Home » SIRTECH CLASSICS » Jagged Alliance 2 » JA2 Solutions. Tips. Spoilers! » My favorite tricks
My favorite tricks[message #35236] Fri, 10 September 2004 19:13 Go to next message
LegacyOfApathy is currently offline LegacyOfApathy

 
Messages:101
Registered:September 2004
What follows is a listing of my favorite JA2 tricks of all time. They make my game playing
experience much more enjoyable.

Note: Using these tricks will make playing the game easier. If you prefer more of a challenge
or you would rather play the game normally, that is good too ^_^.


The "Student" Trick.

I would like to kiss the person that discovered this. I'm afraid that I do not who that
special someone is. But I'd like to give them credit.

It is very very simple. On the map view screen, you select the characters, go to "Assign",
"Train", "Student", then you select the skill or attribute that you want to raise. Be sure to
do this for all of your characters at once, so that you don't waste any time (game or real life).

Then set the time compression to max (60 min). Turn off your monitor, if you want. And do
something else. Like chores, or even playing other games! Heck, you could even play JA2 on your
laptop, if you want Wink

Check on your characters every 30 minutes. When they have maxed out that stat (85). Set them to
learn something else.

It may take awhile to max out everyone's stats, but it is _very_ well worthwile. Thats why I
said to do it for everybody at once.


The only attribute that can't be raised in this way is Wisdom. Most characters that you can
recruit or hire have pretty good wisdom. And I hope that your IMP started out with high wisdom.

You need at least a "1" in that ability to raise it. Getting one point in an ability shouldn't
be too hard. :3


The only possible downside to this trick is that it takes a long time (in game time). It should
take less than a day in real life time (I never timed it). I spend over 980+ day in game time
training my characters. I like to be prepared.

For "free" characters. Like your IMP character and Ira. There is nothing you need to worry
about

AIM characters... However. Their time is valuable, and they need to be paid up front. Not a
problem! Especially if you use my next trick. Be sure to extend their contracts for at least
1000 days. ^_^

MERC characters... This trick dosen't work with them. They don't have contracts.
You have to pay them as you go. This is sad ; ;. They are the ones that deserve training the
most. And I know how much some of you love Razor.


"The more thou sweateth in training, the less thou bleedeth in combat" -Richard Marcinko
Navy Seal


Don't forget to save you game every 30 minutes! It would be terribly sad to lose your progress.


(Note: This trick is best done right after you clear out Omerta (A9, A10). Until you leave
that area, none of the enemy patrols will bother you. So you can train in peace)

(Extra Note: You may want to go into "Options" and turn down or turn off the sound before you
begin extending contracts and training characters. As much as I enjoy the sound of my characters
voice, I'd hate to get tired of their witty quotes.)


Your stash! (almost infinite ammo)

You've got a favorite gun, but you only have one? Do you ever seem to run out of ammo, or medkit
supplies? With my trick, you'll never have that problem again.

I absolutely _love_ temporary files. In a creepy way. Ever since I played Fallout 2, I've known
how much fun they are.


JA2 keeps track of what items you have in a sector by using temporary files. They are located
in the folder "Jagged Alliance 2 Gold\Data\Temp". Your folder names may vary.

The files that hold your items in each sector begin with the letter i (I). As in i_A9 and i_10,
for example. Pretty easy to remember, eh?

You can do this trick in any sector, but A9 and A10 is probaby the best place to store your
highly prized belongings. Omerta, it is your home away from home. Smile


1. Go into the "Sector Inventory" screen on your map.

2. Put the items that you want to copy there.

3. Exit the Sector Inventory screen, move to the next sector, and save your game.

4. Create a folder to keep your temporary files in. You will be returning to this folder a _lot_
So give it a nice short name and make it really easy to find. It dosen't have to be in your
game directory at all. (in fact, its better if it isn't). I keep mine in "Ammo" on D:\


5. Go into "Jagged Alliance 2 Gold\Data\Temp", Copy the sector files (i_A9) and post it into
your "Ammo" folder.


6. Go back into sector inventory and pick up the items, then leave the sector.

7. Copy the file from Ammo back into Temp and save your game.

8. Return to the sector. Your items should be there. Drop your items there. Now you should
have twice as much stuff there as you had before.

9. Leave the sector, save your game. Go to Temp copy the file and paste it into Ammo

10. Rinse and repeat the above steps until you have enough equipment and money to outfit an
army for decades!


Amazing, isn't it? I usually do this trick with money first. Withdraw about $10,0000 and start
duplicating it. Keep going until you have a wad of cash laying on the ground worth about 2
million dollars. Now you can afford to hire everyone from AIM for many years.

(Note: This trick should work with every version of Jagged Alliance 2. Including Unfinished
Business, and whatever you might have. It really helped a lot in Unfinished Business.)


In my game, A9 and A10 are filled with uber equipment. All of it in 100% condition.


Uber equipment list:


$204,800,000 Wad of cash


6 full suits of Compound 18 Spectra armor (Communist Red Body armor).

No ceramic plates. They break, and I find that very annoying.


6 gas masks (My character always wear them)

6 Medical kits and repair kits

4 each Lockpicks, wire cutters, bomb detectors (give the "repair guy" one of each)


6 each of fully modified C-7, CAWS, HP5K, .38 S&W

4 each Rod and Spring, Barrel extender, Sniper scope, and Laser scope.

About 30 LAWs

6 Crowbars, Machetes, and combat knives.


TONS of ammo for each weapon. You only need enough ammo for one squad (enough to fill up three
large slots in your characters inventory). I overdid it and made enough ammo for 6 squads.

And thats about it ^_^.


In A10. I have tons of TNT+ Detonators for wisdom and explosives training. You should wait
until your character is at least level 5 first.


Endless battle

You either love the Hicks, or hate them, or you think that they are okay. I found a way for you
to fight with them constantly.

Enter F10. Perferably in the daytime, before you talk to anyone or start a fight.

Leave the sector and save your game.

