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Re: JAF: Alpha Event - Twitch Stream feedback[message #331671] Mon, 07 April 2014 10:51 Go to previous messageGo to previous message
Shanga is currently offline Shanga

 
Messages:3480
Registered:January 2000
Location: Danubia
Quote:
The gameplay seems a little choppy/hanging at times (don't know if that's an engine or recording issue)


A combination of both. My PC isn't quite streaming quality. And I ran an extended desktop on my 4 years old ATI card. But there are moments when you give commands that the game needs a second more to interpret (like accessing a blocked area). Also the camera rotation is too "jerky" right now (there are too few angles). But for Alpha 1 the game is pretty damn stable and fast.

Quote:
I am curious how the devs will implement different heigth levels and multi-story buildings though.


Height maps are in the game, but not implemented 100%. In theory you can climb up and down. You could also dive in deep water or jump off a cliff if the animations were done. But that's probably stuff that will come in later alpha/beta. Engine-wise, the whole multi-dimension thing shouldn't be a big problem.

Quote:
Anyways, with some polishing and more content i can see this shaping up to a nice beta during the coming months.
I wonder if it would help if i threw some more money at it?


If you don't have beta access, I think it would be worth to get it, since my guess is that will be a very interesting game.

[Updated on: Mon, 07 April 2014 10:56] by Moderator

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