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More sirvival nedded[message #334404] Mon, 21 July 2014 06:30 Go to next message
Shacker is currently offline Shacker

 
Messages:7
Registered:February 2012
Location: Quintana Roo, Mexico
After killing Deidrana start zombie apocalypse, and for stopping this apocalypse need to find a hidden lab randomly spawned on a map with randomly spawned entrance (no just random sector, entrance to lab hidden in random house on exiting map). Zombie constantly and almost infinite spawns in cities, that making cities no usable, so as base you need to use farms, prisons, military bases, making zombie barriers, deploy many mines.
And...
Ability to produce food and ammo on facilities, food components producing on farms, this make farms more important. Next, produce foods from components (get from sector inventory) on city facilities, and put it in sector inventory. Same with arms, mines produce raw material, facilities produce ammo. And very important: need facility to produce GAS!!! and fuel for helicopter, helicopter must have ability to land on almost any place... =P
After starting zombie apocalypse, bobby ray stop working (he converts to zombie XD). In this case You need to collect supplies.
And: CLEAN WATER, need to collect it in drums and transport to bases (only few places on map must be able to produce clean water (facilities)

PS: Sorry for my english...
PPS: Why I can't fill a canteen from water drum???
PPPS: I need a 5liters integrated to vest water system!!!
http://2.bp.blogspot.com/-RDcl3bgwKwQ/UtwJFxE3EsI/AAAAAAAAAko/5Q6bMG_p3WQ/s1600/ADV+SKIN+SLAB+HYDRO+12+SET.jpg
ant M.O.L.L.E. variant:
http://soldiersystems.net/blog1/wp-content/uploads/2011/04/Agilite-MASS.jpg

[Updated on: Mon, 21 July 2014 16:47] by Moderator

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Private
Re: More sirvival nedded[message #334410] Mon, 21 July 2014 10:43 Go to previous messageGo to next message
Gorro der Grüne is currently offline Gorro der Grüne

 
Messages:1447
Registered:March 2009
Location: Broadwurschd-City
well, I'm lucky I don't use zombies

PPS: tell us how You did attempt to do it

PPPS: which get's hit, and the water runs out all thy way back on Your running home?
Or an armoured "water vest" which can only hold water? (more than 10 litres -> no backbag)
Or a refreshmentbackbag with a connection to Your mouth?
That would require a *pissing* animation or wetted pants if used,
oc a "Fremen"combat suit might help

Edith: "there are only 2 zombies Gorro can't avoid: Slay and the vegeterian one in Estoni who has the key card"

Judith: "he shoots them, through their heads -> splash"

Gwynneth: "but Slay's head respawns"

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Sergeant Major
Re: More sirvival nedded[message #334417] Mon, 21 July 2014 13:32 Go to previous messageGo to next message
Flugente

 
Messages:3499
Registered:April 2009
Location: Germany
After killing D. the game ends. This can be changed (in fact the game continues in certain circumstances), but what is the point? By that time, you have enough weapons in stock to lead WW3, control all towns, have militia everywhere and a crack-team of elite mercenaries. Fighting a bunch of zombies, which can only melee you, is a pointless grind at that point.

A water drum needs to be filled with water to fill canteens from it. It can be filled like canteens.

No integrated water vests. I am sick to death with all that stupid tacticool weapons and gear that people wish for nowadays. The game was better when you took what you got and equipped your mercs with AK47s and G3s and used tactics instead of spending hundred thousands on SCAR's, Metal storm and AGLs (rant is over now).

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Captain

Re: More sirvival nedded[message #334418] Mon, 21 July 2014 13:46 Go to previous message
Gorro der Grüne is currently offline Gorro der Grüne

 
Messages:1447
Registered:March 2009
Location: Broadwurschd-City
Flugente
By that time, you have enough weapons in stock to lead WW3


nope, I'm a collector of items but I never ever had a single nuke or some biological devices

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Sergeant Major
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