| more mercenaries[message #345973]
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Mon, 20 June 2016 20:02
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Thundercat |
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Messages:38
Registered:November 2009 |
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Hello everyone. I had to create this new thread because I could not find anywhere what I am looking for. Maybe the answer is to be found in older forums I can't access. Also those current ones don't enter my request. So I would like to know how to get more mercenaries, actually the limit is 32. But also how to increase enemies in tactical, limit is 64 ecc ecc.
I tried to modify through editorINIoptions.xml. But although the changes appear as new limits once I open Inieditor.exe and I choose them (I am running latest ja2gold+1.13+Aimnas), at the beginning of the game some red lines appear not recognizing them, thus they don't count in game.
What am I missing?? How do I make those changes permanent? How do I bypass the initial block and allow them in the game?
Thanks in advance.
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| Re: more mercenaries[message #345978 is a reply to message #345977]
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Mon, 20 June 2016 21:12 
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| Flugente |
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Messages:3499
Registered:April 2009 Location: Germany |
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With a normaal exe, you cannot increase the number of mercenaries above 32 and the number of enemies above 64.
There are, however, experimental exes increasing those limits. See the thread for installation instructions and install the newest one, on top of a SCI.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.Report message to a moderator
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| Re: more mercenaries[message #354292 is a reply to message #354286]
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Fri, 10 August 2018 13:35 
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| Flugente |
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Messages:3499
Registered:April 2009 Location: Germany |
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As I said in the above post, 32 is max in stock and there is no way around that. My experimental increased teamsize exes change that, I haven't updated them in a while though, because, eh... effort. Yeah, let's go with that.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.Report message to a moderator
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| Re: more mercenaries[message #357778 is a reply to message #354307]
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Mon, 05 August 2019 07:15
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Wolfe |
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Messages:36
Registered:July 2019 |
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Old thread so where are we at with these? Which are the best mods for increasing your numbers. I would settle for being able to hire security guards like you did in the first game.
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