Home » MODDING HQ 1.13 » v1.13 Feature Requests » [Feature request] Chain Reactions with Mines and Explosives
[Feature request] Chain Reactions with Mines and Explosives[message #334659] Sun, 27 July 2014 14:39 Go to next message
Jean Luc Picard is currently offline Jean Luc Picard

 
Messages:22
Registered:June 2014
Location: Germany
Because of the higher rates of Counter Attacks in the new release, i

[Updated on: Sun, 27 July 2014 14:42] by Moderator

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Private 1st Class
Re: [Feature request] Chain Reactions with Mines and Explosives[message #334660] Sun, 27 July 2014 14:44 Go to previous messageGo to next message
Deleted.

 
Messages:2634
Registered:December 2012
Location: Russian Federation
You can always place a number of bombs with the same remote frequency.
Or you can use tripwire networks for that. (but that requires stepping on the mine)

And the chain reaction is already in. Look at the explosives.xml, XX

Unfortunately, there is no remote tripwire network activation AFAIK.

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Lieutenant

Re: [Feature request] Chain Reactions with Mines and Explosives[message #334661] Sun, 27 July 2014 15:29 Go to previous message
Flugente

 
Messages:3499
Registered:April 2009
Location: Germany
What Sevenfm said. You can activate them by frequency. You can also place explosives near each other, and subsequent explosions will occur.

Remote tripwire activation would not make any sense. You can however lay a wire back to your positions and then activate it deliberately by simply stepping on it.

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Captain

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