Create a subfolder. Give it a good name. Give it a better name than I did. I called it
"Endless battle". I'm so creative that its scary.

Go into your Temp folder and copy every file that ends in F10.

Paste it in Endless battle.

Go back into the sector. Fight all of the Hicks.

Please don't hurt the cows.

If you can help it, avoid blowing up any of the buildings, as well. It will make the sector a
lot less pretty. And get rid of hiding places for your characters.

Exit sector

Copy and paste the files from Endless battle back into Temp.


I really like the Hicks. They are badass and they will own you with their shotguns, even if
your characters are decked out in the best armor and weapons.


Thats all of the tricks that I could think of, right off the top of my head. I'm sure that there
are many more that I forgot to mention. I hope that somebody enjoys these.


I'm going to sleep now. Goodnight!

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Sergeant
Re: My favorite tricks[message #35237] Sat, 11 September 2004 19:38 Go to previous messageGo to next message
Bane is currently offline Bane

 
Messages:201
Registered:May 2000
Location: Vancouver, BC, Canada
So you have 3 tricks: training, copying equipment and copying battles. I do the training but copying equipment is a bit much. You could simply use the JABBI cheats or some editor like JAPE for that.... As for the hicks, you can endlessly fight them *without* copying files, just exit the sector, then re-enter. Some of the hicks (7 I think) will have respawned. You don't even have to actually leave the sector; in the map view, leave but then immediately cancel the move.

Anyway, here are a few tricks that I do.

1) Sleep as much as possible. This applies to mercs on the move as well as mercs training or repairing. When moving, go to sleep just before the hour changes. As long as you do, you will recover as much energy as you would if you had slept the entire hour. So in most cases, you can move from one sector to another which takes 1:45. When you get there, go to sleep for 15 minutes until the hour changes. Then move to the next sector. When repairing or training, sleep all the time. This is for 2 reasons; your efficiency at training or repairing is a function of energy so staying at full energy is most efficient, also, if you wake up at the end of an hour, you do the same amount of work as if you were awake the whole hour. Therefore, there is no downside to sleeping all the time when assigned to training or repairing (or doctoring etc).

2) You can plant a landmine. If you subsequently re-enter the sector (or simply save and then reload the sector) you can then *detect* your own mine, thus placing a blue flag on the location of your mine. These flags *cannot* be removed by the enemy (unless they accidentally toss a grenade on them) and they cannot move through them. This means you can use them to channel the enemy. For instance, you can fix holes in fences or block doorways. In the Meduna garden sector, I sometimes dig up all the mines and replant them in such a way that incoming enemy troops have to zig-zag back and forth in front of my position. In Drassen, I sometimes place a box of land mines in front of the mine entrance. This traps the Crepitus if they attack and allows a single merc to pick them off at leisure.

3) I recently discovered this trick in WildFire so I'm not sure if it exists in regular JA2...You can sometimes find stuff in non-containers. In other words, you can find stuff in things that you don't normally open, like cash registers for instance. Hold the control button down to get the hand cursor. Run it over likely objects on the map. If it turns RED, there is something there. Go there and search to see what it is.

4) You can sell crepitus parts to Mickey and Bloodcat parts to Gabby as well as vice versa.

5) Kingpins mob will respawn like the hicks as long as some named characters like Madam or Frank remain alive.

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Sergeant 1st Class
Re: My favorite tricks[message #35238] Sat, 11 September 2004 20:41 Go to previous messageGo to next message
LegacyOfApathy is currently offline LegacyOfApathy

 
Messages:101
Registered:September 2004
You are right. Using external programs would most likely be a lot faster than using my methods.

I don't use external progams. I'm weird that way.


I mentioned the temporary file method since I used it in so many other games and it has always worked well for me.

I had to "earn" all of those items the first time by clearing out every sector. Although, having lots of money to hire good mercinaries aided me greatly in accomplishing that goal. And Magic put the attachment parts together for me.

The "stash" is still super useful for me. Every time I start a new game and want to outfit my characters. I simply need to copy and paste.

Does the Gabbi (or Jabbi) cheat also create items? I think that it normally creates guns. It would be quite nice if it could make an X-ray device. Or at least the parts needed for it.

Ermmm. Yeah. The Hicks do reappear on their own. Well, its the thought that counts.


I like your tricks! The sleeping one sounds pretty neat.

Woudn't the landmine trick require a lot of landmines? Or, maybe I should focus more on strategic placement. They may not be able to move past them, but couldn't they still shoot you if they see you?


If fighting the mob is anywhere near as much fun as fighting the hicks, then I'll do it Very Happy . Do they respawn in that sector? Or will Kingpin send people to seek you out?


I vaguely remember a prisoner of war trick from long ago. Basically, you surrender to the enemy in a battle and you get to see a cutscene where your team is in jail and Queen Dedrianna taunts you. I don't remember much else. I'm sure that she'd leave a few goons behind to hurt your characters.

I think that there is supposed to be a way to excape the prison, then kill the queen. Wouldn't that be a lot faster than fighting your way past the queen's elite guard in Meduna?


It sounds like a lot of fun, but I don't remember how to get that trick to work.


Does it sound familar to any of you?

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Sergeant
Re: My favorite tricks[message #35239] Sun, 12 September 2004 19:43 Go to previous messageGo to next message
Bane is currently offline Bane

 
Messages:201
Registered:May 2000
Location: Vancouver, BC, Canada
The landmine trick does require a lot of mines, but that is generally not a problem. The Meduna garden sector has enough landmines scattered around to build a decent maze. The Drassen mine area needs extra landmines, I usually dig them up from Cambria SAM.

I haven't escaped from prison, although I know it's possible. It just doesn't interest me.

