B16: tons of gear for early days[message #95083]
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Thu, 08 January 2004 05:12
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Wiggins |
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Messages:7
Registered:January 2004 |
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I just fought my way into B 16 (quite easy i must say) and the gear I got simply amaized me:
1 RPG-7 + 2 rockets
1 MP-5
2 LAWs
1 AKM
2 Car-15
1 laser scope + 1 elcan scope
2 5,56 Boxes
3 40 mm Grenades
1 1:7 twist barrel + 1 spring
1 comando upgrade + 1 striker upgrade
+ charges, ammo of several tipes. some armor, 2-3 small smg etc..
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Private
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Re: B16: tons of gear for early days[message #95089]
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Thu, 08 January 2004 19:28
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Majek |
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Messages:437
Registered:January 2003 Location: Slovenia |
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Quote:Originally posted by tigerblow:
There are more power weapons in I16! They are 2 M16/203,2 AK105,PK,CZ700,AkM,RPGz,etc.
And the M16/203 has PSO-1 attached,the CZ700 has silencer attached! they are BUGz!! i ahd a few reaspwaing there, like the bloodcats and the civilans came bcak to life, nad even though i did get twice as weapons as nromla i also got ijured pretty bad.
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Master Sergeant
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Re: B16: tons of gear for early days[message #95094]
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Tue, 13 January 2004 14:47
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markpoll |
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Messages:101
Registered:November 2002 Location: sydney |
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Quote:Originally posted by spermi:
In L16: There'a some lockers next to the red gas bottles in the south building....Would anybody please tell me what in the lockers was?
...a mortal shell hit the wall and destroyed everything :rolleyes: It had an RPG7 for me. BTW, that wasn't a mortar round. There is a red button in the building on the right. If a bg presses it, boom & you lose that locker. Remember Alma weapons facility? Like that. The blood cats make a diversion for you on the left, so enter from the right, run to the wire, cut through, take out sniper and take up positions to take out the bgs heading for the button.
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Sergeant
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