Disable or lower the rate of counterattacks and reinforcments[message #359059]
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Wed, 19 February 2020 23:14
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MrStitch |
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Messages:21
Registered:September 2018 |
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Hi guys, I just made a new build using feb 1st 2020 build 8741. It's been about a half year since my last build and i did a couple tweaks to the .INI as i always do but i can't seem to find a way to disable the counter attacks after taking a city. I disabled the Drassen counter attack. I just took over Drassen and am healing but i keep getting invaded by a swarm of usually 10 red shirts and then they call in reinforcements and i have to deal with another 10 and then they even call in reinforcements and i got to deal with even more and i don't know how many more after that as i just give up. This is just too much this early in the game. Im looking for a way to disable the counter attacks and mostly reinforcements or adjust this but i can't find it in the .INI. I think i remember doing something like this way back but don't remember how i did. maybe its not in the .ini and in and .XML file. does anyone know how to help me?
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Private 1st Class
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Re: Disable or lower the rate of counterattacks and reinforcments[message #359072 is a reply to message #359067]
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Sat, 22 February 2020 11:25
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silversurfer |
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Messages:2791
Registered:May 2009 |
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If you just want to disable the reinforcements you could set <AllowReinforcements> to 0. This would disable reinforcements for militia as well however.
Or you could play with the _ENEMY_REINFORCEMENTS settings in JA2_Options.ini and increase the delay or lower the number of enemies.
The last two numbers in each line are the min and max value for each parameter:
gGameExternalOptions.sMinDelayEnemyReinforcements = iniReader.ReadInteger("Strategic Gameplay Settings", "MIN_DELAY_ENEMY_REINFORCEMENTS", 7, 0, 100);
gGameExternalOptions.sRndDelayEnemyReinforcements = iniReader.ReadInteger("Strategic Gameplay Settings", "RND_DELAY_ENEMY_REINFORCEMENTS", 8, 0, 100);
gGameExternalOptions.sMinEnterEnemyReinforcements = iniReader.ReadInteger("Strategic Gameplay Settings", "MIN_ENTER_ENEMY_REINFORCEMENTS", 6, 1, 64);
gGameExternalOptions.sRndEnterEnemyReinforcements = iniReader.ReadInteger("Strategic Gameplay Settings", "RND_ENTER_ENEMY_REINFORCEMENTS", 6, 1, 64);
Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MODReport message to a moderator
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