfer |
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Messages:2791
Registered:May 2009 |
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Off_TopicMy problem with that is, if, like in your example you can put a foregrip etc.. in an AR mag or SMG pocket, why would you buy the small or general pocket?
Versatility. In small or general pockets you can put items of different forms. That's what I meant in my example. The foregrip would have the right form to fit in an SMG pocket for example. But in the XML we cannot filter forms, that's why I said this is too complicated. So the reason to buy small, general and medium pockets is versatility and we leave the ammo pockets for ammo only.
Off_Topic
With regards the ammo, i can see where you are coming from but you'd have to be wary of being able to put 6 pistol mags into a triple SMG pocket, again why would you buy the Triple Pistol pocket when you can fit 6 in the smg one?
That's a good point. I could say handling AP but we don't have this in the current code.
Off_Topic
Also, this is probably a good place to raise items size, some are a bit random but i was surprised to find that Mini Grenades and MK 2 Grenades are the same size (14). My original plan was to have a cheaper Grenade pouch that could only hold 2 minis, but since they are the same size that wasn't possible. I was going to change the size of the MINI to 13 in order to do this but didn't get around to it.
Making Minis size 13 will allow two per standard grenade pocket. This should be adjusted to 1. As far as I understand grenades are clipped on grenade pocket slots and not put into them so it wouldn't makes sense to suddenly be able to clip on two.
Off_Topic
Same goes for knives, they're all pretty much the same size. That's why i put in two Knife sheaths, i presumed the Rambo knife would be bigger than the combat knife but they are the same (24)... now they are just an aesthetic choice.
When you look at the knife pocket you can see that it allows different sizes to be attached. Why not assign the knifes different sizes then?
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Re: M.O.L.L.E Pocket Poll[message #326754]
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Fri, 18 October 2013 13:56
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Parkan |
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Messages:438
Registered:April 2010 Location: Russia,Sevastopol |
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I think LBE must be item-specific.
1.Ammo pockets-for AMMo pockets(Ar pockets for AR ammo,SMG pockets for SMG ammo,Pistol pockets for pistol ammo,sniper pockets for sniper ammo,AK pockets for AK ammo)
2.General misc(large,medium,small etc)can hold some items like grenades, ammo and misc items but in a very little amount(3x smg pocket can hold 3 smg magazine,but general small(or medium can hold on 1 of such item)
3.Grenades pockets for grenades or rifle grenades
4.Weapons only for general big\medium slots
5.Attachments\misc items for general small\medium\big general pockets
It will be good to made some remade to original lbe(if pockets will became an item specific so original lbe need to be remaded too)
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Master Sergeant
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Re: M.O.L.L.E Pocket Poll[message #326804]
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Sat, 19 October 2013 04:09
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Off_Topic |
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Messages:997
Registered:January 2009 |
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pheloncab
The need for AK magazines pouches would depend on if the AK 'banana' style mags have a different size than standard and if the standard mag pouches are not set to work for that size.
As for flexibility, get a good base system going, then let people check it out and offer their opinions on what to add/change/delete. In most things there will be balance issues, MOLLE is much more powerful than older LBE just like ALICE was way more powerful than the pouches from WW2. Your adding a new updated and more modern system. Thats a great thing, and time will allow us to adapt and grow it to fit the game.
I left the AK mags for now at least.
The balance issue i see is two fold:
1. The MOLLE should be an alternative to LBE, not an outright replacement.
MOLLE is more expensive/heavier.
Pockets aren't as flexible, Ammo pockets are for Ammo etc...
2. Pockets
In order to make every MOLLE pockets viable, i've set it up as follows:
AR Mag can take SMG & Pistol (No Revolver/Sniper etc... there are specialised pockets for their size/shape.)
45
AR Magx2
39
1
1024
16
4
2
ItemCapacityPerSize20>2
SMG can take Pistol
Pistol can only take Pistol.
But they can't, like old LBE take double the amount. So, a Triple SMG Pouch can hold 3 Pistol Mags, not 6 like old LBE.
Otherwise there would be no need to buy the Triple Pistol Pouch. At least now it still makes since to buy it because it takes up less VOLUME on your vest.
EDIT:
New ITEM: Carabiner
Can be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard with them.
[Updated on: Sat, 19 October 2013 14:15] by Moderator Report message to a moderator
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Re: M.O.L.L.E Pocket Poll[message #327595]
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Mon, 04 November 2013 15:37
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cnagorneac |
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Messages:190
Registered:April 2012 |
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Just as a suggestions.
It would be nice to have customizable backpacks and combat packs that can be worn together.
Also, in relation to Spy trait, it could be good to have one of the combat packs that can conseal your weapon.
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Staff Sergeant
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