Home » MODDING HQ 1.13 » v1.13 Feature Requests » More sirvival nedded
| More sirvival nedded[message #334404]
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Mon, 21 July 2014 06:30
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Shacker |
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Messages:7
Registered:February 2012 Location: Quintana Roo, Mexico |
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After killing Deidrana start zombie apocalypse, and for stopping this apocalypse need to find a hidden lab randomly spawned on a map with randomly spawned entrance (no just random sector, entrance to lab hidden in random house on exiting map). Zombie constantly and almost infinite spawns in cities, that making cities no usable, so as base you need to use farms, prisons, military bases, making zombie barriers, deploy many mines.
And...
Ability to produce food and ammo on facilities, food components producing on farms, this make farms more important. Next, produce foods from components (get from sector inventory) on city facilities, and put it in sector inventory. Same with arms, mines produce raw material, facilities produce ammo. And very important: need facility to produce GAS!!! and fuel for helicopter, helicopter must have ability to land on almost any place... =P
After starting zombie apocalypse, bobby ray stop working (he converts to zombie XD). In this case You need to collect supplies.
And: CLEAN WATER, need to collect it in drums and transport to bases (only few places on map must be able to produce clean water (facilities)
PS: Sorry for my english...
PPS: Why I can't fill a canteen from water drum???
PPPS: I need a 5liters integrated to vest water system!!!
ant M.O.L.L.E. variant:
[Updated on: Mon, 21 July 2014 16:47] by Moderator Report message to a moderator
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