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Mechanics & version-difference reference for JA2 (v1.12 vs Wildfire)[message #366752]
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Sat, 31 January 2026 15:34
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Tony |
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Messages:5
Registered:August 2025 |
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Hi everyone,
I've been playing Jagged Alliance 2 on and off for more than a decade, mostly v1.12 and Wildfire, and over the years I kept running into the same problem: a lot of the game's mechanics are either undocumented, mixed across versions, or only half-remembered in old forum posts.
So over the last months I started putting together a small, mechanics-first reference site for JA2 and Wildfire. It's not meant to be a walkthrough or a "best build" guide, but a place where things like interrupts, accuracy, vision, suppression, AI behavior, and version differences are written down in one place.
The site is open source and alive here: jas-guide.pages.dev
Some sections are still incomplete and my writing is far from perfect, but the goal is to make it something that players, modders, and even engine developers can actually refer to.
In particular, I tried to document the real differences between JA2 v1.12 and Wildfire, since that causes a lot of confusion when people talk about balance, bugs, or difficulty.
If you notice anything that's wrong, missing, or doesn't match how you remember the game, I'd genuinely appreciate the corrections — I'd like this to be as accurate as possible.
Thanks, and it's great to see that this game still has a community after all these years.
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