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colt triggergroup[message #95492] Tue, 13 January 2004 11:55 Go to next message
JaM is currently offline JaM
Messages:4
Registered:January 2004
Location: Slovakia

Where could i find colt triggergroup? I found some talon and pso-1 adaptors but none colt trg.

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Civilian
Re: colt triggergroup[message #95493] Tue, 13 January 2004 17:00 Go to previous messageGo to next message
Coffeejunk is currently offline Coffeejunk

 
Messages:27
Registered:November 2003
Location: Netherlands

I encountered one in Calisto.
I believe it was in the sector east of the airport, but I'm not sure.

Anyway, it's that sector with gunrunners (whiteshirts) in it.

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Private 1st Class
Re: colt triggergroup[message #95494] Tue, 13 January 2004 18:29 Go to previous messageGo to next message
Sidetrack is currently offline Sidetrack

 
Messages:42
Registered:November 2002
Location: Chicagoland
Sounds about right. One of those two sectors left of Calisto.

I have an insane expert: autoweapons IMP merc with an M4A1 w/rod and spring, suppressor, and laserscope, still looking for the mount to add a scope to it. Talk about ammo problems. I can only afford to have two M4's. I gave my IMP merc a Druganov for anything long range just to conserve ammo. (Yeah, I could have just taken away the M4A1 away from him, but there's no one better with it. Seams better than the AK 47 and AK 103 - or whatever that black AK47 is called.)

Sidetrack

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Corporal
Re: colt triggergroup[message #95495] Tue, 13 January 2004 20:09 Go to previous messageGo to next message
atrain is currently offline atrain
Messages:3
Registered:July 2003
Location: melbourne, australia
try b16 & i16
i16 is like two christmases

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Civilian
Re: colt triggergroup[message #95496] Tue, 13 January 2004 20:37 Go to previous messageGo to next message
JaM is currently offline JaM
Messages:4
Registered:January 2004
Location: Slovakia

Cant find.But thosse white bastards are respawning...

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Civilian
Re: colt triggergroup[message #95497] Fri, 16 January 2004 02:19 Go to previous messageGo to next message
JaM is currently offline JaM
Messages:4
Registered:January 2004
Location: Slovakia

I found it! Tony had one in closed warehouse.

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Civilian
Re: colt triggergroup[message #95498] Fri, 16 January 2004 03:20 Go to previous messageGo to next message
Deniska is currently offline Deniska

 
Messages:6
Registered:November 2002
Quote:
Originally posted by Jaroslav Jakubov:
I found it! Tony had one in closed warehouse.
How much colt triggergroups is in game? Smile

P.S.
Jaroslav, ti ne iz Moskvy, sluchaem?

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Private
Re: colt triggergroup[message #95499] Fri, 16 January 2004 13:58 Go to previous messageGo to next message
gmonk

 
Messages:670
Registered:April 2002
Location: Newfoundland, Canada
I've found two so far, one in Callisto somewhere and the other in Tony's garage.

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First Sergeant
Re: colt triggergroup[message #95500] Sun, 18 January 2004 20:46 Go to previous messageGo to next message
JaM is currently offline JaM
Messages:4
Registered:January 2004
Location: Slovakia

NO Denis I m from Slovakia.(Vranov n/T)

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Civilian
Re: colt triggergroup[message #95501] Mon, 19 January 2004 00:30 Go to previous messageGo to next message
Headshot is currently offline Headshot

 
Messages:176
Registered:May 2002
Location: Los Angeles ( Hollywood )...

Well so far I have found 3 trigger groups in different places but I have bought 2 from Franz in Rudesa. He seems to sell them and pso adapters and even a talon adaptor. Check him out from time to time ...

Day 48 ... 99 sectors taken only Adrian and the Island cities left to take. Over 500k in the bank ... AIM mercs paid through day 91 ( always pay for them up front, as much as you can, as soon as you can, to control costs ). The Modified Colt M4A1 with a talon group adapter and PSO adapter looks cool but I keep thinking it was a waste to put the scope adapter on such a poor weapon. I would rather use it with the laser / suppressor / GP-30 ( w/grenade ) than to mount the scope ... Oh well just a personal choice.

Headshot day 48 .... close to 2000 enemy troops killed so far ... as Rude Dog would say .... now that was COOL ..

