| Any reason not to hire Biggins in UB?[message #43933]
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Sat, 02 August 2003 00:49
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jeremiah |
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Messages:26
Registered:April 2003 Location: Canada |
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The UB forums don't have an NPC section so figured I would post this topic here.
Biggins for 3500 dollars comes with a TARS21 and a Spectra vest plus the only remote trigger and detonators I have found in the game so far (I believe I have looked under every nook and cranny). I guess the gun and vest would be loot drops if you take him out but the remote trigger, C1 and detonator would probably not be. He seems like a good deal even if you dismiss him immediately afterwards (for the items alone).
I mean the only other way I guess to obtain the remote explosive components would be to hire some expensive AIM merc like Trevor and the rest of his equipment are not that great.
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Private 1st Class
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| Re: Any reason not to hire Biggins in UB?[message #43934]
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Sat, 02 August 2003 09:48 
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Phantom |
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Messages:66
Registered:November 2001 Location: behind you ... |
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By the time you hire Biggins, there's not much left to conquer - mostly underground sectors, where there's little material damage that the c1 can do.
Of course, the point of remote detonators is for baiting the enemy to clump together. The opposition at that stage are too tough and have good armour, that they won't be killed in the resulting explosion. You might try combining with mines to create a bigger explosion, but that's a lot of inventory space.
I find that my team often get interrupted, even though they are all level 8-9-10. So, I prefer recon by fire with plenty of grenades, to soften up the badguys. Therefore, my spare inventory is filled with talon grenades (and all the regen/ speed boosters I can find).
Is Biggins worth hiring? The main problem is finding someone that he likes. I'll hire him if he's willing - but he's not so great that I'd recruit someone (like Scope, Sidney) just to have him on the team.
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Corporal
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| Re: Any reason not to hire Biggins in UB?[message #43940]
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Sat, 07 August 2004 03:53 
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Doc Croc |
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Messages:91
Registered:September 2003 Location: VT |
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I'm not down on Biggins. Always hire him because I am partial to old coots. He's good with explosives, a high level, has decent (not stellar) marksmanship, and he is completely full of crap. I used to always hire Pops, Moses, and Sam Garver in the first game, Len, Gus, and Hitman in JA2, and really hope that they have more old dudes in JA3D and JA3.
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Corporal 1st Class
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| Re: Any reason not to hire Biggins in UB?[message #43945]
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Tue, 07 September 2004 15:29 
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Harman |
Messages:1
Registered:September 2004 |
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I have just completed Unfinshed business and Biggins was one of my favourite characters.
Reminded me of RAF pilot in the Battle of Britain.
"Chocks away Ol' boy".
Is he in Urban Chaos?
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Civilian
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| Re: Any reason not to hire Biggins in UB?[message #158728]
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Sat, 22 September 2007 14:30 
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Deadshot |
Messages:2
Registered:February 2007 |
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Hi all, first time poster, long time lurker for me.
Just wanted to give my opinion on Biggins. When I first finished Unfinished Business, I considered Biggins to be completely useless when compared to my squad. His skills were considerably weaker than the members of the squad, with the exception of his high level. When I recently played Unfinished Business for the second time, I needed a high level character to notice and disarm Raul's belongings after wasting him. I had a level 6 Trevor with 99 Mechanic and 89 explosives, and he could only rarely notice the items were trapped. I didn't have quite enough money to afford Gus, and I needed a high level character to notice the trapped items. That's where Biggins came in. After selling off the useless items to Raul (basically getting all the money I could from him before I waste him), I shot him in the head with the Beretta and had Biggins disarm all the weapons I wanted. After picking up a dozen of so guns and their ammunition, Biggins explosives skill was maxed out, and his wisdom skyrocketed to 85-90!
As I had only 5 mercs at that point (IMP, Trevor, Ice, Tex, and Manuel), I spent the rest of my investment on Gaston, Buns, and Buzz, and put them in my second squad with Biggins (with a lot of excess cash). As Biggins is a high leveled character, people hardly get an interrupt in with him, so he was always my front liner guy (Tex and Manuel were my human shields for those who could interrupt). I gave Biggins a burst weapon (can't remember exactly what weapon, an HK something, I think), and basically wasted all the enemies with burst mode. With his high wisdom, his marksmanship skyrocketed to 85 or more. I had him open the door where the general was hiding, where the general died by Biggins burst and killed the guy hiding in the corner, all without the enemy having a single turn.
If I had to use him without killing off Raul, I wouldn't touch him. But I would have missed out this gem. Maybe his high wisdom contributed to him upgrading stats quickly, but $3500 is basically nothing of value near the end of the game.
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Civilian
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| Re: Any reason not to hire Biggins in UB?[message #197006]
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Tue, 23 September 2008 09:39
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Limey |
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Messages:12
Registered:September 2008 |
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It's crazy not to hire Biggins. His eqipment alone is probably worth more than the 3,500 fee and he makes a valuable addition to the team.
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Private
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