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Re: enemys[message #93935]
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Tue, 09 November 2004 23:20
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natty_dread78 |
Messages:2
Registered:November 2004 Location: France |
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Hi,
I may be wrong but if we compute the chance to hit with a pistol of range say 13 and with an enemy with mrkm 80, it gives: (80-(30+28)+40)/2=31
30= range 20 sighting penalty
28= range 20 gun penalty
40= 4 APs for aiming
/2 = out of range penalty
So it means that the enemy will hit 1 out of 3 times, which is NOT a miracle.
Even a poor enemy (MRKM 50) has a 16% chance to hit, which is not negligible...
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Civilian
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Re: enemys[message #93936]
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Mon, 22 November 2004 08:37
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Lothar |
Messages:2
Registered:November 2004 |
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Well even redshirts with pistols are disturbingly accurate, policemen are tough and blueshirts with camo and night equipment are a horror. Just try to kill a blueshirt waiting for you on the roof with a rifle and extended ear when you have to cross 20 squares of open ground and your only weapon is a silenced Agram with 10 bullets That was quite a fight. And they seem to gain the initiative very often, even when there are two of my mercs waiting for them round a corner - often they just come out and gun me down. But that's all part of the excitement, I like challenges like this. BTW, AP ammo doesn't seem to do much damage against blueshirts, HP seems to work better for me, even against armored opponents. Aim for the head, 6-7-8-9, that's right, click, boom..whizz..splash!!! "Jesus, now that blows my mind! Guess that makes two of us!" Can't get enough of that
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Civilian
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