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Re: Vietnam SOG 69 Patch[message #76454] Tue, 29 October 2002 13:36 Go to previous messageGo to previous message
DurtyDan is currently offline DurtyDan

 
Messages:103
Registered:November 2001
Location: Oregon, USA
@becomming X- Great mod, the best I've played for UB.I find it much more interesting than the straight UB campaign.

As to your question... Having one or two NVGs available would be OK, but not very realistic, since they were not in use extensively until the mid '80s. The night vision devices in use in the late '60s were either light amplifying (like the starlight scope) or used an IR spotlight (as seen on vintage tanks). Either way was both bulky and cumbersome. The gameplay seems very ballanced as it is with a night ops guy and some chem lights. It is just different than the JA2/UB UV goggle/night ops expert superhuman trooper cleaning up a whole sector by himself. Not having this advantage makes teamwork and good tactical decisions necessary.

One minor point would be the use of the 7.62 NATO in the M2 carbine in the mod. It really used a much less powerful (and NOT interchangeable) Cal 30 ammunition (same diameter bullet, much different cartridge- more like a pistol case). Not a big deal tho...

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