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Re: AIMNAS WF2012 Part 11[message #315252]
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Thu, 07 February 2013 16:03
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GFox |
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Messages:31
Registered:January 2013 |
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DepressivesBrotYes, but it will take time. Lots of time.
I apologize if I'm intruding in any way since I know that the transition to big maps in AIMNAS has been a touchy issue.
However, has any thought been given to outsourcing some of the map making?
I assume smeagol already has a some kind of vision how the rest of the maps should look and play. If that outline was given to some volunteering map makers and they were assigned sector(s) to work on, this could ease the workload considerably. Smeagol of course would do the final quality control and probably would want to make the important maps from scratch himself. Also, the agreement would not give any guarantees that the outsourced work would actually be used in the coming versions of AIMNAS but I think most people would be fine with it. Some "auditioning" might be wise as well so total hacks like me weren't given too difficult assignments (if any at all)
There's obviously the problem of people going MIA or bailing out, but since the whole strategic map isn't fully playable anyway, it shouldn't slow the mod development down that much, if any at all. Even if some of the maps weren't finished as promised or were too shoddy to publisize as they were - they might still be partly usable by smeagol or at least offer him some ideas.
I think there would be interest in this since many of us like to fiddle with maps and stuff but making a full mod is a bit too much (and beyond capabilites of most). Also, there has been and is huge interest in AIMNAS in general and many people would like to see it in a more finished state rather sooner than later so they could play a full(er) campaign. As it has been said many times, AIMNAS has become a somewhat "standard" way of playing JA2 and it would really be a shame if the mod development dies slowly down since smeagol understandably has more important things to do with his time than create new stuff for the greedy masses - alone.
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Private 1st Class
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Re: AIMNAS WF2012 Part 11[message #316476]
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Fri, 22 March 2013 15:08
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Stelzenlaeufer |
Messages:2
Registered:August 2012 |
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I just installed the christmas Release and...
I FUCKING LOVE BIG MAPS.
First i thought "hmm its not bad" but you got so many strategic options with this maps, i really love it.
Continue the good job guys!
btw: Is the maria quest bugged/not finished? I cant get her to back to Angel, it seems like the coordinates are the bad.
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Civilian
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Re: AIMNAS WF2012 Part 11[message #319169]
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Thu, 09 May 2013 15:21
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Taro_M |
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Messages:292
Registered:November 2008 |
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I just simply one of the most intense firefights in my JA career ever. Hilarious thing is it was the first fight you ever get to: the landing in Omerta. I used the extended range NCTH minimod and increased sight and weapon range in my INI. My god, its just perfect, even the pistols were very effective.
I just want MOAR of this shit!
So, any new on the development?
[Updated on: Thu, 09 May 2013 15:24] by Moderator Report message to a moderator
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Master Sergeant
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Re: AIMNAS WF2012 Part 11[message #329263]
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Wed, 25 December 2013 18:29
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Ramirez |
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Messages:89
Registered:January 2004 Location: M |
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Thx, checked the newest version but still nothing. What bugs me is that the other stuff I change works e.g. reflex sight, rod etc.
Edit: New installation and the newest xml-editor did the job. Thx
[Updated on: Wed, 25 December 2013 21:26] by Moderator Report message to a moderator
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Corporal 1st Class
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