Radio and Reg Grenades[message #78053]
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Fri, 03 June 2005 01:06
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wizardmode |
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Messages:30
Registered:February 2005 Location: Central NJ |
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I need some help to use the radio. I have tried, but don't have a clue.
Also, I haven't yet figured out how to throw the reg. grenades. When I try to use them like the Malatovs, I get a "question mark". Do they need to be used with the underslung launcher? If so, I could not fiugre that out either.
Last but not least, once an item if found like an info pack that opens up a new area, does it need to be kept, or can I toss it, opening up space for a more neccessary item.
thanks in advance for any help
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Private 1st Class
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Re: Radio and Reg Grenades[message #78054]
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Fri, 03 June 2005 06:07
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Dave Z |
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Messages:93
Registered:March 2004 Location: Czech Republic |
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1) The radio is equal to the mortar in JA2. Just load it with "artilery req."
2) Reg. grenades are the same as in JA2. Simply throw them...
3) No, you need the password only to unpack the proper zipped map file.
Hope this helps.
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Corporal 1st Class
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