Here are some more tricks I use:

6) Clean out the Bloodcat lair with a single merc using hand to hand combat. You can do this with any merc, even Shank. Basically, I drop into the sector at night via the helicopter. I do NOT go to tactical mode! If you do, you will be in the middle of the lair surrounded by bloodcats! Instead, stay in map view and move north, then cancel the move. When you go to tactical mode, you will be near the top edge with no cats in sight. Stealthily work your way south to the lair. Just to the north east edge of the lair is a rock formation. In that formation is a spot where there is a rock in the 4 "straight" directions (NE,NW,SE,SW). Move there. If you are spotted, run to that spot. Once there, you can shoot any cat you see or simply fire into the air. This will attract all the nearby cats, probably over a dozen. When they get there, they will cluster around your position but because the rocks are in the way, they cannot attack you! On the other hand, YOU can hit them on the diagonal directions (N,S,E,W)! So simply beat them all to death one by one. Eventually, you run out of cats. Sometimes you can move out of your position and fire your gun to attract more, then run back. Other times, you have to track down the remaining cats yourself.

7) I always use camoflage kits when attacking a town. Since it only takes 5 minutes to move to each sector, a single application will last until you conquer the town.

Cool Remote control explosives can be very handy when attacking Kingpin. Since you begin "friendly", you can move around his compound planting explosives in key locations. A particularily good location is at Spikes feet since the bar is otherwise a bit difficult to assault (only one door). You *could* use the same tactic with the Hicks but that would be overkill. Anyway, you seldom have many remote controlled explosives that early. Another good location for this is the underground sector of Orta. Once you pull a switch, gas is released, a number of doors open and elites come out of the control room. That makes it a good place to catch them with a remote controlled bomb. To increase the effect, you could also place RDX on top of your bomb. In Wildfire, you could also place a mustard gas grenade on top.

9) Sometimes, when an enemy is behind a tree or a rock, you can toss a grenade beside them. The blast won't kill them (unless you are playing Wildfire or a similar mod) but it will knock them away from their cover so you can shoot them.

10) You touched on this earlier in your post about training, but I'll mention it here: Build up a huge warchest before you hire your mercs, then hire them for a long time (say 6 weeks or more) while they are still cheap. For example, in my Wildfire game, Raven starts off at LVL2 and costs $38,000 for 2 weeks. Now she is LVL7 and costs $120,000 for 2 weeks. So when I first hired her, I re-hired her for an additional 6 weeks as soon as she arrived. It costs a lot up front, but it's the cheapest way in the long run.

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Sergeant 1st Class
Re: My favorite tricks[message #35240] Mon, 13 September 2004 10:23 Go to previous messageGo to next message
costiniuc_t is currently offline costiniuc_t

 
Messages:22
Registered:July 2004
Location: Romania
speaking of tricks using EXTERNAL programs
i've been using a program called ARTMONEY with which i can do anything excep heal,patch up, replenish energy bar.
i can recondition equipment too. all i need in the beginning is a ful canteen.
i can repair the ceramic plates in mid battle too
:diabolical:
unlimited ammo, grenades, not to mention cash.
if anyone's interested about ANY details, mail me at costiniuc_t@yahoo.com put "ja2" as subject pls

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Private 1st Class
Re: My favorite tricks[message #35241] Mon, 13 September 2004 14:40 Go to previous messageGo to next message
themglman is currently offline themglman

 
Messages:74
Registered:October 2001
Location: Texas
Link to ArtMoney site ...

http://www.artmoney.ru/

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Corporal
Re: My favorite tricks[message #35242] Fri, 17 September 2004 21:00 Go to previous messageGo to next message
Bane is currently offline Bane

 
Messages:201
Registered:May 2000
Location: Vancouver, BC, Canada
....more tricks....

11) Smoke severely degrades your accuracy if you have to fire through it, but for some reason, it doesn't seem to affect things you *throw* through it. So throwing knives and grenades seem to be as accurate with or without smoke in the way.

12) In early versions of JA2, you could punch the icecream truck or the Hummer in order to raise your ST/DX. This was particularily useful for those mercs whose conscience would not let them beat up on cows... But in the current version of the game, this is no longer possible. In addition, using bug elixor and sneaking in front of a crowd of crepitus no longer increases your AGI. There is one semi-cheating way to increase ST that still works though....load up your merc with as much stuff as possible so that they are overloaded (I've had mercs around 500% encumbered). Then set them to move to some sector (be SURE that the first sector they move through is NOT a city sector) but do NOT actually move there. Instead, cancel the move and they will receive credit as if they had moved a sector. This tactic does not fatigue your mercs, takes no game time and can be done on a full squad of mercs at once.

13) You can plant/dig-up a landmine ad infinitum and have zero chance of blowing yourself up. You can easily raise yourself from EXP35 to EXP100 in 5-10 minutes. Aside from the benefit of having a large explosives skill, there are 2 side benefits: A) you gain experience when you gain skill points by doing. Typically a merc will go from LVL1 to LVL4. B) A high EXP skill is pretty much required if you wish to place/disarm explosives in order to increase your Wisdom.

14) On many mods that give LMGs larger magazines (eg. Wildfire or SOG'69), an ejected magazine has zero weight.

15) Energy boosters are useful when a) fighting in the San Mona ring b) climbing onto a roof to subdue a guard c) running up to a enemy to beat him senseless and steal his weapon.

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Sergeant 1st Class
Re: My favorite tricks[message #35243] Fri, 17 September 2004 22:09 Go to previous messageGo to next message
costiniuc_t is currently offline costiniuc_t

 
Messages:22
Registered:July 2004
Location: Romania
@ Bane
i've doing the landmind trick for a long time and noticed that EXPLOSIVES skill doesn't go up more than 99 using land mines,
skill level 100 is achievable only with something that has a remote/detonator attached (i tend to use remote detonators because they don't blow up if i accidentaly quicksave then quickload AFTER i set the charge down)
and i can't seem to get madddog and dimitri smarter, because of their too low wisdom (56)
i can get steroid up tho, quite fast too

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Private 1st Class
Re: My favorite tricks[message #35244] Fri, 17 September 2004 23:16 Go to previous messageGo to next message
costiniuc_t is currently offline costiniuc_t

 
Messages:22
Registered:July 2004
Location: Romania
i'd also like to add that the landmine trick is VERY useful in the beginning, expecially if mercs have VERY limited explosives skill, IRA gained 2 LEVELS this way, and she was able to get interrupts almost as often as the other mercs

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Private 1st Class
Re: My favorite tricks[message #35245] Sat, 18 September 2004 01:17 Go to previous messageGo to next message
LegacyOfApathy is currently offline LegacyOfApathy

 
Messages:101
Registered:September 2004
I've had major computer problems this week (had to reformat twice). I'm happy to be here. Smile


How can I give a character 500% encumberance? I never seem to be able to find anything heavy enough.

