End State - new JA2 inspired indie game[message #341805]
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Mon, 20 July 2015 01:03
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Shanga |
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Messages:3480
Registered:January 2000 Location: Danubia |
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Yesterday we've been contacted by a long-time Bear's Pit follower, Henry Vuontisjärvi, who is going public with a very interesting new project. A counter-terrorism themed game inspired by Jagged Alliance, XCOM and also tactical shooters like the original Rainbow Six and the SWAT-series. The game is on Steam Greenlight now and these guys seem to have the heart in the right place when it comes to to what we love in a TBS. Their game is called "End State" and promises to feature:
- Turn-based tactical combat, with action points and interruptions.
- Interactive levels with different types of cover, peeking around corners, climbing through windows, destuctable walls and objects and more.
- Stealth options with advanced visibility and hearing systems.
- Range of modern weapons from pistols to sniper rifles with varying accuracy, reaction, damage, penetration and more.
- Varying mission types capture intel, eliminate high-value targets, rescue hostages and more.
- Strategic layer where you manage your operatives, skills, equipment, leads and missions.
Here is the Greenlight campaign, drop them a vote:
https://steamcommunity.com/sharedfiles/filedetails/?id=481932408
If you wish to read more about Henry and his dream to make a JA2 inspired game, here's the story on their website:
http://www.endstategame.com/#!about/c24vq
I know everyone atm is kinda bummed out due to JA:F failure, but looks like at least we might get a decent turn-based tactical squad game based on Unity, even though it's not called Jagged anything.
[Updated on: Mon, 20 July 2015 01:04] Report message to a moderator
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Re: End State - new JA2 inspired indie game[message #341823 is a reply to message #341811]
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Tue, 21 July 2015 02:10
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phosphorus |
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Messages:6
Registered:July 2015 Location: Finland |
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Hey,
I am Henry, the developer. To be clear we are not exactly a "studio" at this point, there is mostly just me and few friends and ex-coworkers, who are also professional artists and game developers, who help out when they can. Personally this is a "dream" project for me and last few years I have done everything I can to make it a reality.
So if you have any questions or feedback I'll be listening!
Slax wrote on Mon, 20 July 2015 11:49Health 100/100
Armor 100/100
Sniper .50
Not all too promising in my eyes.
What I mean is that it looks... bland.
Yeah I agree that does not sound too good and the UI really is bland. I have focused to make the gameplay as good as possible and along the way many things have changed that affect the UI. When the things have found their place I would like to have the UI designed by real artist instead of a programmer (me).
About the weapons, currently there are only prototypes of the weapon categories: pistols, SMGs, shotguns, assault-, battle- and sniper rifles, LMGs and so forth. I want to find the balance in the statistics for these so that they each have a functional role, after that I would like to give the weapons more personality and add variations within the categories.
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Private
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Re: End State - new JA2 inspired indie game[message #345980 is a reply to message #341823]
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Mon, 20 June 2016 22:47
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Crowbarr |
Messages:4
Registered:June 2016 Location: Melbourne, Australia |
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Omg someone actually in the industry I want to get into! If only I had a decent portfolio to show you good sir.
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Civilian
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