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| Re: JA 2 1.13 Chess style[message #341588 is a reply to message #341548]
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Sat, 04 July 2015 02:29
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gonzolator |
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Messages:5
Registered:June 2015 |
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Well, thats what XCom is for...
The Idea is not bad but that is not what we love JA2 for, is it?
JA2 is by all means an RPG where statistics and luck are the way to go and anything you can hope to achieve(in normal gameplay atleast) is to even the odds as much as possible.
If you really want predictability than crank that ini imp settings up to 11 give make 10 of them with 100 in every stat and start them at exp 10 it wont get anymore predictable or easier as that.Maybe some changes to weapon effects and you would be good to go.
Cheers.
[Updated on: Sat, 04 July 2015 02:34] Report message to a moderator
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