Would this work for someone that is already at 85 strength?

Of course, I could just have him beat people up to raise his stats. He's my hand-to-hand combat IMP. Very Happy

Was Maddog at level 6 or above? Level is the most important stat when dealing with explosives. Low level people get blown up pretty often.


I've never been able to use smoke grenades effectively, or any type actually. I should use grenades more often. ^_^ they may help with bad guys that like to hide behind rocks. For whatever reason, they seem almost invincible when they do that.

By the way, hiding behind trees seems to completely stop shotgun blasts.

Does a smoke grendade reduce vision\accuracy for both your characters and the bad guys? Or, does it matter who made it?


I don't use energy\regeneration boosters. Drugs are bad.

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Sergeant
Re: My favorite tricks[message #35246] Sat, 18 September 2004 02:29 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Try 6 toolkits,or-even better-6 hospitals in WF(one for55 pounds),plus the heaviest ammo you can find.No,you won't touch 300% with those items on,for a STR 85 char,so you have to give STR 35 to the IMP or to get Shank for this trick.
Yes,about the smoke grenades.
Plus you can be 100 on EXPL with the landmine,but you will have to bear with the plant/detrap thing 'till your beard grows.

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First Sergeant
Re: My favorite tricks[message #35247] Sat, 18 September 2004 10:43 Go to previous messageGo to next message
Bane is currently offline Bane

 
Messages:201
Registered:May 2000
Location: Vancouver, BC, Canada
For landmines, I usually only raise EXP to 95 or so except for my IMP who goes to 100. It *is* possible, but it takes quite a while.

As Azazel says, you can get encumbrance levels of 500% or more with a weak merc (like SHANK) carrying "hospitals" (med kits) in WildFire. In regular JA2, it's not as easy...probably the best is to load up with mortar rounds.

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Sergeant 1st Class
Re: My favorite tricks[message #35248] Mon, 20 September 2004 00:17 Go to previous messageGo to next message
LegacyOfApathy is currently offline LegacyOfApathy

 
Messages:101
Registered:September 2004
Training methods of questionable morality: Razz

Hello Bane!

Thanks for numbering your tricks\techniques. It makes talking about them easier.

I haven't tried 6) yet, although it sounds like a lot of fun! I kinda forgot where the Bloodcat lair is at, and who gives you that quest.

If I get there, I'll see if I can copy that battle and save it in a folder. It sounds like a fun way to raise strength and dexterity. I never seem to get tired of hand to hand combat.

You're right. I can't beat up cows because it makes me feel bad. Although, I might feel slightly more justified in hurting those big, cute, and cuddly Bloodcats. Then again, this game allows you to do mean things to other humans. So... Nevermind. Letsnotgothere Mad

12) Works very well! I must mention though. Although this trick works wonders for raising strength, it'll do nothing at all to improve your health. Keep this in mind if you want to make a team of six IMPs.

I created a new character, called Wimp. As I said before, I ran out of good names ages ago. 35 in strength, health, and explosives skills I hired a few people from AIM to clear out Omerta. Then she was on her own.

I copied and pasted my "Stash" files. Then I loaded her up on CAWs and ammo for the CAWs. The most heavy items I could find Wink

I planned trips from A10 to A15, then cancelled them. And her strength raised really fast! She gained some experience levels to.

70 strength and experience level 3 for trips my character never even made. If only I could have done that for school.


13) Also works very well. You gain explosives skill and experience levels with no chance of blowing yourself up. Quicksave then quickload to find the landmines that you've hidden.

Geez. I used to think that killing massive ammounts of bad guys was the only way to gain experience. No wonder it took me so long.

One last trick I have to offer: How to avoid battles.

|_|

When you enter a sector that has enemies in it, the game will allow you to position your characters anywhere you want on one side of the sector. I've always found this ability extremely generous and helpful.

Here is my example. You enter the sector from the right side. You place your troops at the bottom right of the sector. You make them go down and leave the sector. Now you are on the map screen. Cancel your move orders, then you return to the troop placement screen. Now put them in the bottom left corner. Then make them exit and leave that way.

I hope that they can find a safe place to spend the night and heal their wounds. Why else would you run away from a fight? Wink


I've really enjoyed discussing this with all of you, but I've started to wonder...

Aren't some of these tricks kinda, unfair?

We all play this game for fun. If it helps you enjoy the game more, then do it Smile . I personally enjoy playing with a team that has 85 in all stats and lots of good equipment. Other people are too busy kicking butt and looking for a better gun to spend time training. It all depends on your style.

No game player wants to be accused of "cheating". They will be looked down upon by all of their peers. "Serious" gamers may ignore or treat them mean, no matter how nice they may otherwise be.

Am I a cheater? Maybe. Just because I don't use outside programs or ingame cheats dosen't mean that I am playing by the rules. It never says "cheat used" in my history logs. So, I should have a clean conscience?

How exactly did the developers of this game "want" us to raise our skills? Obviously, praticing or studying is a part of it. And for the rest, we would raise the stats in skills that we use most often.

And sometimes, it feels good to earn that shiny new weapon by stealing it from that guy you suprised and knocked out.

I'm happy with the way that I play. I hope that you are too Smile

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Sergeant
Re: My favorite tricks[message #35249] Mon, 20 September 2004 04:54 Go to previous messageGo to next message
Bane is currently offline Bane

 
Messages:201
Registered:May 2000
Location: Vancouver, BC, Canada
Yes, they are of questionable morality....they exploit bugs in the system, but then some people consider saving/reloading to be "cheating". Whatever....

