Home » SIRTECH CLASSICS » Jagged Alliance 2 » War Correspondent » The great escape - Retreats
The great escape - Retreats[message #343895] Fri, 29 January 2016 17:39 Go to next message
Slax is currently offline Slax

 
Messages:1410
Registered:July 2006
Location: People riding polar bears...
Ever had to pop a smoke grenade and make a run for it? Me, more times than I'd like to recollect.

Assault squad, 8 mercs. Plenty of riflemen, one sniper, two machinegunners. "There's no way we're not taking this sector."
Clean and easy, at least until enemy reinforcements arrive. A tsunami of redshirts from the woods with elites backing them up from a distance.

"We're out of explosives!"
"MG's running low!"

It eventually happens. Out comes the mustard gas and smoke. Nope, not enough. Half the squad provides cover fire while the other half slowly pulls back. We're all running if there's enough smoke cover. Someone usually ends up getting sacrificed to keep the flood of enemies occupied while everyone else edges to safety. Bap, snipers start going for the legs. Someone falls and gets left behind.

No time to regroup and form a counter-attack. Retreat, retreat!
Morale is holding, barely. Wounds get patched, LBE gets restocked. It's night. Time for a new offensive.



1.13: Install JA2, unpack latest, play.
AIMNAS: Complete 1.13 installation, Download ZIP and unpack, play.

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Sergeant Major
Re: The great escape - Retreats[message #343897 is a reply to message #343895] Sat, 30 January 2016 00:32 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

i have two snipers at team,light sniper with 5.56/.308 or .300 rifle,heaway sniper with .50bmg or .50 russiant anti material sniper,it is simple these can easily penatrate walls,no one can hide... rest of team get short range ar or pdw.. smoke grenades are last resort option.. ak with drum magazine is perfect choice


caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7

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Sergeant Major
Re: The great escape - Retreats[message #356125 is a reply to message #343897] Sat, 08 December 2018 10:46 Go to previous messageGo to next message
Wousang1932 is currently offline Wousang1932
Messages:3
Registered:October 2018
Remember how I used to do that!

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Civilian
Re: The great escape - Retreats[message #361360 is a reply to message #356125] Wed, 23 September 2020 13:38 Go to previous message
NightSarge is currently offline NightSarge

 
Messages:17
Registered:August 2020
During my first game ever i made a daytime attack on Grumm Mine from the N. Used about 10 guys, armed with only what i hade found underway, optimimism and no knowledge of what to to, but every battle up to now was succsessful. Enemy fire was heavy and my guys were taking serios damage. To much heal quickly, so i pulled back and ran. Three of my wounded died underway.

As result i learned the value of nighttime operations and structured same game organisation. This won´t happen again.

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