Home » SIRTECH CLASSICS » Jagged Alliance 2 » Jagged Alliance 2 General » Vanilla jagged 2 questions.
Vanilla jagged 2 questions.[message #330901]
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Thu, 27 February 2014 23:41
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Tyxe |
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Messages:78
Registered:May 2012 Location: France |
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I have never played vanilla but i know that it has two scopes : a Sniper Scope (Effective range to target is decreased by 20% for every level of aiming) and a Laser Scope (Adds 20% to chance to hit).
However I don't know the amount of increase to the sight range they provide, if any?.
Also as i understand it sun goggles in 1.13 gives a 10% vision range bonus daytime and 20% at bright level (so respectively 2.6 and 5.2 squares vision bonus)
In vanilla they only improve sight range by up to 2 squares but only for greater than normal daylight levels.
Am i correct ?
Also if someone is actually playing vanilla jagged 2 (or with the Stracciatella mod), i would be interested if they could send me a mid (or late)save game.
It would allow me to see how it plays mid game without having to spend the hours necessary to get there.
Thanks.
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Corporal
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Re: Vanilla jagged 2 questions.[message #331068]
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Wed, 05 March 2014 22:05
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Tyxe |
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Messages:78
Registered:May 2012 Location: France |
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Well vanilla ja2 is so much more difficult than 1.13.
Quite frustrating or there is something i don't understand.
I tried the save and move the main squad to play a random fight happening in the middle of the map 'desert sector), daytime, only red shirt.
Got my ass kicked (i win but quite a lot of injuries).
The fact that i have no sight bonus daytime make the game extremely hard to me.
The AI spot me first most of the time which mean serious casualties/injuries for me.
Sometimes the AI shoot at me and i even don't see any enemies, which happened rarely in 1.13.
Moreover it seems the AI gets more interrupt and my squad less than in 1.13.
The AI is much more accurate too (but i notice my mercs are also much more accurate).
It did not expected that, i used to play expert 1.13 NTCH (with huge nerf for all scopes).
Is there a general gameplay trick ?
Especially to spot the enemy first ?
I may be able to win the fight without damage if i play extremely cautiously but its seem very hard to me).
And that is only a small fight, can't imagine a big one against elite.
[Updated on: Wed, 05 March 2014 22:06] by Moderator Report message to a moderator
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Corporal
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Re: Vanilla jagged 2 questions.[message #331271]
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Fri, 14 March 2014 23:52
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-CHAZZ- |
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Messages:83
Registered:August 2003 Location: Croatia, Europe |
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After trying the various mods-ads, addons-upgrades, I am still playing the 1.03 version, the weapon-x's 8000+ 'mod'.Burst bug FTW.
As already well known, that particular save pits your merry band of mercs against more than 8000 Deidranna's goons in total. ALL landlocked sectors are populated with a minimum of 32 enemies, plus the normal garrison/patrol. Sometimes you face 60 enemies at once.A curious fact: apparently, the game engine has a limited number of spawn points/patrol routes for enemy soldiers for each sector. So, instead of spawning 60 enemies, the game spawns (I hink) about 30, and the rest slowly jump in the sector from the side you entered in! The first time it happened tome i was shocked: enemy incoming from behind my line?? WTF??
It was hilarious too, since it looked like they all were spawning from my icecream truck..which eneded up badly shot up after the battle
I tried daylight battles, I really did, employed my best men,tactics, smoke screens and longbarreled guns, but I always get kicked in the butt. Once the enemy pile up in front of me, its a matter of seconds before my mercs get law-ed, mortared, shot up to pieces.
The only way for me to enjoy this particular type of JA2 is to revert to 100% night ops. Except when I am defending a sector, but then, Deidranna's squads are 'just' 10-20 men big, so I can manage that.
In time, I lost those 8000+ and 8000Harder saves, but recently found them on an fossil-old zip-drive disc. haha, Iomega was a cool company, their disc drives still work after almost 15 years of collecting dust on my attic
P.S.
For a long time I played the 1.12 version (and wildfire/UC addons), and it was great. But the 8000+ game is (to me) unfun except on 1.03 version. the 1.12 brought a different A.I. which makes large use of break lights (which use I avoid in respect to the poorer A.I. in vanilla). And getting struck by half a dozen break lights per turn ruins my fun.Normal game ver.1.12 is ok, much much less enemies results in just a few lightsticks here and there, I can manage and counter-fight that, or use their own lighted areas against them.
[Updated on: Fri, 14 March 2014 23:58] by Moderator Report message to a moderator
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Corporal 1st Class
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