Here are some more tricks of questionable morality:

16) In turn based mode you can detect unseen enemies by selecting a merc and plotting possible movement paths. The path shown (dotted footsteps) will avoid civilians and enemies, both visible and non-visible. So if you have a path that takes an odd detour for no apparent reason, there is likely to be an enemy there. You can then either shoot the target (preferably with a scoped weapon) or use a grenade. This trick is of less utility in towns though due to the presence of civilians. In addition, building walls could hide your path.

17) A similar trick to 16), you can detect invisible enemies in realtime mode. To do this, the merc you select must be prone. When you select possible movement paths, you will not get a path, like in turn based mode, but if you move your cursor on top of a hidden person, it will turn into a yellow cross. Again, watch out for civilians.

18) While saving/reloading often has the same effects because the state of the random number generator is also saved, there are slight differences. For instance, if you save before attempting to throw a knife and it fails, reloading and trying the same shot again will sometimes work. Or, if not, you could reload then take a few steps (in stealth mode) before throwing the knife. The system checks to see if you are heard so it uses the next random number, allowing a new number to be used for your knife attack.

19) In turn based mode, you might be prone or crouched behind sandbags (or more commonly, on a roof) and out of sight of enemies. Standing up then causes these enemies to appear. The problem is that you may get interrupted. A "cheat" around this is to try throwing a grenade. When you attempt to throw the grenade, you stand up. When you stand up, you spot the enemy and the grenade toss is CANCELLED. You are now standing and have enemies in sight and are guaranteed not to have been interrupted. You can now either toss a grenade or take a shot. Then crouch down and repeat next turn. This kind of tactic makes rooftops very useful.

20) You will often win militia battles if you press the "fast forward" button, especially if you outnumber the enemy. If not, then reloading will usually give a different result. This is one area where the state of the random number generator doesn't seem to have an effect.

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Sergeant 1st Class
Re: My favorite tricks[message #35250] Mon, 20 September 2004 04:56 Go to previous messageGo to next message
Bane is currently offline Bane

 
Messages:201
Registered:May 2000
Location: Vancouver, BC, Canada
...double posted...

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Sergeant 1st Class
Re: My favorite tricks[message #35251] Mon, 20 September 2004 07:54 Go to previous messageGo to next message
LegacyOfApathy is currently offline LegacyOfApathy

 
Messages:101
Registered:September 2004
I know this post dosen't add much, but.

Bane, you must really know this game inside out! Very Happy . I'm very impressed!

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Sergeant
Re: My favorite tricks[message #35252] Tue, 28 September 2004 21:05 Go to previous messageGo to next message
LegacyOfApathy is currently offline LegacyOfApathy

 
Messages:101
Registered:September 2004
How do you get crows to appear? And furthermore, how do you get them to reappear after you kill them?

I've heard of a training method that involves crows and throwing knives. I tried it once a very long time ago. After I killed the first or second one, I couldn't find any more.

I don't like birds very much.


By the way, using the dart gun can be a lot of fun, especially if you have tons of ammo for it. My character shoots two at once, and it knocks a bad guy out for 10 combat turns.

Its great for characters that have no hand-to-hand or knifing skills. I finally found a reliable method for stabbing people! ^_^


Tomarrow, I'll try and use it to help train my militia. I'll KO the invaders and let the militia kill them.

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Sergeant
Re: My favorite tricks[message #35253] Tue, 28 September 2004 23:54 Go to previous messageGo to next message
Matryoshka is currently offline Matryoshka

 
Messages:90
Registered:September 2004
Location: New Zealand
Quote:
Originally posted by LegacyOfApathy:
How do you get crows to appear? And furthermore, how do you get them to reappear after you kill them?

I've heard of a training method that involves crows and throwing knives. I tried it once a very long time ago. After I killed the first or second one, I couldn't find any more.
The crows should respawn - just go into the map screen, drop into tactical view of another sector, then reverse the process to return to the original sector and they should be back - or you can just advance time by a couple of minutes. :whoknows:

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Corporal 1st Class
Re: My favorite tricks[message #35254] Wed, 29 September 2004 01:36 Go to previous messageGo to next message
DNA from the Lowlands is currently offline DNA from the Lowlands

 
Messages:337
Registered:July 2003
Add-on 2 Crows - They appear when slain-enemies have been laying in the sun for a day (or two?), and approach with stealth (Z).

Add-on 2 militia - If the last NME is down and low on health they die on me before I get to actually kill-them-by-pressing-LeftMouseButton. (Consequently there's one less kill one my mercs-rep-sheet)
I've only tested the dart-gun on a friendly-merc once, knocked the blue right out of 'er...

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Master Sergeant
Re: My favorite tricks[message #35255] Wed, 29 September 2004 04:19 Go to previous messageGo to next message
LegacyOfApathy is currently offline LegacyOfApathy

 
Messages:101
Registered:September 2004
Thank you!

By the way, I've heard that tranqulizer darts ignore armor, just in case you're worried about that.

I was playing with Dvornik's various bugfixes. Which may be part of why the enemies were knocked out for so long. Without the bugfixes, enemy stamina regenerates really fast.

I just thought that you ought to know Very Happy


By the way, my IMP characters seem to be immune to the effects of tranqualizers. I shot him many times, but it didn't really seem to bother him.

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Sergeant
Re: My favorite tricks[message #35256] Mon, 04 October 2004 02:29 Go to previous messageGo to next message
LegacyOfApathy is currently offline LegacyOfApathy

 
Messages:101
Registered:September 2004
By the way, I'm sure that many of you already know this one, but I felt that it was worth mentioning.

When you Import a JA2 savedgame into Unfinished Business, it remembers all the changes that you've made to AIM\MERC characters. And, of course, your IMP characters.

What I like to do is to hire 2 or 3 squads of my favorite characters, use the "Student" trick mentioned earlier, then import the saved game.