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Staff Sergeant
Re: colt triggergroup[message #95502] Thu, 22 January 2004 15:06 Go to previous messageGo to next message
Triggy is currently offline Triggy

 
Messages:40
Registered:January 2004
Location: Alberta, Canada
Where exactly is Franz in Rudesa? I found a joint in Rudesa similar to the one in Port Kip (with the "Ray's" sign) but he wasn't there. Or is he in the casino? A little tip would help, thanks! I need to get more dang Triggergroups! :naughty:

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Corporal
Re: colt triggergroup[message #95503] Thu, 22 January 2004 15:37 Go to previous messageGo to next message
markpoll is currently offline markpoll

 
Messages:101
Registered:November 2002
Location: sydney
Quote:
Originally posted by Triggy:
Where exactly is Franz in Rudesa? I found a joint in Rudesa similar to the one in Port Kip (with the "Ray's" sign) but he wasn't there. Or is he in the casino? A little tip would help, thanks! I need to get more dang Triggergroups! :naughty:
He's in a little shop to the right of the big casino day times. Bobby Ray sells CARs. Franz sells twist barrels, trigger groups and PSO scopes. Sam (little shop on the left) sells PSO adaptors. The scoped and silenced M4A1 is a superb weapon. Play at night and its the only weapon you need. On expert, my IMP can clear a sector solo with one easy (at night). You can get all the ammo you need from Smithy, Bobby Ray's and drops.

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Sergeant
Re: colt triggergroup[message #95504] Thu, 22 January 2004 16:58 Go to previous messageGo to next message
Rokkr is currently offline Rokkr

 
Messages:50
Registered:December 2003
Location: USA
Ah hell, you can clear a sector solo with a damn Bizon, with scope and suppressor. I've done it a number of times now. In fact I prefer the Bizon since if I get a crowd I don't need to muck with reloading with it's 66 rounds.
Taking an M4 along means using an awful damn lot of 5.56 ammo. Later in the game that's not a problem though.
What I miss though is the Barrett from JA2UB. I loved that weapon SO much. No weapon has ever given me more one shot kills than that one.

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Corporal
Re: colt triggergroup[message #95505] Thu, 22 January 2004 22:00 Go to previous messageGo to next message
jan175 is currently offline jan175

 
Messages:111
Registered:October 2001
Location: S'pore (formerly Hobart, ...

am i right to say the colt triggergroup when affixed to a M4 makes it an M41A or sthg, and the only differences are more burst rounds (3 to 6), extra burst pen of 1, and also its easier to repair?

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Sergeant
Re: colt triggergroup[message #95506] Sun, 25 January 2004 14:38 Go to previous messageGo to next message
markpoll is currently offline markpoll

 
Messages:101
Registered:November 2002
Location: sydney
Quote:
Originally posted by blade:
am i right to say the colt triggergroup when affixed to a M4 makes it an M41A or sthg, and the only differences are more burst rounds (3 to 6), extra burst pen of 1, and also its easier to repair?
It goes from 3 to 5 (and that's a big difference with damage 30 - it can mean the difference between putting the target down or not and hence having some APs left to fire again or take cover. It's also a precondition to fitting a scope (which I consider essential on a 25 range weapon) or GL adapter.

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Sergeant
Re: colt triggergroup[message #95507] Sun, 25 January 2004 14:43 Go to previous messageGo to next message
markpoll is currently offline markpoll

 
Messages:101
Registered:November 2002
Location: sydney
Quote:
Originally posted by Rokkr:
Ah hell, you can clear a sector solo with a damn Bizon, with scope and suppressor.
Sure and I can play a round of golf with my grandfather's old wooden clubs, but I'd rather use some nice new ones. I haven't used the Bizon much and may not remember correctly, but don't rememner it taking a scope and remember it having a higher AP cost and lower damage than the M4A1. Looks for Ltd Hans' weapons list.

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Sergeant
Re: colt triggergroup[message #95508] Sun, 25 January 2004 17:02 Go to previous messageGo to next message
Rokkr is currently offline Rokkr

 
Messages:50
Registered:December 2003
Location: USA
The Bizon takes an elcan and a laser, with a R/S i get 5 bursts a turn very often.
It is FAR from as inferior to the M4 as you make it sound.

Oh and the draw cost is the same as the M4, while the burst penalty is 4 for the Bizon vs. a whopping 7 for the M4.

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Corporal
Re: colt triggergroup[message #95509] Sun, 25 January 2004 22:10 Go to previous messageGo to next message
Aecho is currently offline Aecho

 
Messages:261
Registered:August 2003
Location: The Netherlands, Europe
@Rokkr

Hmmm you made some good points there. I haven't used the Bizon up to now, didn't like it in Operation Flashpoint so i was a little prejudiced when it was in UC. I'll give it a spin in my next game!