It saves a lot of time Very Happy

I've found many lovely UB custom campaigns at Jagged Alliance Galaxy. In the downloads section.

http://www.strategyplanet.com/jaggedalliance/

I really like the idea of "Lightfoot Operations". A map that focuses on stealth tactics. And Tank Attack, where you get to fight against a lot of heavy armor.


I haven't played these yet. I've been very busy lately ; ;. Once I do, I'll let you know how much fun I've had.

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Sergeant
Re: My favorite tricks[message #35257] Mon, 04 October 2004 21:25 Go to previous messageGo to next message
AZAZEL is currently offline AZAZEL

 
Messages:750
Registered:February 2004
Huh,you forgot the trick with the merc lying prone on a roof,and trying to switch to another direction,seeing in the process the ennemies without ever getting an interrupt.
Doesn't work in WF,as far as I know,but if you get on a roof in normal JA2,they don't stand a chance,no matter how many!
Faking to throw a grenade,(like Bane said),the process beeing cancelled if you see an ennemy below still works for me. Smile

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First Sergeant
Re: My favorite tricks[message #35258] Fri, 15 October 2004 05:34 Go to previous messageGo to next message
-CHAZZ- is currently offline -CHAZZ-

 
Messages:83
Registered:August 2003
Location: Croatia, Europe
Speaking about cheatig: there is(was) a glitch in the game which allowed you to safely duplicate weapons, another one allowed you to duplicate any "multiple" item like ammo, batteries, camo kits, bug queen jelly bloats,compound-18, anything that can be stacked multiple times be it in the small or large inventory 'pocket'. Then there is the trick to "teleport" any item anywhere in Arulco. Back then, i used that trick to teleport any new acquired gun to Razor, who was permanently sitting in San Mona, 3 inches apart from Tony. And there is the trick to duplicate the Humvee, and you can steal the Tank Cannon too if you want. Cant fire it, but i wonder if Tony would blurt a bunch of cash for it Smile .You can load tons of ammo on some crappy merc, make him sneak upon a tank(use smoke grenade) crouch him down and fire away! Gunfire cant damage the tank(except for rocket-rifles, LAW's, mortars etc)but each shot counts and your crappy mers will have 99 MRK at the end! Yeah, an jammed and utterly used-up gun tooo lol.
If you are bored, just slaughter all your militia in any SAM site owned by you, merc's abilities will improve. Then re-train them from scratch.You can put ONE spring on a STACK of rods and obtain a stack of 'bolt replacements' etc. And the list goes on and on...at the end the game is utterly spoiled and you:
1. Quit playing JA2 for good; 2.Quit cheating and enjoy playin the game the way it was meant to.
P.S.
Re: Crows: no need to do anything to make them re-appear, just scroll the screen(cursor keys) left or right so the rotten carcasses are not on the screen, after a second or two you will hear the crows picking again. Scroll back: there they are again. Repeat. Once Gumpy killed around 300+ crows in one session. Then my phone ringed, and i lost my count Smile
Chazz.

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Corporal 1st Class
Re: My favorite tricks[message #35259] Fri, 15 October 2004 07:19 Go to previous messageGo to next message
Bane is currently offline Bane

 
Messages:201
Registered:May 2000
Location: Vancouver, BC, Canada
Most of those cheats are only available in v1.03. Since most (many? all?) players are using higher versions (UB, WF or simply JA2v1.07), I only mentioned the "bugs" that still apply to these versions.

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Sergeant 1st Class
Re: My favorite tricks[message #35260] Fri, 15 October 2004 11:05 Go to previous messageGo to next message
Khor1255 is currently offline Khor1255

 
Messages:1817
Registered:August 2003
Location: Pleasantville, NJ
CHAZZ mentioned placing one spring on a stack of rods to make the multiple rod/spring deal. Isn't that really place one rod on a stack of springs? I've not been able to place more than one rod in an inventory slot so...
I've never done this cheat but because I feel the ability to modify weapons would be a little easier once you liberated a few towns I'm going to exploit this cheat to the fullest.

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Sergeant Major
Re: My favorite tricks[message #35261] Sat, 16 October 2004 07:53 Go to previous messageGo to next message
-CHAZZ- is currently offline -CHAZZ-

 
Messages:83
Registered:August 2003
Location: Croatia, Europe
@Bane
True, Bane. But, since JA2 is one game with an white beard (ooold!), i re-install it every now and then, and i dont want to bother with all those patches, Wildfire 1,2....4 etc, Burst-bug patch, whatnot. I just install JA2 (1.03), apply the Weapon-X's 8000+ save and pick a bunch of mercs and see if i am in the mood to get out of Omerta alive.

@Khor1255 :Khor, i dont think all those 'in-game' quirks or glitches etc are really worth the bother. Out there is some really tiny (Russian?) trainer proggie which allows you to give anything to anyone of your mercs, like 100-bullet magazines, bug jelly,complete X-ray device, unlimited cash/weapons/items etc.
Back then, since never found the FN P-90 yet, i used that trainer to check that weapon out.Tried to equip my IMP merc with two of those (ambi, NO). It wasn't even funny.Way too powerful. Back to MAC-10 for what i am concerned.
But, i am STILL hoarding any 50x5.7 ammo i can find. Weird, huh? Smile

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Corporal 1st Class
Re: My favorite tricks[message #35262] Sat, 16 October 2004 18:47 Go to previous messageGo to next message
LegacyOfApathy is currently offline LegacyOfApathy

 
Messages:101
Registered:September 2004
I find trainers to be quite unnecessary.

Copying and pasting temporary files always works well for any game that uses temporary files.

I used this to great effect for Fallout 2. I copied the "town" files.

Sometimes its plesant to have nice weapons and armor. Or maybe you're just curious about what works well and what doesen't work well.

I spent a really long time making my "Stash" files for JA2 and UB. I'm not sure if anybody would want them though. They mostly contain my favorite items. Plenty of weapon, ammo, and equipment varity, however.


Sorry if I don't sound as plesant as usual. I really haven't been feeling like myself lately.

I'll be alright and I'll get though it Razz

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Sergeant
Re: My favorite tricks[message #35263] Tue, 26 October 2004 08:29 Go to previous messageGo to next message
Mental7 is currently offline Mental7

 
Messages:29
Registered:October 2004
Have no one bothered about the Rebel Massacre? I always start off by recruiting Ira, going upstairs, telling her to Practice something, and then go down the basement again.

There, I simply kill all the rebels, usually starting with Dimitri since he's so dim he won't notice what I'm doing (i.e., he won't interrupt, as would Miguel). Pack up the loot and return upstairs, drop the loot, and head back down again.

Huh? There are the two anonymous guards, the six women and the six kids again! Kill them all (getting another 5.56 mag), go up, return down, kill everyone, and so on and so forth. This way, all my latest characters have started the game with 100 Mrk, 100 Dex, 100 Str and at Lvl 10 - in just under an hour in game time. (I create the alter ego with 35 in the stats above, and then use fists and throwing knives.)

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Private 1st Class
Re: My favorite tricks[message #35264] Tue, 26 October 2004 17:26 Go to previous messageGo to next message
LegacyOfApathy is currently offline LegacyOfApathy

 
Messages:101
Registered:September 2004
Woah! I've never heard of that trick before!

That sounds like a great way to improve your characters, if you don't mind being a total cretin Wink

Does Jagged Alliance 2 punish people for killing civillians?


I cannot kill innocent people or animals in games. I just can't.

Recently, in Fallout Tactics, I've been searching the wastelands for civillans carrying shotguns (self defense against bandits and raiders, I guess).

My character slaughtered those poor people just because she wanted some shotgun ammo (Ammo was hard to find)

After getting about three hundered shotgun rounds, I quit, and deleted my saved games. I felt really bad about killing those people.


One thing I hate about Vice City. Whenever I watch someone play that game, all that they do is grab a shotgun and start blasting away all the pedestrians. Or, they go on a chainsaw massacre.

I used to like that game. But, not anymore. Tommy Vercitti is a potty-mouthed jerk.


Does anyone feel the same way I do?

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Sergeant
Re: My favorite tricks[message #35265] Tue, 26 October 2004 18:22 Go to previous messageGo to next message
Bane is currently offline Bane

 
Messages:201
Registered:May 2000
Location: Vancouver, BC, Canada
Well, I see no real need to beat up civilians when the hicks and kingpins goons spawn endlessly as well...

You get lots of shotguns (from the hicks) and go up quite nicely in MRK and LVL. STR can be increased easier by overloading. DEX, well, I guess beating up innocent civies will increase DEX more than shooting hicks, but DEX goes up pretty fast anyway when you fix things or use throwing knives.

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Sergeant 1st Class
Re: My favorite tricks[message #35266] Wed, 27 October 2004 03:14 Go to previous messageGo to next message
Mental7 is currently offline Mental7

 
Messages:29
Registered:October 2004
The "trick" is not an invitation to go around the country slaughtering everyone you meet, just something I discovered by chance.

And the main benefit is having Mr(Ms) IMP starting out at Lvl 10, with the side benefit of seeing the loyalty across the country. That makes it easier to see where you can head to next and get the militia going at once.

The strange part is that since the leftover rebels continuously respawn, you'll still have 7% loyalty in Omerta, rising to 10% with your next victory and then staying there throughout. And even stranger, it has no bad side effects on the campaign (I don't see the loss of Dimitri, Carlos and Miguel as anything to worry about).

But this is an exploit for Expert, of course - otherwise there's not enough challenge for the future.

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Private 1st Class
Re: My favorite tricks[message #35267] Thu, 28 October 2004 06:06 Go to previous messageGo to next message
-CHAZZ- is currently offline -CHAZZ-

 
Messages:83
Registered:August 2003
Location: Croatia, Europe
Mental, i noticed that long, long ago. I experimented with it and it was lame enough for me to not exploit the bug.I used to re-kill the Hicks and Kingpin goons too way back then, but it doesn't amuse me any more, so i quitted doing that.Hey the game is yours, do whatever you please, of corse. Plus, since i always play JA2 as a 'good guy' slaughtering rebels/citizen of Arulco/cows etc was in conflict with my whole point in the gameplay. A friend of mine killed everyone, i mean everyone in JA2(except the queen i think) and asked me" now what am i supposed to do?" I had no answer.
Whenever i stumble upon a game that captures my attention for several months, i start looking around, on the net etc. how to make the game last longer. Right now, killing Deidranna is at the bottom of my plans in JA2. First priority is to train (in the honest way, no cows/crows/trucks bashing!)mediocre or low-end mercs out of the pits of their uselessness like someone said.To me there is only one way to do that: killing more and more bad guys. So, i installed the excellent 8000+ 'mod' from Weapon-X. I am very satisfied with it, it places in EVERY sector of Arulco min. 32 enemies (plus the patrols/garrisons).
Now i dont fear the game would end too soon anymore, and all my mercs eventually reach lvl 10 and 100 in MRK, AGI, DEX etc.
I have always one spot free in my strike squad for training the 'greenhorn' of the moment.The last enemy in the sector is sorrounded, smashed with bare hands, and belongs to the 'trainee' of the moment for bare-hands basking (for STR and DEX increase). Strangely enough, currently that spot belongs to - Shadow! Yeah, Raven is quite happy to baby-sit Shadow. She is lvl 10 and i pay her 120.000$ for 2 weeks Smile
My IMP is fightig only when he must, and yet, has under his belt more than 1200 kills at the moment(in a bit less than 200 battles i think).
Have fun!
Chazz.

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Corporal 1st Class
Re: My favorite tricks[message #35268] Thu, 23 December 2004 00:46 Go to previous messageGo to next message
blane is currently offline blane

 
Messages:18
Registered:December 2004
Quote:
Originally posted by LegacyOfApathy:
Woah! I've never heard of that trick before!