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Master Sergeant
Re: colt triggergroup[message #95510] Mon, 26 January 2004 02:54 Go to previous messageGo to next message
leo037 is currently offline leo037

 
Messages:10
Registered:December 2003
Location: NYC, USA
i use Bizons and its ammmo as a source of income around $ 1200
just dont like the gun
- use mp5 lazer s/r in its place

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Private
Re: colt triggergroup[message #95511] Mon, 26 January 2004 03:52 Go to previous messageGo to next message
markpoll is currently offline markpoll

 
Messages:101
Registered:November 2002
Location: sydney
The M4A1 is clearly superior to the Bizon. Comparing them is farcical. The M4A1 takes the superior PSO scope and has a range of 25 instead of the Bizons 20, so its much more accurate. It does 30 dam compared to the Bizons 23 (I can't fathom how anyone would consider using a weapon that does 23 damage. A scout needs to be able to drop a BG in 1 burst to leave action points for firing again or making an escape). It also uses less action points to burst than the Bizon (which cannot burst 5 times per turn). The extra burst cost makes little difference at short to medium range with a merc with auto weapons or good mk and is more than offset by the increased accuracy.

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Sergeant
Re: colt triggergroup[message #95512] Mon, 26 January 2004 09:19 Go to previous messageGo to next message
Rokkr is currently offline Rokkr

 
Messages:50
Registered:December 2003
Location: USA
M4A1's burst penalty is EIGHT, Bizon's is 4 bud. And yes, I've had FIVE bursts with a Bizon. The range is inconsequential when taking a sector solo at night since the majority of your shooting will be fairly close. Even more important in those situations is NOT having to reload when it's likely you may have to off 4 or 5 guys without a chance to stop and reload.
And a burst from the Bizon while not doing as much damage as an M4, in my experience is still almost as deadly.

I've found the Bizon more effective in that situation than the M4 or M4A1, of which near the end of the game I have a total of ONE with a PSO since I've only found 1 adaptor in the entire country.

Point is, I've had much more success using a Bizon on solo night ops missions than using the M4. At least I've used both and have a basis for comparison. By your own admission you've never used the Bizon.

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Corporal
Re: colt triggergroup[message #95513] Mon, 26 January 2004 11:08 Go to previous messageGo to next message
Larynx

 
Messages:183
Registered:April 2003
Through the middle part of the game, the Bizon is more useful than the M4A1 primarily because of the limited supply of 5.56mm ammo for the M4A1.

With a laser scope and rifle scope, the Bizon can be surprisingly deadly. My IMP merc could usually drop a bad guy with a single shot to the head. Or if that failed, he could hit 5 of 5 shots when bursting to the torso (he doesn't even have auto weapons skill), and he could shoot off a lot of bursts before having to reload. His burst accuracy is not very good with the M4A1 as 2 or 3 of the precious 5.56mm bullets will usually miss.

Now that I'm into the southern part of the map, I'm not finding ammo for the Bizon anymore, and 5.56mm ammo has become plentiful at Bobby Ray's. Also, the enemy's armor has improved, and I found that the 9mm ammo is sometimes not very effective anymore. I've reluctantly retired most of my Bizons.

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Staff Sergeant
Re: colt triggergroup[message #95514] Mon, 26 January 2004 14:29 Go to previous message
markpoll is currently offline markpoll

 
Messages:101
Registered:November 2002
Location: sydney
Quote:
Originally posted by Rokkr:
M4A1's burst penalty is EIGHT, Bizon's is 4 bud. And yes, I've had FIVE bursts with a Bizon. The range is inconsequential when taking a sector solo at night since the majority of your shooting will be fairly close. Even more important in those situations is NOT having to reload when it's likely you may have to off 4 or 5 guys without a chance to stop and reload.
And a burst from the Bizon while not doing as much damage as an M4, in my experience is still almost as deadly.

I've found the Bizon more effective in that situation than the M4 or M4A1, of which near the end of the game I have a total of ONE with a PSO since I've only found 1 adaptor in the entire country.

Point is, I've had much more success using a Bizon on solo night ops missions than using the M4. At least I've used both and have a basis for comparison. By your own admission you've never used the Bizon.
We all have our different styles, so enjoy your Bizon. Some thoughts though:

* I have more scoped M4A1s than mercs. I found the parts all over the place and you can buy everything you need in Rudesa.

* I find it really useful to be able to do a silenced aimed headshot out to and beyond range 25 and to do 30 damage when I do. Two of those drops anyone, no matter what armour he's wearing. I'd estimate 75% of my shooting falls into that category.

* I also find the extra 7 points of damage useful, if not essential. 23 damage is all very well in the early and mid games, but not enough later on, especially on expert. I've found SMGs like the Bizon become pretty useless late game, at least in other mods and its probably more so in this mod with EOD armour.

* burst penalties become insignificant as you reach high mk, especially as compared with a weapon that's a lot more accuarate to start with. Also, if you have auto weapons (not that you need to), the difference is halved

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Sergeant
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