That sounds like a great way to improve your characters, if you don't mind being a total cretin Wink

Does Jagged Alliance 2 punish people for killing civillians?


I cannot kill innocent people or animals in games. I just can't.

Recently, in Fallout Tactics, I've been searching the wastelands for civillans carrying shotguns (self defense against bandits and raiders, I guess).

My character slaughtered those poor people just because she wanted some shotgun ammo (Ammo was hard to find)

After getting about three hundered shotgun rounds, I quit, and deleted my saved games. I felt really bad about killing those people.


One thing I hate about Vice City. Whenever I watch someone play that game, all that they do is grab a shotgun and start blasting away all the pedestrians. Or, they go on a chainsaw massacre.

I used to like that game. But, not anymore. Tommy Vercitti is a potty-mouthed jerk.


Does anyone feel the same way I do?
Haha, a bit. but not that bad. I couldn't kill Millie in GTA:SA. Well I did, but after emtying a clip into her I got the sad message "Your Girlfriend died" and I reloaded an earlier save..

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Private
Re: My favorite tricks[message #35269] Fri, 24 December 2004 03:59 Go to previous messageGo to next message
DNA from the Lowlands is currently offline DNA from the Lowlands

 
Messages:337
Registered:July 2003
Duplicating anything. (The temp.-file-method might be easier)

You need:
- 1, two handed gun, Reverends shotgun will do
- a 'counter': like bars/Tony: where you can buy/sell.
-an item to duplicate

Step 1: put the to-be-copied-item in the lower hand and click on it: effectively putting it on the counter and making the item in the lower hand 'greyed out'.

Step 2: Put the shotgun in the upper-hand.
at this time the item-to-be-copied is at-cursor put it in a slot/on floor.

Step 3: click on the shotgun, putting it on the counter again.

Step 4: click on the to-be-copied-item-on-the-counter but immediatly put it back on the counter again: 'reloading the lower hand'.
(easier when you put it down on top of the shotgun, saves you one mouse-click)

Back to step 2.
---------------------
Azazel has worked out that Tony can buy for upto 15 thousand per day.
As well as the daily-income for Jake Cameron.
For those who want to train a year, it may help to keep some M.E.R.C. stationed in the back-of-the-porn-shop.
---------------------
In 1.03 the Gabbi doesn't work but in 1.12 I've created items:

-activate cheat (Ctrl+ g-a-b-b-i)
-have an item in the lower hand, (upper hand empty)
-right-click on item, big-picture/gun-description
-Alt+W (a zillion times) scrolls through the JA-items list.
-When satisfied: close the big-picture/gun-description.
-Voila upperhand holds that item.

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Master Sergeant
Re: My favorite tricks[message #35270] Mon, 27 December 2004 07:49 Go to previous messageGo to next message
Dr.Quack is currently offline Dr.Quack

 
Messages:124
Registered:November 2001
Location: old Europe
No lame cheat - real trick. Situation: Rooftop bunghole. I want his sweet sniper sizzle and punch him to pulp, too Very Happy

Solution: Get some mercs directly next to the house wall. It's possible to use smoke, but normally rooftop snipers look into one direction and it's easy to sneak in from behind.

When they're standing correctly, it's time for the fastest finger action JA2 will ever see..

either: F1 - PgUp - F2 - PgUp ...
or simply PgUp - Space - PgUp - Space ...
issued at lightning speed...

It's quite easy to get four mercs up on the roof like that before the sniper will even notice. Then, multiple mercs spotting usually means turn starts for me and there are enough fists for a knockout.

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Sergeant
Re: My favorite tricks[message #35271] Mon, 27 December 2004 09:11 Go to previous messageGo to next message
TrailBlazer is currently offline TrailBlazer

 
Messages:511
Registered:September 2001
Location: Athens, Greece

Hmm myself I got enough patience and enough dislike of lame cheats to not use them.

I'll speak in FF8 terms since that's what I'm doing the last few weeks... Try getting Squall's strength and defense to 250 while unequipped just by devourng armadillos and dinosaurs ;o) And gather 40 tri-point cards to refine into 1 jet-engine... And 200 curse spikes (for 2 dark matters, 1 for collection)...

Yikes, I'm sick...

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First Sergeant
Re: My favorite tricks[message #35272] Mon, 27 December 2004 10:49 Go to previous messageGo to next message
Dr.Quack is currently offline Dr.Quack

 
Messages:124
Registered:November 2001
Location: old Europe
Millions have done it. They can't be wrong.

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Sergeant
Re: My favorite tricks[message #35273] Mon, 27 December 2004 17:23 Go to previous messageGo to next message
TrailBlazer is currently offline TrailBlazer

 
Messages:511
Registered:September 2001
Location: Athens, Greece

Hmm?

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First Sergeant
Re: My favorite tricks[message #35274] Tue, 28 December 2004 23:42 Go to previous messageGo to next message
DNA from the Lowlands is currently offline DNA from the Lowlands

 
Messages:337
Registered:July 2003
Adding on Mercs sneaking around buildings:
-have the mercs ready (next to building) to make their move.
-But before that, have another Mercs (somewhere in the opposite direction) make noise: like running-up&down a bit without stealth.
-Enemies turn towards 'the decoy' thus raising the chances of the action-squad.
-Action!

(might not have a real effect but for me as the commander it feels as if it's making sense...)

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Master Sergeant
Re: My favorite tricks[message #35275] Wed, 29 December 2004 08:08 Go to previous messageGo to previous message
Dr.Quack is currently offline Dr.Quack

 
Messages:124
Registered:November 2001
Location: old Europe
Yes, noise is a good idea. Or just flick a burst at them, that rarely fails to get attention. Area fire from a safe distance, I've often done that in ironman. Because even 'stationary' AIs will retreat a few tiles under fire, it's possible to use the realtime mode and quickly advance someone a few tiles. Then when the badguy comes back to his position, bang interrupt :rifle:

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Sergeant
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